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android-x86-mesa.git
envsa_r300
froyo-x86
r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
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Author
2010-09-21
glx: Hold on to drawables if we're just switching to another context
Kristian Høgsberg
2010-09-21
d3d1x: actually enable and fix blob apis
Luca Barbieri
2010-09-21
d3d1x: add missing file
Luca Barbieri
2010-09-21
d3d1x: fix compilation with recent Wine versions installed
Luca Barbieri
2010-09-21
d3d1x: add blob and signature extraction APIs
Luca Barbieri
2010-09-21
llvmpipe: fix flatshading in new line code
Keith Whitwell
2010-09-21
d3d1x: add new Direct3D 10/11 COM state tracker for Gallium
Luca Barbieri
2010-09-21
r600g: Removed debug code.
Tilman Sauerbeck
2010-09-21
r600g: fix eg texture borders.
Dave Airlie
2010-09-21
r600g: fixup evergreen miptree setup.
Dave Airlie
2010-09-20
r300/compiler: Refactor the pair instruction data structures
Tom Stellard
2010-09-21
r600g: set back to correct codepaths.
Dave Airlie
2010-09-21
r600g: deal with overflow of VTX/TEX CF clauses.
Dave Airlie
2010-09-20
tgsi: Remove duplicate case value.
Vinson Lee
2010-09-21
dri/nouveau: Fix software mipmap generation on 1x1 textures.
Francisco Jerez
2010-09-21
dri/nv10-nv20: Fix texturing in some cases after a base level change.
Francisco Jerez
2010-09-21
dri/nouveau: Cleanup more references to old FBOs and VBOs.
Francisco Jerez
2010-09-21
dri/nouveau: Remove unnecessary assertion.
Francisco Jerez
2010-09-21
dri/nv04: Use nvgl_wrap_mode().
Francisco Jerez
2010-09-21
tgsi: Actually care what check_soa_dependencies says
Jakob Bornecrantz
2010-09-21
tgsi: Don't ignore indirect registers in tgsi_check_soa_dependencies
José Fonseca
2010-09-20
Fix typos in comments and debug output strings.
Timo Wiren
2010-09-20
draw: check bitshift against PIPE_MAX_SHADER_OUTPUS
Brian Paul
2010-09-20
llvmpipe: check bitshift against PIPE_MAX_SHADER_OUTPUTS
Brian Paul
2010-09-20
r600g: add back reference check when mapping buffer
Jerome Glisse
2010-09-20
draw: fix test for using the wide-point stage
Brian Paul
2010-09-20
r600g: use pipe context for flushing inside map
Jerome Glisse
2010-09-20
llvmpipe: implement sprite coord origin modes
Brian Paul
2010-09-20
python/tests: Fixed tri.py for API and TGSI syntax changes.
Tilman Sauerbeck
2010-09-20
llvmpipe: rename sprite field, add sprite_coord_origin
Brian Paul
2010-09-20
r600g: Implemented the Z and W component write for the SCS opcode.
Tilman Sauerbeck
2010-09-20
llvmpipe: clean-up, comments in setup_point_coefficient()
Brian Paul
2010-09-20
r600g: Honour destination operand's writemask in the SCS implementation.
Tilman Sauerbeck
2010-09-20
llvmpipe: reformatting, remove trailing whitespace, etc
Brian Paul
2010-09-20
llvmpipe: indentation fix
Brian Paul
2010-09-20
llvmpipe: maintain fragment shader state for draw module
Brian Paul
2010-09-20
softpipe: fix whitespace
Luca Barbieri
2010-09-20
tgsi: add switch/case opcodes to tgsi_opcode_tmp.h
Luca Barbieri
2010-09-20
softpipe: make z/s test always pass if no zsbuf, instead of crashing
Luca Barbieri
2010-09-20
gallium: avoid the C++ keyword "template" in sw_winsys.h
Luca Barbieri
2010-09-20
gallivm: remove debug code
Brian Paul
2010-09-20
llvmpipe: fix query bug when no there's no scene
Brian Paul
2010-09-20
st/mesa: fix assertion failure in GetTexImage for cubemaps
Marek Olšák
2010-09-20
r600g: move chip class to radeon common structure
Jerome Glisse
2010-09-20
glsl: Fix broken handling of ir_binop_equal and ir_binop_nequal.
Kenneth Graunke
2010-09-20
glsl: Add comments to clarify the types of comparison binops.
Kenneth Graunke
2010-09-20
docs: mark as obsolete, remove dead links
Brian Paul
2010-09-20
docs: remove old broken link
Brian Paul
2010-09-20
glsl2: silence compiler warnings in printf() calls
Brian Paul
2010-09-20
mesa: don't call valid_texture_object() in non-debug builds
Brian Paul
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