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2010-04-09st/xorg: Fix thinko.Corbin Simpson
2010-04-09nouveau: Import latest nouveau_class.h from renouveauBen Skeggs
And fix nv50_screen.c to compile against the updated header.
2010-04-09st/xorg: Fix bad paramf.Corbin Simpson
Should be an integer param, according to docs.
2010-04-09r300g: Fill out dummy fence functions.Corbin Simpson
xorg st needs them.
2010-04-09util: Include u_debug for debug_print_format.Corbin Simpson
Caused fun linker errors on r600g.
2010-04-09st/egl: Move probe interface to native_probe.h.Chia-I Wu
native.h is getting a little messy over time.
2010-04-09st/egl: Remove pbuffer from the native interface.Chia-I Wu
A pbuffer is an EGL resource. It does not need a native display to create.
2010-04-09util: Set DXTN_LIBNAME to libtxc_dxtn.dylib on Mac OS X.Vinson Lee
2010-04-08docs: link to 7.8.2 release notesBrian Paul
2010-04-08docs: initial 7.8.2 release notesBrian Paul
2010-04-08progs/tests: added some debug code (disabled)Brian Paul
2010-04-08st/mesa: fix glDrawPixels(GL_DEPTH_COMPONENT) regressionBrian Paul
Commit 1454f20a991ddda35f1a2ffda953012078b407ba caused the regression. When the vertex shader emitted both a texcoord and color we were grabbing the wrong vertex attributes. Fix the draw_quad() code to put texcoords in slot[1] and color in slot[2]. That's a bit cleaner than changing the vertex shader code. Tested with progs/tests/zreaddraw.c
2010-04-08util: Support PIPE_FORMAT_B4G4R4X4_UNORM and PIPE_FORMAT_R8G8B8X8_UNORM.José Fonseca
2010-04-08gallium: Add a couple more of D3D9 formats forgotten earlier.José Fonseca
2010-04-08intel: Call intel_prepare_render() in intelClear()Li Peng
Make sure we have up to date buffers before we start looking at the tiling bits to determine how to clear.
2010-04-08util: (Almost) universal format translation function.José Fonseca
Untested.
2010-04-08util: Describe, implement, and test the new D3D9 color formats.José Fonseca
2010-04-08gallium: Add missing D3D9 color formats.José Fonseca
2010-04-08util: is_array/mixed/etc is only meaningful for plain formats.José Fonseca
2010-04-08util: Keep const keyword when unpacking formats.José Fonseca
2010-04-08util: Reorder the code generated function so that they are grouped by format.José Fonseca
Makes it easier to copy and paste.
2010-04-08intel: Call intel_prepare_render() in intelClear()Li Peng
Make sure we have up to date buffers before we start looking at the tiling bits to determine how to clear.
2010-04-08draw llvm: hook up the generated function into the draw elts pathZack Rusin
we were only using the jited function in the linear case, now drawelts correctly uses the same path. it results in a significant gain in real world apps (openarena went from 23fps to 29fps)
2010-04-08draw: Fix vertex buffer indexation.José Fonseca
2010-04-08util: Don't call util_dl_close(library) when util_format_s3tc_init is ↵José Fonseca
successful." Otherwise the library will be unloaded and function pointers become invalid. This reverts commit bc2bc0306e4dd8c56bd66a8aabf2433f6689653d.
2010-04-08util: util_dl_close(library) before exiting util_format_s3tc_init.Vinson Lee
2010-04-08draw llvm: Remove unnecessary header.Vinson Lee
2010-04-08llvmpipe: Remove unnecessary header.Vinson Lee
2010-04-08Merge remote branch 'origin/7.8'Dave Airlie
Conflicts: Makefile configs/default src/mesa/main/version.h
2010-04-08st/dri: Fix setTexBuffer2 with __DRI_TEXTURE_FORMAT_RGB.Chia-I Wu
When the format is __DRI_TEXTURE_FORMAT_RGB, the texture should be treated as if there is no alpha channel.
2010-04-08texenvprogram: fix for ARB_draw_buffers.Dave Airlie
piglit has a test called fbo-drawbuffers, this fails for me on r300g, and fixing the texenv program to use the DATA outputs fixes it. Signed-off-by: Dave Airlie <airlied@redhat.com>
2010-04-07draw llvm: highly reduce the compilation times for draw llvmZack Rusin
our code resets pipe_vertex_buffer's with different offsets when rendering vbo, meaning that we kept creating insane number of shaders even for simple apps e.g. geartrain had 54 shaders and it was taking almost 27 seconds just to compile them. this patch passes pipe_vertex_buffer's to the jit function and lets it to the stride/buffer_offset computation at run time. the slowdown at runtime is largely unnoticable but the we go from 54 shaders to 3, and from 27 seconds to less than 1.
2010-04-07gallivm: Get the format translation logic write.José Fonseca
2010-04-07util: Support fixed formats conversion.José Fonseca
2010-04-07util: Add copyright header to u_half.hJosé Fonseca
2010-04-07util: Remove the half typedef from p_compiler.h.José Fonseca
Unnecessary, and doesn't even guarantee size.
2010-04-07llvmpipe: Add missing include.José Fonseca
2010-04-07util: Use stubs for the dynamically loaded S3TC functions.José Fonseca
Loosely based on Luca Barbieri's commit 52e9b990a192a9329006d5f7dd2ac222effea5a5.
2010-04-07draw: Fix MSVC build (snprintf->util_snprintf).José Fonseca
2010-04-07util: Remove u_tile.c YCbCr's.José Fonseca
Superseded by u_format_yuv.c. Also PIPE_FORMAT_YUYV's interpretation was inconsistent: it was being interpreted as VYUY.
2010-04-07util: Implement YUV and subsampled RGB format conversion.José Fonseca
2010-04-07draw: init draw->pt.middle.general = NULL just to be safeBrian Paul
This field should be null from the initial calloc() of the draw context, but let's be safe (and improve understanding of the code).
2010-04-07llvmpipe: Fix USE_DRAW_LLVM build. Use lp_build_engine.José Fonseca
2010-04-07r300: Initialize compiler.max_temp_regs for blits.Michel Dänzer
Blits were broken since commit e41a64591bf1a74465bf0adc7d35c991c4cfb4fe ('r300/compiler: make the max number of fragment shader temporaries adjustable').
2010-04-07draw llvm: Remove unnecessary headers.Vinson Lee
2010-04-07gallium: Add files to Makefile.Vinson Lee
This was missed in commit ae69f9fbf0a1aab7186e5b644085a5fe5aea99af. New files from the gallium_draw_llvm merge were added to SCons but not make.
2010-04-06llvmpipe: Remove unused variable.Vinson Lee
2010-04-07nouveau: allow multiple simultaneous maps of a pipe_transferBen Skeggs
I'm not entirely convinced we want this behaviour (the underlying nouveau_bo doesn't support it either), but since certain parts of the mesa state tracker appear to require it lets make it work for now.
2010-04-07nv50: fix assertion that caused piglit texturing/texrect-many to failBen Skeggs
2010-04-06scons: define DRAW_LLVM if we're building itZack Rusin