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2010-04-18i915g: Fix cubemap layoutsJakob Bornecrantz
2010-04-18i915g: Clean and add some debug printingJakob Bornecrantz
Disabled by default
2010-04-18gallium/tests: Make trivial apps depend on libsJakob Bornecrantz
2010-04-18r300g: various other cleanupsMarek Olšák
It seems to me that the resource management code is the most blurry. Also some of my notes about fastfill are wrong, removing them too.
2010-04-18r300g: inline screen_buffer functionsMarek Olšák
2010-04-18r300g: remove unused declarationsMarek Olšák
2010-04-18r300g: add debugging options "notiling" and "noimmd" (for testing)Marek Olšák
notiling = Disable texture tiling noimmd = Disable immediate mode (this optimization was really worth it!)
2010-04-18r300g: remove r300_transfer::ctxMarek Olšák
2010-04-18r300g: remove use of c++ keywordsMarek Olšák
2010-04-18r300g: always create microtiled zbuffer regardless of texture dimensionsMarek Olšák
2010-04-17i915g: Remove unnecessary headers.Vinson Lee
2010-04-17nvfx: Remove unnecessary headers.Vinson Lee
2010-04-17nv50: Remove redundant assignment.Vinson Lee
2010-04-17i965g: Remove redundant assert.Vinson Lee
2010-04-17os: Implement pipe_barrier for POSIX platforms without pthread_barrier_t.Vinson Lee
This patch was tested on Mac OS X.
2010-04-17i915g: Add a software only debuging winsysJakob Bornecrantz
2010-04-17gallium/tests: Fix trivial examplesJakob Bornecrantz
2010-04-17gallium/util: IgnoresJakob Bornecrantz
2010-04-17progs/tests: IgnoresJakob Bornecrantz
2010-04-17r300/compiler: Remove unnecessary header.Vinson Lee
2010-04-16draw llvm: Remove unnecessary header.Vinson Lee
2010-04-16llvmpipe: Remove unnecessary header.Vinson Lee
2010-04-16r300/compiler: Add radeon_program_tex.c to SCons build.Vinson Lee
This was missed in commit f8a14186809356871ae74159c774e9e3959a22e5.
2010-04-17r300/compiler: add emulation of all mirrored-clamp wrap modes for NPOT texturesMarek Olšák
2010-04-17r300/compiler: replace mirrored-repeat emulation with a faster versionMarek Olšák
Also, the Negate bitfield was 1 instead of RC_MASK_XYZ in the previous version, causing incorrect rendering.
2010-04-17r300/compiler: add handy definitions for XYZ0 and smeared half swizzlingMarek Olšák
2010-04-16r300/compiler: make ARB_shadow_ambient optionalMarek Olšák
This saves constant register space for r300g, which doesn't need this feature.
2010-04-16llvmpipe: fix color maskingBrian Paul
2010-04-16r300/compiler: restore r500-specific bits of TEX transformationsMarek Olšák
2010-04-16llvmpipe: fix linking for lp_test_blendBrian Paul
2010-04-16llvmpipe: work-around an LLVM bugBrian Paul
The blend combinations ZERO,DST_ALPHA and ZERO,INV_DST_ALPHA seem to generate bad code which leads to a segfault.
2010-04-16llvmpipe: clean-up lp_surface_copy()Brian Paul
Remove unreachable code, etc from previous revisions.
2010-04-16llvmpipe: remove unneeded declaration (which caused a warning)Brian Paul
2010-04-16llvmpipe: use unsigned type to avoid warningsBrian Paul
2010-04-16gallium/draw: fix breakage from moving lp_bld_* filesBrian Paul
2010-04-16llvmpipe: remove unneeded break stmtBrian Paul
2010-04-16llvmpipe: fix compilation, linking of lp_test_blendBrian Paul
2010-04-16llvmpipe: updated #includesBrian Paul
2010-04-16gallivm/llvmpipe: move lp_bld_blend* files to llvmpipe/ directoryBrian Paul
2010-04-16gallivm/llvmpipe: move lp_bld_alpha.c to llvmpipe/ directoryBrian Paul
2010-04-16gallivm/llvmpipe: move lp_bld_depth.[ch] to llvmpipe/ directoryBrian Paul
This is specific to the llvmpipe driver and not re-usable.
2010-04-16gallivm/llvmpipe: move lp_bld_interp.c to llvmpipe/ directoryBrian Paul
This file is specific to the llvmpipe driver and not re-usable.
2010-04-16llvmpipe: rename vars, update comments for texture->resource changesBrian Paul
2010-04-16gallivm: init some vars to silence warningsBrian Paul
2010-04-16llvmpipe: plug in draw's polygon stipple stageBrian Paul
2010-04-16llvmpipe: check for dirty context state in lp_setup_update_state()Brian Paul
This fixes problems with the draw module's aaline, aapoint and pstipple stages where we change some driver state after the call to the draw module's draw_arrays() function.
2010-04-16llvmpipe: flush upon PIPE_FLUSH_TEXTURE_CACHE tooBrian Paul
2010-04-16llvmpipe: make sure state is up to date before getting vertex layout/infoBrian Paul
Some of the draw pipeline stages emit additional vertex attributes. Without this change, we were getting stale vertex info that didn't include the extra attributes.
2010-04-16llvmpipe: additional texture assertionBrian Paul
2010-04-16llvmpipe: print_triangle() func (disabled)Brian Paul