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2009-12-03progs/tests: fix MSVC build.Vinson Lee
(cherry picked from commit 9c778a90ea24f25437b68bb67856c81add61e261)
2009-12-03prog/tests: Fix MSVC build.Vinson Lee
(cherry picked from commit ea862ec8ff4a52b30b822e737d93a49330be9e31)
2009-12-03llvmpipe: checkpoint some initial state binning codeBrian Paul
2009-12-03gallium: fix remaining users of pipe_reference functionRoland Scheidegger
2009-12-03mesa: use _mesa_memcpy for COPY_4FV macroRoland Scheidegger
Gets rid of one of the worst strict-aliasing offenders, and actually produces faster code (at least in some cases, when compiler can use for instance 64bit moves for memcpy). (note _mesa_memcpy should get inlined)
2009-12-03gallium: fix ref counting bug in pb_bufmgrJosé Fonseca
This was discovered by the pipe_reference api change.
2009-12-03gallium: fix reference counting functions to be strict-aliasing compliantRoland Scheidegger
Historically, parts of mesa code are not strict-aliasing safe, hence -fno-strict-aliasing is needed to compile (this got forgotten for scons builds for gallium, which indeed not only caused compiler warnings but also unexplicable crashes in non-debug builds). However, we should try to eliminate code not complying with strict-aliasing code at least for gallium. Hence change pipe_reference functions to make them strict-aliasing compliant. This adds a bit more complexity (especially for derived classes) but is the right thing to do, and it does in fact fix a segfault.
2009-12-03llvmpipe: comments and a stub for lp_rast_set_state()Brian Paul
2009-12-03llvmpipe: commentsBrian Paul
2009-12-03llvmpipe: set LP_SETUP_NEW_FS in lp_setup_set_fs()Brian Paul
Fixes progs/trivial/tri-blend.c, but I think we're just getting lucky in this case.
2009-12-03llvmpipe: more debug infoBrian Paul
2009-12-03llvmpipe: fix blend debug stringsBrian Paul
2009-12-03radeon: workaround an FBO issueMaciej Cencora
Fixes #21501
2009-12-03radeon: properly check if image should be placed in the miptreeMaciej Cencora
Fixes #25355
2009-12-03progs/trivial: readback and print Z value in tri-z-eq.cBrian Paul
2009-12-03llvmpipe: quick & dirty implementation of lp_rast_store_zstencil()Brian Paul
This allows us to do a glReadPixels(GL_DEPTH_COMPONENT) to see what's in the depth buffer to help debugging.
2009-12-03llvmpipe: additional comment about float->uint conversionBrian Paul
2009-12-03llvmpipe: commentsBrian Paul
2009-12-03r200: fix polygon stippleAlex Deucher
fixes fdo bug 25354 Signed-off-by: Alex Deucher <alexdeucher@gmail.com>
2009-12-03Remove pf_swizzle_* internal macros.Michal Krol
2009-12-03gallium: Remove pf_mixed_*().Michal Krol
2009-12-03gallium: Remove pf_rev().Michal Krol
2009-12-03Move pf_get_component_bits() to u_format auxiliary module.Michal Krol
2009-12-03Move pf_get_bits/size() to u_format auxiliary module.Michal Krol
2009-12-03Move pf_get_block() to u_format auxiliary module.Michal Krol
2009-12-03Move pf_is_depth_and_stencil() to u_format auxiliary module.Michal Krol
2009-12-03Move pf_is_depth_stencil() to u_format auxiliary module.Michal Krol
2009-12-03Move pf_is_compressed() to u_format auxiliary module.Michal Krol
2009-12-03gallium: Remove unused format functions.Michal Krol
2009-12-03tgsi/ureg: Fix ureg_emit_src().Michal Krol
2009-12-02scons: Add Mac OS to target platform list.Vinson Lee
(cherry picked from commit 2c307c775018e5b9680de8022ddf0ce3b6f560be)
2009-12-02progs/vpglsl: Fix psiz-mul.glsl compilation error on Mac OS.Vinson Lee
(cherry picked from commit b98db7bf697c3ed6e6df303e9dd66f7ac31eb3e2)
2009-12-02progs/glsl: Fix trirast GLSL compilation errors on Mac OS.Vinson Lee
(cherry picked from commit 4b3ec2acf2cc2830b0907e4fb4db8bd1ff4a18e3)
2009-12-02progs/glsl: Fix noise GLSL compilation error on Mac OS.Vinson Lee
(cherry picked from commit 0d31990b4742eccdf6ae6a3b3e16c81cc863085d)
2009-12-02demos/glsl: Add missing break statement to noise test.Vinson Lee
(cherry picked from commit 7dfea5c0722e9da101805c15b9dd26352816bca9)
2009-12-02progs/glsl: Fix multinoise GLSL compilation errors on Mac OS.Vinson Lee
(cherry picked from commit d4dc2e30dada1be425e95ba270920db6eb210982)
2009-12-02progs/glsl: Add missing break statement in multinoise.c.Vinson Lee
(cherry picked from commit 43080e40aa0d34423e10f1d50aad15289b2b9aec)
2009-12-02progs/glsl: Fix mandelbrot GLSL compilation error on Mac OS.Vinson Lee
(cherry picked from commit 04442841fb7e9138eb50ff692952ad7e8c3877d8)
2009-12-02progs/glsl: Include local headers before installed headers during compilation.Vinson Lee
Fixes compilation errors on platforms with insufficient older installed GL headers. (cherry picked from commit d17af7d1e19e637e29db47bd8f6e3e579760c530)
2009-12-02progs/glsl: minor Makefile clean-upsBrian Paul
(cherry picked from commit 4df2f7af5e9b2c00ead92fe0ae49ed8491aef1d0)
2009-12-02progs: Ignore Mac OS dSYM directories.Vinson Lee
(cherry picked from commit a420056750908f7c2f9a7c18b3ab20f04e49711d)
2009-12-02llvmpipe: execute shaders on 4x4 blocks instead of 8x2Brian Paul
This matches the convention used by the recursive rasterizer. Also fixed assorted typos, comments, etc. Now tri-z.c, gears.c, etc look basically right but there's still some cracks in triangle rasterization.
2009-12-02llvmpipe: whitespace for readabilityBrian Paul
2009-12-02radeong: Clean up some bad code.Corbin Simpson
2009-12-02radeong: Add helper to determine pipe driver.Corbin Simpson
2009-12-02radeong: Do ioctls before selecting pipe driver.Corbin Simpson
2009-12-02r300g, radeong: De-specialize r300_winsys into radeon_winsys.Corbin Simpson
There's like five good reasons for this, I swear.
2009-12-02radeong: Change ioctl order, document it.Corbin Simpson
2009-12-02r300g: No vertex textures here.Corbin Simpson
2009-12-02cso: check if pipe_context::bind_vertex_sampler_states is non-nullBrian Paul
Fixes segfaults upon exit when the CSO module is releasing its objects.