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android-x86-mesa.git
envsa_r300
froyo-x86
r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
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Author
2008-03-27
consolidate some parsing functions that were pretty much identical for vertex...
Brian
2008-03-27
mesa: misc sync-up with master
Brian
2008-03-27
raise GL_INVALID_OPERATION if glProgramString compilation fails
Brian
2008-03-27
Fix the compile of disabled DEBUG_PARSING code.
Brian
2008-03-27
make sure state token values are fully initialized
Brian
2008-03-27
added program_error2() function for better error reporting
Brian
2008-03-27
Fix state.texgen parsing error (bug 12313).
Brian
2008-03-27
gallium: Update calls to the simple shader functions
Brian
2008-03-27
gallium: return pipe_shader_state from the simple shader functions
Brian
2008-03-27
gallium: fix Element() macro redefinition warning
Brian
2008-03-27
gallium: fix incorrect types for shaders
Brian
2008-03-27
gallium: remove temporary static var
Brian
2008-03-27
gallium: silence unused var warning
Brian
2008-03-27
cell: include cell_state_per_fragment.h to silence warning
Brian
2008-03-27
cell: added (uint64_t) cast to silence warning
Brian
2008-03-27
cell: fix unclosed comment
Brian
2008-03-26
xlib: Fix build error from recent fence changes
Ian Romanick
2008-03-26
cell: Implement code-gen for logic op
Ian Romanick
2008-03-26
gallium: need to call st_validate_state() in Bitmap()
Brian Paul
2008-03-26
gallium: as for aapoints, make the extra texcoord per-shader state
Brian Paul
2008-03-26
gallium: Change pipe->flush() interface to optionally return a fence.
Michel Dänzer
2008-03-25
gallium: the generic attrib we use for computing coverage is per-shader
Brian
2008-03-25
gallium: added fragment emit/write debug counters
Brian
2008-03-25
cell: Enable MIT-SHM on Cell.
Ian Romanick
2008-03-25
xlib: Add support for MIT-SHM in xlib winsys driver
Ian Romanick
2008-03-25
cell: Float convert-to and convert-from instructions use different shift bias
Ian Romanick
2008-03-25
draw: Take flatshade_first rasterizer bit into account.
Michal Krol
2008-03-25
gallium: Introduce flatshade_first field to rasterizer_state.
Michal Krol
2008-03-25
gallium: disable the selection/feedback draw module's options for wide lines,...
Brian Paul
2008-03-25
gallium: added some debug code (disable)
Brian Paul
2008-03-25
mesa: fix some issues in _mesa_combine_programs()
Brian Paul
2008-03-25
draw: vertex fetch can be validated too early leading to an assertion... disable
Keith Whitwell
2008-03-25
draw: don't use fetch_and_store for bypass_vs mode, it's not quite right
Keith Whitwell
2008-03-25
mesa: append fog instructions after parsing if a fog option is set
Brian Paul
2008-03-25
mesa: when negating scalar src args, use NEGATE_XYZW, not NEGATE_X
Brian Paul
2008-03-25
Fix typo
José Fonseca
2008-03-25
draw: take primitive into account when deciding if the pipeline is active
Keith Whitwell
2008-03-25
gallium: Use debug_get_option for GETENV
José Fonseca
2008-03-25
gallium: Fix default option on Windows.
José Fonseca
2008-03-24
gallium: don't enable stencil test if no stencil buffer.
Brian Paul
2008-03-24
gallium: be smarter about picking the sampler unit for pstipple, aaalines
Brian
2008-03-24
gallium: fix a few bugs, warnings in the p_debug code
Brian
2008-03-24
gallium: move sampler_unit field to pstip_fragment_shader since it's per-shader
Brian
2008-03-24
gallium: save/restore samplers in draw_textured_quad()
Brian
2008-03-24
mesa: call glutDestroyWindow (help find mem leaks)
Brian Paul
2008-03-24
gallium: fix a few texture border/mipmap glitches found w/ conform
Brian Paul
2008-03-24
gallium: check SamplersUsed to determine if texture needed, as in st_atom_sam...
Brian Paul
2008-03-24
gallium: make a copy of the vertex shader's token array.
Brian
2008-03-24
gallium: use pipe_texture_reference() in a few places (fixes refcounting bugs)
Brian
2008-03-24
gallium: added tgsi_num_tokens() function to return number of tokens in token...
Brian
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