Age | Commit message (Collapse) | Author |
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gcc allows pre-fix variable attributes.
Suggested by Ian Romanick.
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Save some code, improve FPS, and fix piglit tests. Everybody wins.
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egl_g3d_get_st was called because the driver argument was not given
before. It can be fixed now.
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The rest of the driver API has it as the first argument. It should be
there so that a driver has access to itself.
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driScreen->swapBuffers takes 3 more arguments since
daf7fe69f7bd0caa955d30b43fc35b7ce0069b6b.
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Document the future of __GLcontextModes. Improve the description of
surface validation and native_flush_frontbuffer.
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From 07ea7e6c80. This is the only questionable part of that commit,
AFAICT...
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This probably should disable stencil, too, if the kernel cares enough.
Note: When atomized, framebuffer setup should go towards the end anyway,
but it *must* follow these test setups anyway.
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Signed-off-by: Chia-I Wu <olvaffe@gmail.com>
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Correctly set EGL_RENDERABLE_TYPE and EGL_CONTEXT_CLIENT_VERSION for
OpenGL ES 2.0. Because es2_info is copied from es1_info, the fix for it
actually goes to es1_info.
Signed-off-by: Chia-I Wu <olvaffe@gmail.com>
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Unlike FBO, eglBindTexImage is supposed to be called after rendering.
Signed-off-by: Chia-I Wu <olvaffe@gmail.com>
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mesa/es should be built before the es state trackers. This is done by
separating those that need to be built early from SRC_DIRS to CORE_DIRS.
The new variable is not exported, and will be prepended to SRC_DIRS.
Signed-off-by: Chia-I Wu <olvaffe@gmail.com>
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Use DESTDIR and MINSTALL.
Signed-off-by: Chia-I Wu <olvaffe@gmail.com>
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In c847a13d38d4e8c5f4c386d060dcc8ec09e491a3, auxiliaries becomes a
single library; In e388d62b4712bcd75cecad53f5ca20a2bb6f89b1, the
default build is changed to have -fvisibility=hidden.
Signed-off-by: Chia-I Wu <olvaffe@gmail.com>
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Add/remove files that are unused/used to the omit list. Finally, they
should all be features that can be omitted.
Signed-off-by: Chia-I Wu <olvaffe@gmail.com>
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In cd6b8dd9e82fedc55d033131fbc0f8ee950567c8, color read/type fields are
moved; Based on 068596c9a7e8d330ffdff8ad8700bd6093b5bdea and
cc020425e929110613ddb405d3e82313d27a35ed, GLSL builtin library is
autogenerated and GLSL libraries are built and used.
Signed-off-by: Chia-I Wu <olvaffe@gmail.com>
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Conflicts:
src/mesa/main/dd.h
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This reverts commit 01eff0e6d23f90650de7c563f74a1aec3de112a6.
u_bitmask.c was already in the C_SOURCES list.
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The new EGL drivers use egl_g3d and respect EGL_DISPLAYS. They are
named after the display supported and the DRM name.
Signed-off-by: Chia-I Wu <olvaffe@gmail.com>
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The KMS native display implements the modeset interface using DRM
modesetting.
Signed-off-by: Chia-I Wu <olvaffe@gmail.com>
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This is implemented through the modeset interface.
Signed-off-by: Chia-I Wu <olvaffe@gmail.com>
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The new interface can be used to implement EGL_MESA_screen_surface.
Signed-off-by: Chia-I Wu <olvaffe@gmail.com>
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This new (intermediate) EGL state tracker is the base work for EGL
drivers that uses Gallium. It makes it easier to support new window
systems.
Currently, there is support only for X11. This driver supports multiple
APIs (OpenVG, OpenGL, ...) and supports hardware acceleration through
winsys/drm.
Signed-off-by: Chia-I Wu <olvaffe@gmail.com>
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The name can be used for driver selection. It has the same name as the
DRI driver does right now.
Signed-off-by: Chia-I Wu <olvaffe@gmail.com>
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Update _eglValidateConfig so that it passes the test.
Signed-off-by: Chia-I Wu <olvaffe@gmail.com>
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Set the screen surface size to the mode size, as the spec requires the
screen surface size to be larger than the mode size. Besides, bind the
API to OpenGL as they are written in it.
Signed-off-by: Chia-I Wu <olvaffe@gmail.com>
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It should be called after eglMakeCurrent.
Signed-off-by: Chia-I Wu <olvaffe@gmail.com>
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A successful eglChooseConfig call does not imply there are valid
configs.
Signed-off-by: Chia-I Wu <olvaffe@gmail.com>
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