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2008-08-28mesa: remove debug codeBrian Paul
2008-08-28mesa: dynamically grow the fixed function vertex program as neededBrian Paul
Don't use a fixed-size array. Saves memory in most cases and avoids potential overflow for long programs.
2008-08-28gallium: change the conditional which tests for combined Z+stencil buffersBrian Paul
The caller might be requesting 16-bit Z + 8-bit stencil be placed in a PIPE_FORMAT_S8Z24 or PIPE_FORMAT_Z24S8 buffer.
2008-08-28mesa: bump MAX_INSN to 300Brian Paul
2008-08-28pipebuffer: Fix/add detail to the under- overflow report messages.José Fonseca
2008-08-28pipebuffer: Check buffer over- & underflows when mapping/unmapping too.José Fonseca
2008-08-27egl: free display ext data in xdri_eglTerminate().Brian Paul
2008-08-28gallium: s/PIPE_OS_WINDOWS/PIPE_SUBSYSTEM_WINDOWS_USER/ in p_thread.José Fonseca
PIPE_OS_WINDOWS is an umbrella for all Windows variants and subsystems, PIPE_SUBSYSTEM_WINDOWS_USER is just for user-space windows (e.g., OpenGL), and the thread primitives currently included in p_thread only support the later.
2008-08-27gallium: better support for user-space interleaved arraysBrian Paul
Basically, set up one user-space wrapper for all arrays instead of the individual arrays.
2008-08-27gallium: in st_draw_vbo() try to detect interleaved arrays in a single VBO.Brian Paul
2008-08-27gallium: remove old assertionsBrian Paul
2008-08-27gallium: call st_finish() in XMesaFlush()Brian Paul
2008-08-27gallium: s/_glthread_Cond/unsigned/ in p_thread.hBrian Paul
2008-08-27gallium: Add dummy defines of pipe_condvar for Windows to make it compile.Michal Krol
2008-08-26gallium: thread wrapper clean-upBrian Paul
In p_thread.h replace _glthread_* functions with new pipe_* functions. Remove other old cruft.
2008-08-26cell: use SDK 3.0 by defaultBrian Paul
2008-08-26draw: attempt atomic submit of large drawelements callsKeith Whitwell
2008-08-26vbo: seed initial max_element value with a more likely candidateKeith Whitwell
2008-08-25cell: asst fixes to get driver building/running again.Brian
Note that SPU vertex transformation is disabled at this time.
2008-08-25gallium: added const qualifiers on some draw funcsBrian
2008-08-25gallium: include p_debug.h for non-HAVE_POSIX_MEMALIGNBrian
2008-08-25gallium: include <sched.h> on linux to get sched_yield() protoBrian
2008-08-25gallium: include u_math.hBrian Paul
2008-08-25gallium: Add missing includes.Michal Krol
2008-08-24gallium: include u_memory.h, u_math.hBrian
2008-08-24gallium: remove old tile util filesBrian Paul
2008-08-24gallium: refactor/replace p_util.h with util/u_memory.h and util/u_math.hBrian Paul
Also, rename p_tile.[ch] to u_tile.[ch]
2008-08-23trace: Include u_string.h.Michal Krol
2008-08-23util: Silence compiler warnings on Windows.Michal Krol
2008-08-23util: Include missing u_rect.h.Michal Krol
2008-08-22gallium: rename p_util.c to u_rect.c (it only contains rect copy/fill helpers)Brian Paul
2008-08-22gallium: move pipe_copy_rect(), pipe_fill_rect() protos into new u_rect.h headerBrian Paul
2008-08-22gallium: replace align_int() with align()Brian Paul
The two functions are identical. Removed align_int() from p_util.h
2008-08-22gallium: insert __cplusplus/extern wrappingsBrian Paul
2008-08-22gallium: move math macros from p_util.h to u_math.hBrian Paul
More can be done...
2008-08-22gallium: stop using ifloor(), FABSF(), etcBrian Paul
2008-08-22gallium: stop using FABSF() macroBrian Paul
2008-08-22gallium: replace LOG2() macro with util_fast_log2() inline funcBrian Paul
2008-08-22gallium: use new util_fast_exp2(), _log2(), pow() functionsBrian Paul
New code surrounded with #if FAST_MATH to allow comparing against original code if we need to debug.
2008-08-22mesa: glsl: regenerated fileBrian Paul
2008-08-22mesa: glsl: implement exp() functions in terms of EXP asm instruction, not powBrian Paul
2008-08-22gallium: new u_math.[ch] files for math functionsBrian Paul
So far, optimized/low-precision versions of exp(), exp2(), log2(), pow().
2008-08-22python/retrace: Interpret texture/surfaces destructions.José Fonseca
2008-08-22trace: Don't trace texture/surfaces releases, only destructions.José Fonseca
2008-08-22trace: Use a 4 hexadecimal digit suffix.José Fonseca
2008-08-22python/retrace: Process the trace call-by-call (instead of reading ↵José Fonseca
everything into memory).
2008-08-21python/retrace: Support gziped traces.José Fonseca
2008-08-21trace: Hack to detect writes to user buffers.José Fonseca
It often happens that new data is written directly to the user buffers without mapping/unmapping. This hack marks user buffers and dumps them before passing them to pipe context.
2008-08-21trace: Split the output stream on windows.José Fonseca
Because windows limits the ammount of memory that can be mapped.
2008-08-21scons: Build the trace pipe driver by default.José Fonseca