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2006-12-14Assorted fix-ups for the new linker.Brian
Disable some of the excessive debug output.
2006-12-14The new linker actually does a few things right now:Brian
The varying vars used by the vertex and fragment shader are merged so they agree. Similarly, uniforms are merged (along with constants, etc). The vertex/fragment program instructions are then cloned and rewritten with the newly resolved uniform/varying locations.
2006-12-14New functions for cloning programs and parameter lists.Brian
2006-12-14Remove include of s_arbshader.hBrian
2006-12-13Remove unneeded -I directories (3Dlabs headers).Brian
2006-12-13Obsolete.Brian
2006-12-13Remove unused 3Dlabs code.Brian
2006-12-13Remove unused 3Dlabs code.Brian
2006-12-13Checkpoint GLSL compiler work. Add new sources, remove obsolete.Brian
2006-12-13Obsolete.Brian
2006-12-13Not needed.Brian
2006-12-13Retire old GLSL shader code.Brian
2006-12-13Checkpoint for GLSL compiler changes.Brian
In brief: Check for enabled fragment program by looking at ctx->FragmentProgram._Current. New code for varying variables.
2006-12-13Checkpoint work for new GLSL compiler back-end.Brian
Among changes: Remove ctx->FragmentProgram._Active Remove _UseTexEnvProgram Move _MaintainTnlProgram, _MaintainTexEnvProgram, _TexEnvProgram and _TnlProgram fields. Remove/disable old GLSL interpreter code.
2006-12-13Checkpoint of work for new GLSL compiler back-end. Lots of assorted changes.Brian
2006-12-13Rewrite/simplify most built-in functions to use updated set of __asm ↵Brian
instructions.
2006-12-13Checkpoint new GLSL compiler back-end to produce fp/vp-style assembly ↵Brian
instructions.
2006-12-12Bug 7260: mach64 texture memory mng cleanupGeorge Sapountzis
mach64 uses its own set of texture memory management routines which are buggy, running a second DRI client kills the first one. This patch ports mach64 code to the stock dri texture managment code.
2006-12-12Bug 7861: mach64 with render acceleration should restore texture stateGeorge Sapountzis
RENDER acceleration uses texturing, thus when RENDER acceleration is enabled, the mach64 DRI driver should restore texture state when acquiring the DRI lock.
2006-12-12Bug 7790: Polygons incorrectly clipped by mach64 driverGeorge Sapountzis
un-break strict-aliasing rules
2006-12-11minstall: Pass correct destination file path to $RM regardless of source path.Michel Dänzer
2006-12-11minstall: Always remove destination file before (re-)creating it.Michel Dänzer
This avoids issues with overwriting files that are being used.
2006-12-09i965: Fix a crash with wine by not allocating >1MB on the stack.Eric Anholt
2006-12-08fix bug#9237Xiang, Haihao
2006-12-08fix bug#9045Xiang, Haihao
2006-12-07i915tex: Recalculate viewport related hardware state in intelWindowMoved().Michel Dänzer
This fixes vertically displaced rendering with some apps like Google Earth. Simplify other parts of the function somewhat.
2006-12-06Make git ignore Emacs backup files.Michel Dänzer
2006-12-06Merge branch 'master' of git+ssh://brianp@git.freedesktop.org/git/mesa/mesaBrian
2006-12-06Updated with new mesa-commit list.Brian
2006-12-06Make git ignore some more generated files.Michel Dänzer
2006-12-06glxinfo: When direct rendering is not enabled, print some hints.Michel Dänzer
If indirect rendering is forced, say how. Otherwise, suggest setting LIBGL_DEBUG=verbose. Inspired by http://bugs.debian.org/cgi-bin/bugreport.cgi?bug=379323 .
2006-12-06Make git ignore files only generated at build time.Michel Dänzer
2006-12-06Re-generate options.h with Swedish translations.Michel Dänzer
2006-12-06Swedish translation of driconf options.Daniel Nylander
2006-12-05Replaced by .html file.Brian
2006-12-05Replaced by .html files.Brian
2006-12-05Removed/obsolete.Brian
2006-12-05New git repository info, links.Brian
2006-12-05New info about Mesa's git repository.Brian
2006-12-02version bumpBrian Paul
2006-12-02md5 sumsBrian Paul
2006-12-02remove directfbgl.h fileBrian Paul
2006-12-02remove bogus linkBrian Paul
2006-12-026.5.2 release updatesBrian Paul
2006-12-02Add i915tex and i965.Gary Wong
2006-12-02Structure CopyPixels similarly to i915 do_texture_copypixels, to ease future ↵Gary Wong
unification.
2006-12-01Be aware that the surface storage can change between locks.Claudio Ciccani
2006-12-01Remove DirectFBGL header from Mesa bacause since 1.0.0 DirectFB installs its ↵Claudio Ciccani
own header. Updated to the current DirectFBGL interface (i.e. added GetProcAddress()).
2006-12-01Fix an infinite loop error that may occur when many contexts are boundThomas Hellström
to the same drawable in a multithreading environment. This one slipped out of the texman merge.
2006-12-01Fixed compilation errors/warnings.Claudio Ciccani
Duplicate destination surface to avoid saving/restoring the rendering state during each Clear.