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2009-10-14Merge branch 'mesa_7_6_branch'Brian Paul
2009-10-14Merge branch 'mesa_7_6_branch'Brian Paul
2009-10-14mesa: remove left-over debug printfBrian Paul
2009-10-14prog/tests: Fix MSVC build.Vinson Lee
2009-10-14r300g: Move ztop to derived state.Corbin Simpson
Need to get it into its own atom instead of piggybacking on DSA.
2009-10-14r300g: Compiler warning cleanup.Corbin Simpson
2009-10-14r300g: remove buffer add that should be unnecessary.Dave Airlie
This should be handled in the emit fine
2009-10-14r300g: add QUERY to KITCHEN_SINKDave Airlie
I missed this, thanks to Corbin for pointing it out.
2009-10-14r300g: add one more ZTOP disable bit.Dave Airlie
Still missing the frag uses kill support, hopefully nha can point that out.
2009-10-14r300g: port over last parts of oq support.Dave Airlie
Add support for begin/end in each CS so we don't get any other processes rendering in between. TODO: blame other parts of driver for this not working like Z.
2009-10-14r300g: convert query to a state for emitting.Dave Airlie
This means we don't emit in the begin query but when we have to flush. Similiar to classic. TODO: make query object actually work.
2009-10-14r300g: fixup arb occulsion query support.Dave Airlie
1: add rv530 support - num z pipes cap - add proper start/finish query options for rv530 2: convert to use linked list properly. 3: add flushing required check. 4: initial Z top disabling support. TODO: make it actually work on my rv530.
2009-10-14r300g: attempt to make bo space check sane.Dave Airlie
This attempts to make r300g do proper bo space checking as opposed to whatever it was doing now. Signed-off-by: Dave Airlie <airlied@redhat.com>
2009-10-14r300g: fix case where texture unit 0 is disabled but unit 1 is enabled.Dave Airlie
to reproduce, start texrect, disable 0 texture in menu. Signed-off-by: Dave Airlie <airlied@redhat.com>
2009-10-13mesa: minor tweak to printf stringBrian Paul
2009-10-13mesa: rework _mesa_read_shader() debug hookBrian Paul
Look for shaders named "newshader_<CHECKSUM>" to replace the incoming shader text. For debug purposes.
2009-10-13mesa: don't print pointer in _mesa_fprint_parameter_list()Brian Paul
2009-10-13Store clipping distance for user clip planes as part of vertex processingIan Romanick
Once the clipping distance is calculated and stored per vertex, the distances can be re-used when clipping is actually performed. This doesn't have any immediate benefit, but it paves the way for implementing gl_ClipDistance in vertex shaders and result.clip[] in vertex programs. This has not produces any oglconform regressions on my G31 system which uses software TNL. Signed-off-by: Ian Romanick <ian.d.romanick@intel.com> Reviewed-by: Brian Paul <brianp@vmware.com>
2009-10-13nouveau: nv30: use texture width,height for render target dimensionsPatrice Mandin
2009-10-13egl: Improve logging facility.Chia-I Wu
Add _eglSetLogger and _eglSetLogLevel to allow drivers to change the message logger or report level. Signed-off-by: Chia-I Wu <olvaffe@gmail.com>
2009-10-13egl: Allow binding to any client API.Chia-I Wu
As a result, EGL_NONE is no longer a valid client API. And it is possible that no config supports the current bound API. Signed-off-by: Chia-I Wu <olvaffe@gmail.com>
2009-10-13egl: Preload a driver if eglGetProcAddress is called early.Chia-I Wu
Signed-off-by: Chia-I Wu <olvaffe@gmail.com>
2009-10-13egl: Remove core functions from eglGetProcAddress.Chia-I Wu
eglGetProcAddress may not be used to query core (non-extension) functions. Signed-off-by: Chia-I Wu <olvaffe@gmail.com>
2009-10-13egl: Add support for driver built-in.Chia-I Wu
This allows an EGL driver to be compiled together with libEGL.so. It eliminates the need to specify a driver, or support module loading on new platforms. Signed-off-by: Chia-I Wu <olvaffe@gmail.com>
2009-10-13st/xorg: solid fills with masks are supportedZack Rusin
gradients are supported, but not enabled by default due to little testing they got
2009-10-13intel: fix broken sw generate mipmap pathBrian Paul
Need to restore code that fixed up the intel_texture_image state.
2009-10-13st/xorg: fix and enable by default xrender accelerationZack Rusin
src in mask was broken
2009-10-13mesa: whitespace fixesBrian Paul
2009-10-13mesa: do RTT check in _mesa_meta_check_generate_mipmap_fallback()Brian Paul
We need to check that we can actually render to the texture's format before doing mipmap generation. This may fix bug 24219.
2009-10-12r300g: More debug flags.Corbin Simpson
2009-10-12r300g: Surface debug.Corbin Simpson
It gets really annoying watching r300g tell me how it's filling surfaces. Or falling back during filling surfaces.
2009-10-12r300g: Fallback on surfaces we can't render to or from.Corbin Simpson
Still not sure why st keeps handing down things we can't render to.
2009-10-12r300g: Prevent multiple-use textures from getting incorrectly approved.Corbin Simpson
2009-10-12r300g: Clean up texture formats.Corbin Simpson
2009-10-12mesa: save/set/restore texture base/wrap state in blitframebuffer_texture()Brian Paul
2009-10-12mesa: minor clean up in check_begin_texture_render()Brian Paul
2009-10-12intel: whitespace/formatting clean-upBrian Paul
2009-10-12intel: replace extern decl with #includeBrian Paul
2009-10-12intel: added INLINE keyword to minify()Brian Paul
This is mainly just to silence some warnings.
2009-10-12intel: code clean-upsBrian Paul
2009-10-12intel: pass zslice to intel_miptree_image_offset()Brian Paul
This lets us get rid of intel_miptree_depth_offsets() and simplify all of the calling code.
2009-10-12i965: remove unused varBrian Paul
2009-10-12prog/tests: Fix MSVC build.Vinson Lee
2009-10-12mesa: print program Id when printingBrian Paul
2009-10-12Add support for more 8 and 16 bits formatsPatrice Mandin
2009-10-12r600: implement ProgramStringNotifyAndre Maasikas
need this to properly test with piglit/glean vert/fragprog tests copied mostly from r300, many thanks to osiris, nha, airlied, others...
2009-10-12r600: LIT dst.y gets value from src.xAndre Maasikas
seems I overlooked this when removing hardcoded swizzles for this one previously
2009-10-12r600: DPH adds w comp of second operand, so set first one to 1 insteadAndre Maasikas
2009-10-11st/xorg: initialize pipe in the rendererZack Rusin
2009-10-11st/xorg: lots of rendering and xv changesZack Rusin
extract all the rendering code to xorg_rendedrer, make both exa and xv share that code. in the process cleanup the rendering code and implement a lot more of the xv infrastructure.