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android-x86-mesa.git
envsa_r300
froyo-x86
r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
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Author
2010-04-12
winsys/sw: Fix error paths
Jakob Bornecrantz
2010-04-12
llvmpipe: Fix transfers after resource change
Jakob Bornecrantz
2010-04-11
util: Remove unnecessary header.
Vinson Lee
2010-04-11
i965g: Remove unnecessary header.
Vinson Lee
2010-04-11
r300g: Add r300_resource.c to SCons build.
Vinson Lee
2010-04-11
svga: Remove unnecessary headers.
Vinson Lee
2010-04-11
trace: Remove unnecessary header.
Vinson Lee
2010-04-11
r300g: a fix for piglit/texrect-many
Marek Olšák
2010-04-11
r300g: use a dummy replacement vertex shader if the shader compilation fails
Marek Olšák
2010-04-11
r300g: use a dummy replacement fragment shader if the shader compilation fails
Marek Olšák
2010-04-11
dri/drivers: fix 32bit builds on 64bit systems
Maciej Cencora
2010-04-11
Merge commit 'origin/7.8'
Maciej Cencora
2010-04-11
r300: respect radeon common code fallbacks
Maciej Cencora
2010-04-11
r300: set proper vertex index limits also in non indexed mode
Maciej Cencora
2010-04-11
nv50: fix texture relocs
Christoph Bumiller
2010-04-11
st/egl: Follow the portability guide.
Chia-I Wu
2010-04-11
st/egl: Factor driver callbacks to a new file.
Chia-I Wu
2010-04-11
scons: Always build softpipe and llvmpipe (when llvm available).
José Fonseca
2010-04-11
scons: Make debug build default.
José Fonseca
2010-04-11
scons: Make LLVM a black-white dependency.
José Fonseca
2010-04-11
scons: Use libdrm options only where needed.
José Fonseca
2010-04-11
scons: Build glapi regardless of the dri option.
José Fonseca
2010-04-11
r300g: revisit some assertions and fix potential failures
Marek Olšák
2010-04-11
r300g: use cliprects for scissoring
Marek Olšák
2010-04-10
st/egl: Remove unnecessary header.
Vinson Lee
2010-04-10
i965: Remove unnecessary header.
Vinson Lee
2010-04-10
r300: Remove unnecessary header.
Vinson Lee
2010-04-10
mach64: Remove unnecessary header.
Vinson Lee
2010-04-10
radeon: Remove unnecessary header.
Vinson Lee
2010-04-11
r300g: fix mipmapped 3D textures
Marek Olšák
2010-04-11
r300g: support some exotic sampler formats
Marek Olšák
2010-04-10
st/mesa: Silence uninitialized variable warning.
Vinson Lee
2010-04-10
nvfx: Silence uninitialized variable warning.
Vinson Lee
2010-04-10
nvfx: Silence uninitialized variable warnings.
Vinson Lee
2010-04-10
r300/compiler: Remove unused variable.
Vinson Lee
2010-04-10
svga: Silence uninitialized variable warnings.
Vinson Lee
2010-04-10
progs/glsl: Update .gitignore.
Vinson Lee
2010-04-11
r300g: cleanup handling of sampler views
Marek Olšák
2010-04-11
r300g: pick up some new colorbuffer formats
Marek Olšák
2010-04-11
r300g: hack around issue with doom3 and 0 stride
Dave Airlie
2010-04-11
st/egl: Remove depth/stencil format from the native interface.
Chia-I Wu
2010-04-11
st/vega: Require both depth and stencil.
Chia-I Wu
2010-04-11
st/egl: Remove __GLcontextModes from the native interface.
Chia-I Wu
2010-04-10
nv50: plug in miptree resource vtbl
Christoph Bumiller
2010-04-10
r300g: use clamp-to-edge instead of repeat/mirrored-repeat for NPOT textures
Marek Olšák
2010-04-10
Squashed commit of the following:
Keith Whitwell
2010-04-09
r600: add new r7xx pci ids
Alex Deucher
2010-04-10
r300g: align the height of NPOT textures to POT
Marek Olšák
2010-04-10
r300g: do not use tiling for scanout buffers
Marek Olšák
2010-04-09
glx: Support direct rendering pbuffers
Kristian Høgsberg
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