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AgeCommit message (Collapse)Author
2006-05-22GL_INDEX_OFFSET didn't work with CI->RGB mappings.Brian Paul
Added some const qualifiers.
2006-05-22memory usage fixes for glean/conform, use a better hash functionKeith Whitwell
2006-05-22Fix typoKeith Whitwell
2006-05-22Better caching for texenv programs.Keith Whitwell
Initialize some values correctly.
2006-05-22Speedup the venerable mm.[ch] allocator with doubly linked lists and aKeith Whitwell
separate list of free segments.
2006-05-20In gl_texture_image, replace ImageStride with an ImageOffsets array.Brian Paul
Some hardware lays out 3D mipmaps in a manner that can't be expressed with a simple image stride. The ImageOffsets array is allocated and initialized to typical defaults in the _mesa_init_teximage_fields() function. If needed, a driver will then have to replace these offsets. TexStore and TexelFetch routines updated to use offsets array.
2006-05-20glxinfo -l expanded, fixed bug 6863Brian Paul
2006-05-20remove some redundant functions, fix-up reference countingBrian Paul
2006-05-20use new _mesa_remove_renderbuffer()Brian Paul
2006-05-20use new _mesa_dereference_frame/renderbuffer() functionsBrian Paul
2006-05-20Added _mesa_remove_renderbuffer() as a counterpart to _mesa_add_renderbuffer().Brian Paul
Added _mesa_dereference_renderbuffer() to encapsulate renderbuffer reference count decrement, delete, locking.
2006-05-20Added _mesa_dereference_framebuffer() to encapsulate reference countBrian Paul
decrement, delete and locking.
2006-05-19some new commentsBrian Paul
2006-05-19remove an assertionBrian Paul
2006-05-19print 2D vs 3D in windowBrian Paul
2006-05-19also test 3D textures (press '2'/'3' to toggle)Brian Paul
2006-05-19added some CHAN_BITS testsBrian Paul
2006-05-19replace FORMAT var with RB_TYPEBrian Paul
2006-05-19Demonstrate rendering 8, 16 and 32-bit/channel images all in one program.Brian Paul
Like older osdemo.c program, but test more OpenGL features like texturing, blending, lines.
2006-05-19updated docs for off-screen renderingBrian Paul
2006-05-19Allow rendering 8, 16 and 32-bit/channel images without recompiling.Brian Paul
Uses new renderbuffer adaptors.
2006-05-19install renderbuffer adaptors when color channel sizes need to be reducedBrian Paul
2006-05-19added rbadaptors.[ch] filesBrian Paul
2006-05-19added rbadaptors.cBrian Paul
2006-05-19Renderbuffer adaptors.Brian Paul
When compiling Mesa with CHAN_BITS=16 or 32, these adaptors allow rendering into color buffers with smaller channel sizes.
2006-05-18minor simplificationBrian Paul
2006-05-18texture EnvColor needs to be converted to GLchan, not GLintBrian Paul
2006-05-18Dont allow 16 tex units to be used at all.Aapo Tahkola
2006-05-18use -march=i486 instead of -m486 (bug 6954)Brian Paul
2006-05-18change initialization of texcoords - not all C compilers support ↵Brian Paul
non-constant array initializers
2006-05-18add extra APP_LIB_DEPS (bug 6954)Brian Paul
2006-05-17added solaris-x86-gcc-staticBrian Paul
2006-05-17generate shared lib, not staticBrian Paul
2006-05-17formerly known as solaris-x86-gccBrian Paul
2006-05-17call reshape() after init() to set initial projection/viewing transform (see ↵Brian Paul
bug 6941)
2006-05-17unbreak the buildTilman Sauerbeck
2006-05-17add texture rectangle support for i815, I wrote the original patch aboutDave Airlie
2 years ago, I finally dug out an i815 and got it working
2006-05-16bug 6941: fixed initial rendering problems in glxgearsTilman Sauerbeck
2006-05-16Fix typo.Michal Krol
2006-05-16Add functions.Michal Krol
2006-05-16Write attribs to slang machine.Michal Krol
2006-05-16Change error message wording.Michal Krol
2006-05-16Rename print() to printMESA().Michal Krol
2006-05-16Fix attrib handling.Michal Krol
2006-05-16Extend printMESA function to output also to shader's info log.Michal Krol
Fix float-to-int conversion for x86 back-end.
2006-05-16Cleanup code. Change constructor prototype.Michal Krol
2006-05-16Cleanup code.Michal Krol
2006-05-16Change constructor prototype.Michal Krol
Fix struct field accessing.
2006-05-16Remove carriage returns.Michal Krol
2006-05-16Add GetInfoLogLength and WriteAttrib functions.Michal Krol
GetInfoLog for shaders if different - it is a concatenation of compiler output and executor output produced by printMESA. Fix bugs.