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AgeCommit message (Expand)Author
2008-03-27consolidate some parsing functions that were pretty much identical for vertex...Brian
2008-03-27mesa: misc sync-up with masterBrian
2008-03-27raise GL_INVALID_OPERATION if glProgramString compilation failsBrian
2008-03-27Fix the compile of disabled DEBUG_PARSING code.Brian
2008-03-27make sure state token values are fully initializedBrian
2008-03-27added program_error2() function for better error reportingBrian
2008-03-27Fix state.texgen parsing error (bug 12313).Brian
2008-03-27gallium: Update calls to the simple shader functionsBrian
2008-03-27gallium: return pipe_shader_state from the simple shader functionsBrian
2008-03-27gallium: fix Element() macro redefinition warningBrian
2008-03-27gallium: fix incorrect types for shadersBrian
2008-03-27gallium: remove temporary static varBrian
2008-03-27gallium: silence unused var warningBrian
2008-03-27cell: include cell_state_per_fragment.h to silence warningBrian
2008-03-27cell: added (uint64_t) cast to silence warningBrian
2008-03-27cell: fix unclosed commentBrian
2008-03-26xlib: Fix build error from recent fence changesIan Romanick
2008-03-26cell: Implement code-gen for logic opIan Romanick
2008-03-26gallium: need to call st_validate_state() in Bitmap()Brian Paul
2008-03-26gallium: as for aapoints, make the extra texcoord per-shader stateBrian Paul
2008-03-26gallium: Change pipe->flush() interface to optionally return a fence.Michel Dänzer
2008-03-25gallium: the generic attrib we use for computing coverage is per-shaderBrian
2008-03-25gallium: added fragment emit/write debug countersBrian
2008-03-25cell: Enable MIT-SHM on Cell.Ian Romanick
2008-03-25xlib: Add support for MIT-SHM in xlib winsys driverIan Romanick
2008-03-25cell: Float convert-to and convert-from instructions use different shift biasIan Romanick
2008-03-25draw: Take flatshade_first rasterizer bit into account.Michal Krol
2008-03-25gallium: Introduce flatshade_first field to rasterizer_state.Michal Krol
2008-03-25gallium: disable the selection/feedback draw module's options for wide lines,...Brian Paul
2008-03-25gallium: added some debug code (disable)Brian Paul
2008-03-25mesa: fix some issues in _mesa_combine_programs()Brian Paul
2008-03-25draw: vertex fetch can be validated too early leading to an assertion... disableKeith Whitwell
2008-03-25draw: don't use fetch_and_store for bypass_vs mode, it's not quite rightKeith Whitwell
2008-03-25mesa: append fog instructions after parsing if a fog option is setBrian Paul
2008-03-25mesa: when negating scalar src args, use NEGATE_XYZW, not NEGATE_XBrian Paul
2008-03-25Fix typoJosé Fonseca
2008-03-25draw: take primitive into account when deciding if the pipeline is activeKeith Whitwell
2008-03-25gallium: Use debug_get_option for GETENVJosé Fonseca
2008-03-25gallium: Fix default option on Windows.José Fonseca
2008-03-24gallium: don't enable stencil test if no stencil buffer.Brian Paul
2008-03-24gallium: be smarter about picking the sampler unit for pstipple, aaalinesBrian
2008-03-24gallium: fix a few bugs, warnings in the p_debug codeBrian
2008-03-24gallium: move sampler_unit field to pstip_fragment_shader since it's per-shaderBrian
2008-03-24gallium: save/restore samplers in draw_textured_quad()Brian
2008-03-24mesa: call glutDestroyWindow (help find mem leaks)Brian Paul
2008-03-24gallium: fix a few texture border/mipmap glitches found w/ conformBrian Paul
2008-03-24gallium: check SamplersUsed to determine if texture needed, as in st_atom_sam...Brian Paul
2008-03-24gallium: make a copy of the vertex shader's token array.Brian
2008-03-24gallium: use pipe_texture_reference() in a few places (fixes refcounting bugs)Brian
2008-03-24gallium: added tgsi_num_tokens() function to return number of tokens in token...Brian