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android-x86-mesa.git
envsa_r300
froyo-x86
r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
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Author
2011-03-08
r600g: set start instance correctly
Christian König
2011-03-08
swrast: flip the conditionals in shadow_compare4() for readability
Brian Paul
2011-03-08
swrast: add coord clamping, fix comparisons for shadow testing
Philip Taylor
2011-03-08
docs: added Depth format cube textures to GL3.txt list
Brian Paul
2011-03-08
r300g: decide whether a flush should be asynchronous when calling it
Marek Olšák
2011-03-08
r300g: use pipelined transfers for RGTC textures
Marek Olšák
2011-03-08
r300/compiler: fix equal and notequal shadow compare functions
Marek Olšák
2011-03-08
r300/compiler: detect constants harder
Marek Olšák
2011-03-08
r300/compiler: improve the detection of constants for constant folding
Marek Olšák
2011-03-08
r300/compiler: saturate Z before the shadow comparison
Marek Olšák
2011-03-07
llvmpipe: clamp texcoords in lp_build_sample_compare()
Brian Paul
2011-03-07
softpipe: clamp texcoords in sample_compare()
Philip Taylor
2011-03-07
mesa: return after invalidating renderbuffer
Marek Olšák
2011-03-07
st/mesa: fail to alloc a renderbuffer if st_choose_renderbuffer_format fails
Marek Olšák
2011-03-07
mesa: invalidate framebuffer if internal format of renderbuffer is changed
Marek Olšák
2011-03-07
mesa: initialize DummyBufferObject's mutex
Brian Paul
2011-03-07
st/mesa: fix incorrect version checking code
Brian Paul
2011-03-07
st/glx: whitespace, 80-column fixes
Brian Paul
2011-03-07
mesa: remove stray _mesa_finish() call in _mesa_CopyPixels()
Brian Paul
2011-03-07
r600g: Simplify some swizzle lookups.
Henri Verbeet
2011-03-07
r600g: Constant buffers can contain up to 4096 constants.
Henri Verbeet
2011-03-07
i915: Only invert wpos when rendering to the system framebuffer.
Henri Verbeet
2011-03-07
i915: Derive the gl_fragment_program from i915_fragment_program.
Henri Verbeet
2011-03-07
glx: Take GLPROTO_CFLAGS into account.
Henri Verbeet
2011-03-07
intel: check for miptree allocation failure
Chris Wilson
2011-03-07
intel: Add some defense against buffer allocation failure for subimage blits
Chris Wilson
2011-03-07
intel: Add some defense against bo allocation failure
Chris Wilson
2011-03-07
egl_dri2: Add attribute map for __DRI_ATTRIB_FRAMEBUFFER_SRGB_CAPABLE
Benjamin Franzke
2011-03-06
r600g: use long long integers for instance addr calculation
Christian König
2011-03-06
glx/dri: add initial dri interface for GLX_EXT_framebuffer_sRGB.
Dave Airlie
2011-03-06
glx: add initial GLX_EXT_framebuffer_sRGB support.
Dave Airlie
2011-03-06
pb: Add is_buffer_busy for malloc buffers.
José Fonseca
2011-03-06
st/wgl: No need to initialize OneTimeLock anymore.
José Fonseca
2011-03-06
mapi: _glthread_DECLARE_STATIC_MUTEX is not broken on Windows.
José Fonseca
2011-03-06
trace: Use pipe_static_mutex.
José Fonseca
2011-03-06
os: Fix pipe_static_mutex on Windows.
José Fonseca
2011-03-06
graw-gdi: Silence gcc missing initialization warning.
José Fonseca
2011-03-06
i915g: update TODO
Daniel Vetter
2011-03-05
r300g/swtcl: advertise draw_instanced and primitive_restart
Marek Olšák
2011-03-05
r300g: implement instanced arrays
Marek Olšák
2011-03-05
gallium: split CAP_INSTANCE_DRAWING into INSTANCEID and INSTANCE_DIVISOR
Marek Olšák
2011-03-05
r300g: cleanup parameters of draw functions
Marek Olšák
2011-03-05
nv50: support the InstanceID system value
Christoph Bumiller
2011-03-05
r600g: simplify instance addr calculation
Christian König
2011-03-04
nvc0: Update SConscript.
Vinson Lee
2011-03-04
nv50: Update SConscript.
Vinson Lee
2011-03-05
r600g: fix fragment shader size calculation
Christian König
2011-03-04
glsl: Process redeclarations before initializers
Ian Romanick
2011-03-04
glsl: Refactor AST-to-HIR code handling variable initializers
Ian Romanick
2011-03-04
glsl: Refactor AST-to-HIR code handling variable redeclarations
Ian Romanick
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