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2009-08-12gallium/glx/xlib: rename fakeglx.c to glx_api.cBrian Paul
2009-08-12gallium/glx/xlib: delete glxapi.hBrian Paul
2009-08-12gallium/glx/xlib: rename fakeglx_fonts.c to glx_usefont.cBrian Paul
2009-08-12gallium/glx/xlib: rename glxapi.c to glx_getproc.cBrian Paul
2009-08-12gallium/glx/xlib: don't include fakeglx.hBrian Paul
2009-08-12gallium/glx/xlib: overhaul and simplification of the Gallium Xlib-based GLXBrian Paul
The old GLX dispatch table stuff isn't needed (same story for the Mesa/Xlib driver). The intention of that code was being able to switch on the fly between the real GLX library and the fake/Xlib-based emulation. That hasn't been used in a long time. Next up: some file renaming.
2009-08-12r600: A shader is bound that exports Z as a float into Red channelCooper Yuan
2009-08-11egl: Use _eglAddAtExitCall to free thread infos and displays.Chia-I Wu
Thread infos and displays are usually not freed by applications. This commit add atexit calls to free them. Signed-off-by: Chia-I Wu <olvaffe@gmail.com>
2009-08-11egl: Add _eglAddAtExitCall.Chia-I Wu
Add a convenient wrapper to register atexit calls. Add mutex to _eglGlobal along the way. Signed-off-by: Chia-I Wu <olvaffe@gmail.com>
2009-08-11egl: Make _eglGlobal initialize statically.Chia-I Wu
Now that display and surface hash tables are moved out, _eglGlobal can be initialized statically. Signed-off-by: Chia-I Wu <olvaffe@gmail.com>
2009-08-11egl: Implement _eglFiniDisplay.Chia-I Wu
_eglFiniDisplay is called at exit time to free allocated displays. It is, however, not used right now. Signed-off-by: Chia-I Wu <olvaffe@gmail.com>
2009-08-11egl: Make display and surface hash tables local.Chia-I Wu
Move display and surface hash tables to egldisplay.c, and have them initialized on demand. Signed-off-by: Chia-I Wu <olvaffe@gmail.com>
2009-08-11egl: Initialize current thread management on demand.Chia-I Wu
Current thread management was initialized in _eglInitGlobals, which is called only in eglGetDisplay. Since EGL does not require eglGetDisplay to be called first, the initialization is better to be done on demand. _eglFiniCurrent is removed, as it is not called at all. Signed-off-by: Chia-I Wu <olvaffe@gmail.com>
2009-08-11egl: Destroy eglThreadInfo on thread exit.Chia-I Wu
This is done through pthread TSD destructor. It destroys all thread infos except for main thread's. The thread info of the main thread is destroyed by _eglFiniCurrent. TLS case is not supported yet. Signed-off-by: Chia-I Wu <olvaffe@gmail.com>
2009-08-11egl: Add eglmutex.h.Chia-I Wu
The implementation uses pthread mutex when available. Otherwise, it is no-op. Signed-off-by: Chia-I Wu <olvaffe@gmail.com>
2009-08-11glx: fix signedness warningRALOVICH, Kristóf
2009-08-11mesa: handle glDrawPixels images which are larger than max rect texture sizeBrian Paul
2009-08-11mesa: added _mesa_meta_draw_pixels()Brian Paul
2009-08-11mesa: added META_FOG and optimize some meta_begin/end() codeBrian Paul
2009-08-11gallium/trace: remove stray semicolonsBrian Paul
2009-08-11gallium/xlib: add missing tex_usage parameterBrian Paul
2009-08-11gallium/egl: add missing tex_usage parameterBrian Paul
2009-08-11gallium/xlib: add missing tex_usage parameterBrian Paul
2009-08-11gallium/identity: remove stray semicolonsBrian Paul
2009-08-11r600: use the drm ioctls for swap and texture uploadAlex Deucher
NOTE: THIS REQUIRES AN UPDATED DRM!
2009-08-12i915g: Reduce max relocsJakob Bornecrantz
2009-08-12i915g: Check relocs as wellJakob Bornecrantz
2009-08-11i915g: Implement surface_buffer_create for softpipeJakob Bornecrantz
In order to run softpipe on st/xorg we need this function
2009-08-11gallium: Add texture usage information to surface_buffer_createJakob Bornecrantz
We need aditional meta data about the usage of the surface in softpipe because we need to be able tell the diffrence between PRIMARY and DISPLAY_TARGET surfaces.
2009-08-11mesa/glapi: regenerated files from gl_API.xmlBrian Paul
2009-08-11gallium: fix debug_printf() format stringBrian Paul
2009-08-11glut: fix incorrect Vista maximisation size due to WM_GETMINMAXINFO handlingBrian Paul
See bug 23182.
2009-08-11mesa: remove _mesa_set_vp_override() from _mesa_Bitmap()Brian Paul
This reverts part of commit 2c9812e3d346eb07180da520909b142e8afc1c59. The calls to _mesa_set_vp_override() were causing extra state validation and caused the gallium state tracker's bitmap cache to get flushed on every call.
2009-08-11r300g: Fix up remaining VAP_CNTL_STATUS writes for big endian.Michel Dänzer
2009-08-11r300g: Emit relocations for pitch registers.Michel Dänzer
Fixes CS failures with tiling enabled kernels.
2009-08-11r300g: a typo of debug messageCooper Yuan
2009-08-11r600: update num of interp if posizition is usedCooper Yuan
2009-08-10demos: Fix the VBO usage in glsl/multitex.Eric Anholt
The fix for 965 to be noisy when apps sent pointers instead of VBO offsets caught this app in the act of doing exactly that. Bug #23203
2009-08-10intel: use new _mesa_meta_copy_pixels() functionBrian Paul
glCopyPixels() no longer hits a software fallback when zooming, blending, etc.
2009-08-10mesa: save/restore texture matrix in meta codeBrian Paul
Also, save/restore viewport and texture state in _mesa_meta_copy_pixels()
2009-08-10mesa: for meta blit, check max texture size, use glCopyTexSubImage2D() when ↵Brian Paul
possible
2009-08-10mesa: initial meta implementation of glCopyPixels()Brian Paul
2009-08-10mesa: remove debug flush callBrian Paul
2009-08-10intel: add missing \n to fprintf()Brian Paul
2009-08-10intel: use new _mesa_meta_blit_framebuffer() functionBrian Paul
The previous version of framebuffer blit was a quick hack. The new meta version works pretty well.
2009-08-10mesa: new driver meta-ops moduleBrian Paul
Implement glClear() in terms of quad rendering, implement glBlitFramebuffer() in terms of glCopyTexImage2D + textured quad, etc. There have been several places in the drivers where we've implemented meta rendering similar to this. This is an effort to do it in a more portable and more efficient form. The _mesa_meta_begin/end() functions act like glPush/PopAttrib() but are lighter-weight. Plus, _mesa_meta_begin() resets GL state back to default values (texturing off, identity vertex transform, etc) so the meta drawing functions don't have to worry about it. For now only _mesa_mesa_blit_framebuffer() and _mesa_meta_clear() are implemented. glDrawPixels() and glCopyPixels() would be the next candidates.
2009-08-10mesa: added GLcontext::Meta field for meta rendering stateBrian Paul
2009-08-10radeon_fbo: switch short to byte for 565Dave Airlie
2009-08-10radeon: fix cut-n-paste in alphabits in fbo codeDave Airlie
2009-08-09egl: Add depend and depend.bak to clean targetPauli Nieminen
Signed-off-by: Pauli Nieminen <suokkos@gmail.com>