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android-x86-mesa.git
envsa_r300
froyo-x86
r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
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2006-10-22
assorted clean-ups
Brian Paul
2006-10-22
don't save color/z if fragment is killed
Brian Paul
2006-10-22
add minstall script to MAIN_FILES (bug 8720)
Brian Paul
2006-10-22
minor tweaks good for about 12% faster execution
Brian Paul
2006-10-22
silence used var warnings
Brian Paul
2006-10-22
Color clamping fixes.
Brian Paul
2006-10-21
move/improve comments, clean up code in a few places
Brian Paul
2006-10-21
fix another logic error in computing deferredTexture
Brian Paul
2006-10-21
For deferredTexture, need to check if the fragment program/shader writes
Brian Paul
2006-10-21
move interpolate_varying() call
Brian Paul
2006-10-21
don't use params passed to Clear()
Brian Paul
2006-10-21
Move interpolate_texcoords() and interpolate_varying() calls into shade_textu...
Brian Paul
2006-10-19
Consolidate some code into shade_texture_span().
Brian Paul
2006-10-19
fixed Fixed/Int bug
Brian Paul
2006-10-19
remove temp code
Brian Paul
2006-10-19
remove some debug/test changes
Brian Paul
2006-10-19
New bin/minstall script - a minimal replacement for 'install'.
Brian Paul
2006-10-19
fix problem when CHAN_BITS == 32 (bug 8704), remove unneeded assertion
Brian Paul
2006-10-19
Fix nonportable pointer+unsigned arithmetic. Use pointer+int.
Michal Krol
2006-10-18
added clamp_colors(), updated assertions
Brian Paul
2006-10-18
minor re-org, doxygen comments
Brian Paul
2006-10-18
Changed install filenames to libGL* and libOSMesa* so things work on Darwin
Brian Paul
2006-10-18
Enable GLX_SGI_make_current_read for radeon.
Ian Romanick
2006-10-18
Don't use x/y/w/h params given to Clear().
Brian Paul
2006-10-18
Want to stop passing x/y/width/height to Clear() function.
Brian Paul
2006-10-18
Don't pass x/y/width/height to ctx->Driver.Accum().
Brian Paul
2006-10-18
glDrawPixels, line clipping bug fixes
Brian Paul
2006-10-18
Fix broken line clipping.
Brian Paul
2006-10-18
Fix a dangerous use of ASSERT in an else-clause not enclosed in braces.
Brian Paul
2006-10-17
Always convert colors to float before running a fragment shader/program.
Brian Paul
2006-10-17
fix fog color bug
Brian Paul
2006-10-17
Move struct atifs_machine into s_atifragshader.c
Brian Paul
2006-10-17
Seperate interpolate_colors() and interpolate_specular().
Brian Paul
2006-10-17
apply_aa_coverage() for ubyte/ushort/float
Brian Paul
2006-10-17
new assertions - one of which is currently failing with arbfslight.c
Brian Paul
2006-10-17
remove obsolete intelBufferSize(), bump driver date
Brian Paul
2006-10-17
Remove get_buffer_size()
Brian Paul
2006-10-17
Lots of fixes/changes to select color depth at runtime.
Brian Paul
2006-10-17
check if ctx->Driver.GetBufferSize==NULL and no-op
Brian Paul
2006-10-17
include x86-64.h to silence warning
Brian Paul
2006-10-17
Fix CHAN_BITS=32 issues.
Brian Paul
2006-10-16
Added -clip option to test glCopyPixels beyond window bounds.
Brian Paul
2006-10-16
Init _UseTexEnvProgram to fix failed assertion in i915_render_start() - this ...
Brian Paul
2006-10-16
Updates to intelWindowMoved():
Brian Paul
2006-10-16
Track the currently bound read drawable and make sure its info is up
Ian Romanick
2006-10-16
Fix build when DEBUG is defined but DEBUG_MATH is not.
Ian Romanick
2006-10-16
s/X86_SOURCES/ASM_SOURCES/ in ALL_SOURCES to try to fix make depend warnings ...
Brian Paul
2006-10-16
Fix bug #8563.
Ian Romanick
2006-10-16
Set _NEW_BUFFERS in _mesa_resize_framebuffer(). This makes sure the swrast
Brian Paul
2006-10-16
remove some old code that could cause infinite recursion
Brian Paul
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