Age | Commit message (Collapse) | Author |
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(cherry picked from commit 293f4d51b473783d5c5ab773a1c438e0a2fe46f2)
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These are now in gl.h.
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These are used for implementing the various EGLImage extensions.
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The $(DEFINES) is already in $(CFLAG)S and (CXXFLAGS).
This prevents all the -D args appearing twice in the compilation commands.
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PRE_EMIT_STATE_BUFSZ accounts for the start 3d, idle, cd/db flush
not for state. The relocs for CB_COLOR0_FRAG & CB_COLOR0_TILE
are part of the render target state.
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Too confusing. I now can get the same information through other means.
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Due to the u_format.csv changes the unrolled code generator was being used
for formats it didn't support.
Bring some bugfixes from u_format_access.py too.
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Based on Marek Olšák's fix 8-bits-per-channel formats swizzles, with the
exception that the notation for several formats (the vector formats)
is actually reversed so they should be left alone.
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More work is needed to support 3D mipmap generation. Disable unreachable
code until then.
See bug 26722.
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