Age | Commit message (Collapse) | Author | |
---|---|---|---|
2007-06-20 | Rename "tile" files to "quad". | Brian | |
2007-06-20 | only blend active pixels in the quad | Brian | |
2007-06-20 | quad blending works now, but many blend terms need to be added in blend_quad(). | Brian | |
2007-06-20 | Initial implementation of a software pipeline for quad rasterization ↵ | Brian | |
(fragment ops). This is very much like the clipper/setup pipeline for primitives. | |||
2007-06-20 | better comment | Brian | |
2007-06-20 | actually use new glClear code | Brian | |
2007-06-20 | fix comment | Brian | |
2007-06-20 | plug in write_mono_row_ub | Brian | |
2007-06-20 | implement softpipe clearing (untested) | Brian | |
2007-06-20 | Initial work for glClear(), clear color state. | Brian | |
2007-06-19 | hook up point state | Brian | |
2007-06-19 | Re-org of surface/framebuffer state. | Brian | |
We should be able to render to any depth/format of X window now. | |||
2007-06-19 | don't request GLUT_ALPHA | Brian | |
2007-06-19 | just use regular malloc(), free(), memcpy() | Brian | |
2007-06-19 | add point/line/polygon state | Brian | |
2007-06-18 | Added alpha test state. | Brian | |
2007-06-18 | Define just one set of PIPE_FUNC_LESS, GREATER, EQUAL, etc tokens. | Brian | |
Used for depth test, alpha test, stencil test, shadow test, etc. | |||
2007-06-18 | change clear color | Brian | |
2007-06-15 | s/PRIM_H/SP_STATE_H/ | Brian | |
2007-06-15 | Added st_update_framebuffer struct/object. | Brian | |
2007-06-15 | framebuffer state | Brian | |
2007-06-15 | In softpipe_set_viewport() use ordinary (struct) assignment to update ↵ | Brian | |
softpipe->viewport. The previous memcpy() was incorrect since it only copied 4 bytes instead of 32. With struct assignment we avoid data size errors. | |||
2007-06-15 | initial framebuffer state | Brian | |
2007-06-15 | framebuffer state | Brian | |
2007-06-14 | Add GLUT_ALPHA for softpipe | Keith Whitwell | |
2007-06-14 | Rename directories again?! | Keith Whitwell | |
Some git wierdness going on. | |||
2007-06-14 | Renamed softpipe directories and files to something less confusing. | Keith Whitwell | |
softpipe/state_tracker --> state_tracker/ softpipe/ --> pipe/ softpipe/generic --> pipe/softpipe/ I don't think pipe is a great name, but I disliked all the others too. Luckily it's fairly easy to rename with git, so this can be revisited later. | |||
2007-06-14 | Small optimization for line drawing. | Keith Whitwell | |
And some comments on point sprites. | |||
2007-06-14 | Remove some dead code. | Keith Whitwell | |
2007-06-12 | simple line drawing code | Brian | |
2007-05-30 | added st_atom_depth.c | Brian | |
2007-05-30 | sketch out texture sampler state | Brian | |
2007-05-30 | comments, clean-up, alphabetize members | Brian | |
2007-05-30 | added depth(Z) state support | Brian | |
2007-05-30 | depth(Z) state | Brian | |
2007-05-28 | implement point rendering | Brian | |
2007-05-25 | INLINE goes before the function's return type | Brian | |
2007-05-25 | Add some comments to explain things, code clarifications. | Brian | |
Also, add quad.facing field for front/back facing. See comments for details. | |||
2007-05-24 | use GLubyte for stencil ref/mask/clear | Brian | |
2007-05-24 | Stencil state. | Brian | |
2007-05-24 | added st_atom_blend.c, st_atom_scissor.c | Brian | |
2007-05-24 | Implement blend state | Brian | |
2007-05-24 | #ifndef SP_DEFINES_H protection, copyright | Brian | |
2007-05-24 | scissor depends on glScissor() and framebuffer size | Brian | |
2007-05-24 | add scissor state | Brian | |
2007-05-24 | scissor state | Brian | |
2007-05-24 | define, use SP_MAX_CLIP_PLANES | Brian | |
2007-05-24 | Add the vf module. | Keith Whitwell | |
This is a cleaned up version of the code in tnl/t_vertex*. | |||
2007-05-24 | Use the x11 driver as a test harness for the softpipe/state_tracker code. | Keith Whitwell | |
This has some limitations as we currently require a mapped framebuffer, so it only really works with double-buffered ximage rgba8888 windows. | |||
2007-05-24 | First version of the softpipe rasterizer. | Keith Whitwell | |
This will flesh out to hopefully acheive 3 things: - New software rasterizer for mesa - New driver model for mesa & dri with much smaller drivers - The basis for the cell driver. It's got a long way to go yet, but will at least run trivial/tri.c. |