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2005-01-20Update glDeletePrograms/Buffers() so that the ID is freed immediately, likeBrian Paul
texture objects.
2005-01-20Use a simple CSS style sheet.Brian Paul
2005-01-19Removed gl_texture_object's DeletePending. Changed a comment.Brian Paul
2005-01-19added texobjshare.cBrian Paul
2005-01-19test program for texture sharing, deleting, etcBrian Paul
2005-01-19Change behaviour of glDeleteTextures as discussed on ARB list.Brian Paul
glDeleteTexture makes the texture ID immediately free for re-use while the actual texture object lingers until its reference count goes to zero (when no longer bound by any rendering context).
2005-01-19make sure the new instruction Data pointer is set to NULLBrian Paul
2005-01-19fix a typoBrian Paul
2005-01-19minor formatting fixBrian Paul
2005-01-19Bring the texcombine fixes to the trunk.Keith Whitwell
2005-01-19Always use ARGB8888 hardware texture format when mesa specifiesKeith Whitwell
MESA_FORMAT_ARGB8888. Previously attempted to use ARGB0888 under some circumstances, but glean failed and demos/texenv.c was also incorrect.
2005-01-19Remove depend on make cleanKeith Whitwell
2005-01-19Depend tweaksKeith Whitwell
2005-01-19make sure we avoid assertion failure wrt VB->ColorPtr[1]->strideDaniel Borca
2005-01-19glVertex* is the provoking "cmd" (that is, by the time of glVertex*, we must ↵Daniel Borca
have all other attributes already set). i am committing this before i forget. however, i'm still leaving my code disabled, because the old code seems legal.
2005-01-19There is no point trying to detect SSE at all, when MESA_NO_SSE is defined. ↵Daniel Borca
I am committing this because the current WIN32 SSE detection code crashes UnrealTournament2003.
2005-01-18minor reorg of shader files, disable building for nowBrian Paul
2005-01-18remove some debugAlan Hourihane
2005-01-18Fix tristrips (which fixes coloredTexPerf2 & coloredLitPerf2 glean tests)Alan Hourihane
2005-01-18remove #ifndef linux, it isnt defined on Linux, where should I define it?Michal Krol
2005-01-18comment out _THROW calls, dont want to compile under LinuxMichal Krol
2005-01-18add shader/slang/slang_mesa.cppMichal Krol
2005-01-18change .cc suffix to .cppMichal Krol
2005-01-18add slang preprocessor C sources; add slang include directoriesMichal Krol
2005-01-18fix // commentsMichal Krol
2005-01-18fix MAX_VERTEX_ATTRIBS_ARB queryMichal Krol
2005-01-18Fix calculation of last_count in _tnl_wrap_buffers()Keith Whitwell
2005-01-17added rule for compiling C++ sourcesBrian Paul
2005-01-17add slang/ directory treeMichal Krol
2005-01-17use FABSF(fogCoord) to fix fog calculation problem (Soju Matsumoto)Brian Paul
2005-01-17fix some weirdness accidentally checked in in the pastBrian Paul
2005-01-172005-oct-19 3dlabs slang compiler, tweaked a little bitMichal Krol
2005-01-17slang to mesa compatibility, tested only under WindowsMichal Krol
2005-01-17add 3dlabs_shhandle interfaceMichal Krol
2005-01-17add [.slang] to INCDIR, fix comma in OBJECTSMichal Krol
2005-01-17add src/mesa/shader/slang to INCLUDE_DIRSMichal Krol
2005-01-17cleaned up warningsDaniel Borca
2005-01-17allow more internalFormat/format combinations (i hope i got it right)Daniel Borca
2005-01-17fix compilation error for fx/MesaDaniel Borca
2005-01-17since we've already messed up this one, let we do it further and make it ↵Daniel Borca
look like a fire...
2005-01-17remove trailing slash from TOP definitionDaniel Borca
2005-01-17silence warningBrian Paul
2005-01-17clean up gl2 structsBrian Paul
2005-01-17silence a bunch of warningsBrian Paul
2005-01-17fix a few warningsBrian Paul
2005-01-16added getstring.cBrian Paul
2005-01-16added a few OpenGL 2.0 tokens (temporary)Brian Paul
2005-01-16_mesa_GetInteger/Float/Boolean/Doublev() are now generated with the newBrian Paul
get_gen.py Python script. Moved GetString(), GetPointer(), GetError() into new getstring.c file.
2005-01-16make tnl_clipspace_attr->insert field const, to silence warningBrian Paul
2005-01-16This fixes it but why mipmaps still work?Aapo Tahkola
It doesnt look like filter constants in r300_reg.h would define number of levels.