Age | Commit message (Collapse) | Author |
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This is no longer needed since we added the new
_slang_loop_contains_continue_or_break() function/test.
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The glean "function with early return (1)" test passes now.
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Needed for "remove early returns" transformation.
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This will need more testing, but no regressions seen so far.
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Need to execute the for loop's increment code before we continue.
Add a slang_assemble_ctx::CurLoopOper field to keep track of the containing
loop and avoid the "cont if true" path in this situation.
Plus, assorted clean-ups.
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The previous test failed for nested loops.
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Just search the AST in _slang_can_unroll_for_loop().
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We should just check if the loop contains a continue/break in the
_slang_can_unroll_for_loop() test function...
This reverts commit 989856bde47d699d7e18798df4013fbf962e1d4b.
Conflicts:
src/mesa/shader/slang/slang_codegen.h
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This is the start of a glsl-continue-return feature branch to support
a GLSL code generator option for 'continue' and 'return' statements.
Some targets don't support CONT or RET statements so we'll need to
try to generate code that does not use them...
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Also works with MinGW, as long as the path to the DirectX SDK top
directory is set in the DXSDK_DIR environment variable.
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We were failing to deal with:
- vsnprintf returns negative value on error.
- vsnprintf returns the number of chars that *would* have been
written on truncation.
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Theoretical bugfix only - no known case where this might happen.
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Fixes assertion failure with conform.
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The reshape() function was called when there was no GLX context so
the viewport/modelview/projection setup wasn't doing anything. Move
the call to reshape() into draw().
Also, remove -stereo, -fullscreen options and do some general clean-up.
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glsl compiler will not generate OPCODE_SWZ, and as a first step it would
be translated away to a MOV anyway (why?), but later internally this opcode is
generated (for EXT_texture_swizzling).
(cherry picked from commit 4ef1f8e3b52a06fcf58f78c9c36738531b91dbac)
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We currently don't have support for SGI_swap_control for direct
contexts with DRI2, so disable reporting the extension. Reporting
the extension, and then having glXSwapIntervalSGI() "succeed"
but do nothing can confuse applications.
https://bugs.freedesktop.org/show_bug.cgi?id=22123
(cherry picked from commit 279143c6e808b37c333321b696d80df77f709a04)
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Fixes glean depthStencil test.
(cherry picked from commit 3885b708fdbb7bbd5dd3a247c41fb9a75ee7c057)
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Fixes the render-to-texture test in progs/tests/getteximage.c
(cherry picked from commit a03b349153660e449daf4f56d750f1caef23b1a5)
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(cherry picked from commit 4dc426c01627a240bd5b148c1804c45b0d5ecd6c)
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Be clearer that this is the number of generic vertex program/shader
attributes, not counting the legacy attributes (pos, normal, color, etc).
(cherry picked from commit 4a95185c9f30c2de7a03bb1a0653f51b53b1111d)
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(cherry picked from commit d2a74d76c96957cf0294dcf40d29526621ada95e)
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Call the _mesa_set_enable() functions instead of driver functions, etc.
Also, add missing code for 1D/2D texture arrays.
(cherry picked from commit aac19609bfd7c950b2577489b06886c8a8097bb2)
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If we're running a vertex program to emulated fixed-function, we still need
to treat vertex arrays/attributes as if we're in fixed-function mode.
This should probably be back-ported to Mesa 7.5 after a bit more testing.
(cherry picked from commit dda82137d28aba846dda73da230871c115e30aaf)
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When a GLSL sampler reads from an incomplete texture it should
return (0,0,0,1). Instead of jumping through hoops in all the drivers
to make this happen, just create/install a fallback texture with those
texel values.
Fixes piglit/fp-incomplete-tex on i965 and more importantly, fixes some
GPU lockups when trying to sample from missing surfaces. If a binding
table entry is NULL, it seems that sampling sometimes works, but not
always (lockup).
Todo: create a fallback texture for each type of texture target?
(cherry picked from commit 3f25219c7bf0f090502489928f0f018e62c4f6cf)
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Fixes oglconform zbfunc.c and pxtrans-cidraw.c, at least.
(cherry picked from commit 405300bb190f516e16b704050abe3389b366ed27)
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