| Age | Commit message (Collapse) | Author |
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_mesa_Ortho() takes GLdoubles.
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Based on a patch submitted by Pierre Willenbrock <pierre@pirsoft.de>
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This fixes mipmap levels being clipped to the last viewport.
Based on a patch submitted by Pierre Willenbrock <pierre@pirsoft.de>
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Totally untested at this point. More work to do.
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R600_OUT_BATCH_RELOC doesn't really use offset so set it
in TEX_RESOURCE2
+ typo fix
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Fixed FDO bug 23397.
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This was missed from the previous commit to glxheads.c.
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Required for two-sided lighting. BTW we are approaching softpipe-level
quality. ;)
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It might have caused hardlocks when TCL was bypassed, not sure.
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It fixes another "Bad CS" issue.
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Let's get some performance out of the blender.
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The ordering of texture components was
backwards for the floating point textures.
Signed-off-by: Pierre Ossman <pierre@ossman.eu>
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gcc won't let us take the address of a bitfield in the svga_fs_key_size()
function.
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Check whether the index is within bounds before accessing the array.
Signed-off-by: Roel Kluin <roel.kluin@gmail.com>
Signed-off-by: Brian Paul <brianp@vmware.com>
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`|' has higher precedence than `?'.
Signed-off-by: Roel Kluin <roel.kluin@gmail.com>
Signed-off-by: Brian Paul <brianp@vmware.com>
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