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2008-04-22Cache translate's structs for emits and fetches.Zack Rusin
Results in a fair speed improvement.
2008-04-22Fix reporting of clipped vertices.Zack Rusin
2008-04-22gallium: setup an identity viewportBrian Paul
This fixes broken blits.
2008-04-22gallium: update comment about bypass clipping/viewportBrian Paul
2008-04-22gallium: setup an identity viewportBrian Paul
2008-04-22gallium: move the vertex print/debug codeBrian Paul
2008-04-22gallium: remove assertionsBrian Paul
It's possible the current vs/fs is null when cso_save_vertex/fragment_shader() is called.
2008-04-22gallium: st_translate_fragment_program() is void nowBrian Paul
The return value was never used.
2008-04-22Revert "softpipe: squash warning"Keith Whitwell
This reverts commit 1f0f029ba6f22ef4ada01fcdc153da91571a7963. Which broke the debug build.
2008-04-22draw: allow drivers to query pipeline state more easilyKeith Whitwell
Also, provide a separate flag to say whether the driver can handle clipping/rhw tasks, in addition to the API flag which indicates they have already been done.
2008-04-22softpipe: squash warningKeith Whitwell
2008-04-22cso: fix vs/fs confusionKeith Whitwell
2008-04-22softpipe: do something sensible on an error path, squash warningKeith Whitwell
2008-04-22gallium: How about restoring shaders instead of saving them again...Michel Dänzer
2008-04-22gallium: Don't link x86sse.c into libmesa.a.Michel Dänzer
Otherwise we get a symbol clash with the copy in src/gallium/util .
2008-04-22pipebuffer: Temporarily allow simultaneous CPU writes.José Fonseca
Also, fast path for re-fencing the same buffer multiple times with the same fence.
2008-04-22draw: disable broken edgeflag code - didn't work & was killing performanceKeith Whitwell
2008-04-22xlib: shortcircuit no-op makecurrentKeith Whitwell
2008-04-22xlib: implement SP_NO_RAST env varKeith Whitwell
2008-04-22softpipe: implement SP_NO_RAST env varKeith Whitwell
2008-04-22softpipe: make NUM_ENTRIES 32 so that div/mods are easierKeith Whitwell
2008-04-22cso: Fix build on Win32.Michal Krol
2008-04-21make the api consistent (all set functions return pipe_error status)Zack Rusin
2008-04-21handle some of the possible allocation failures within the hash itselfZack Rusin
2008-04-21initial stab at error handling in csoZack Rusin
2008-04-21cso: disable not-really-working cso_set_*_shader() funcsKeith Whitwell
2008-04-21draw: squash a couple of memory leaksKeith Whitwell
2008-04-21use cso fs/vs handle functionsKeith Whitwell
2008-04-21cso: provide functions to bind fs/vs handles directlyKeith Whitwell
2008-04-21mesa: remove st_cache.cKeith Whitwell
2008-04-21Use llvm 2.3 (2.2 won't work because of a lot of problems, e.g.Zack Rusin
lack of constant vectors handling in execution engine)
2008-04-21rtasm: debug some missing funcsKeith Whitwell
2008-04-21rtasm: quieten sse_enabled debugKeith Whitwell
2008-04-21rtasm: clean up debug dumping a littleKeith Whitwell
2008-04-21cso: propogate one easy error - many moreKeith Whitwell
2008-04-21translate: fail on x86 rtasm failKeith Whitwell
2008-04-21rtasm: propogate errors in x86 emitKeith Whitwell
2008-04-21gallium: Use CSO cache for shaders.Michel Dänzer
2008-04-21actually write the resultsZack Rusin
2008-04-21draw: more propogation -- pstipple stage.Keith Whitwell
2008-04-21draw: propogate lots of errorsKeith Whitwell
2008-04-21draw: propogate errors out of aapoint stageKeith Whitwell
2008-04-21draw: propogate errors out of aaline stageKeith Whitwell
2008-04-21draw: consolidate all the passthrough line/tri/point funcsKeith Whitwell
2008-04-22gallium: Hash the fragment shader tokens, instead of pipe_shader_state.José Fonseca
PS: pipe_shader_state should probably go away now that it is reduced to a single pointer.
2008-04-22gallium: Include dependent header.José Fonseca
2008-04-21gallium: Set all state via cso_context in blit/gen_mipmap utils.José Fonseca
cso_restore_* functions are implemented on top of cso_set_*, therefore they require full knowledge of the current pipe state to work correctly. Directly calling pipe's set_*_state functions will lead to undefined state. Also save and restore shaders.
2008-04-21gallium: Do not mistake pipe state objects for state tracker state objects.José Fonseca
2008-04-21util: work around freaky win32 math.hKeith Whitwell
2008-04-21tgsi: use new float math funcs, drop local disassembly codeKeith Whitwell