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AgeCommit message (Expand)Author
2011-03-07r600g: Constant buffers can contain up to 4096 constants.Henri Verbeet
2011-03-07i915: Only invert wpos when rendering to the system framebuffer.Henri Verbeet
2011-03-07i915: Derive the gl_fragment_program from i915_fragment_program.Henri Verbeet
2011-03-07glx: Take GLPROTO_CFLAGS into account.Henri Verbeet
2011-03-07intel: check for miptree allocation failureChris Wilson
2011-03-07intel: Add some defense against buffer allocation failure for subimage blitsChris Wilson
2011-03-07intel: Add some defense against bo allocation failureChris Wilson
2011-03-07egl_dri2: Add attribute map for __DRI_ATTRIB_FRAMEBUFFER_SRGB_CAPABLEBenjamin Franzke
2011-03-06r600g: use long long integers for instance addr calculationChristian König
2011-03-06glx/dri: add initial dri interface for GLX_EXT_framebuffer_sRGB.Dave Airlie
2011-03-06glx: add initial GLX_EXT_framebuffer_sRGB support.Dave Airlie
2011-03-06pb: Add is_buffer_busy for malloc buffers.José Fonseca
2011-03-06st/wgl: No need to initialize OneTimeLock anymore.José Fonseca
2011-03-06mapi: _glthread_DECLARE_STATIC_MUTEX is not broken on Windows.José Fonseca
2011-03-06trace: Use pipe_static_mutex.José Fonseca
2011-03-06os: Fix pipe_static_mutex on Windows.José Fonseca
2011-03-06graw-gdi: Silence gcc missing initialization warning.José Fonseca
2011-03-06i915g: update TODODaniel Vetter
2011-03-05r300g/swtcl: advertise draw_instanced and primitive_restartMarek Olšák
2011-03-05r300g: implement instanced arraysMarek Olšák
2011-03-05gallium: split CAP_INSTANCE_DRAWING into INSTANCEID and INSTANCE_DIVISORMarek Olšák
2011-03-05r300g: cleanup parameters of draw functionsMarek Olšák
2011-03-05nv50: support the InstanceID system valueChristoph Bumiller
2011-03-05r600g: simplify instance addr calculationChristian König
2011-03-04nvc0: Update SConscript.Vinson Lee
2011-03-04nv50: Update SConscript.Vinson Lee
2011-03-05r600g: fix fragment shader size calculationChristian König
2011-03-04glsl: Process redeclarations before initializersIan Romanick
2011-03-04glsl: Refactor AST-to-HIR code handling variable initializersIan Romanick
2011-03-04glsl: Refactor AST-to-HIR code handling variable redeclarationsIan Romanick
2011-03-05nv50,nvc0: get format desc for TIC entry from sampler view formatChristoph Bumiller
2011-03-05nv50,nvc0: share sampler state creationChristoph Bumiller
2011-03-05nv50,nvc0: update the format tablesChristoph Bumiller
2011-03-05nvc0: use m2mf for resource_copy_region if formats are equalChristoph Bumiller
2011-03-05nv50,nvc0: fix texture layer issuesChristoph Bumiller
2011-03-05i915g: Use tgsi_info from fragment shader insteadJakob Bornecrantz
2011-03-04i915g: use passthough shader for empty fragment programsDaniel Vetter
2011-03-04egl_dri2: Fix incompatible vfunc-pointer warningBenjamin Franzke
2011-03-04egl/wayland: Move wayland-egl into a subdirBenjamin Franzke
2011-03-04i965: Apply a workaround for the Ironlake "vertex flashing".Eric Anholt
2011-03-04r300g: preliminary implementation of clamping controlsMarek Olšák
2011-03-04r300g: implement FP16 alpha testMarek Olšák
2011-03-04r300g: implement blending for some of non-RGBA8 formatsMarek Olšák
2011-03-04draw: Silence tgsi_emit_sse2 failed messages.José Fonseca
2011-03-04tgsi: Disable SSE2 code generation.José Fonseca
2011-03-04scons: Unbreak mingw cross compilation.José Fonseca
2011-03-04st/mesa: set PIPE_BIND_RENDER_TARGET for sRGB formats if UNORM is supportedMarek Olšák
2011-03-04scons: Get glsl2 and glcpp programs building correctly.José Fonseca
2011-03-04glsl/glcpp: Use stdio.h instead of unistd.h.José Fonseca
2011-03-04glsl: Define YY_NO_UNISTD_H on MSVC.José Fonseca