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AgeCommit message (Expand)Author
2010-09-24d3d1x: CRLF -> LF in progsLuca Barbieri
2010-09-24d3d1x: stop using GLX in demos, just use the default visualLuca Barbieri
2010-09-24d3d1x: assert if X visual is not among enumerated visualsLuca Barbieri
2010-09-24d3d1x: don't crash on drivers not supporting vertex or geometry samplingLuca Barbieri
2010-09-24nvfx: add RGB framebuffer format support in addition to BGRLuca Barbieri
2010-09-24nvfx: allow setting NULL constant buffersLuca Barbieri
2010-09-24r600g: break alu clause earlierAndre Maasikas
2010-09-24d3d1x: fix linking of dxbc2tgsiLuca Barbieri
2010-09-24d3d1x: draw to the correct bufferLuca Barbieri
2010-09-24d3d1x: fix CheckMultisampleQualityLevelsLuca Barbieri
2010-09-24d3d1x: don't assert on unsupported resource typesLuca Barbieri
2010-09-24d3d1x: add untested support for geometry shader translationLuca Barbieri
2010-09-24d3d1x: add shader dumpingLuca Barbieri
2010-09-24r600g: fix polygon modeDave Airlie
2010-09-24r600g: fixup sprite coord enable.Dave Airlie
2010-09-24r600g: fix typo in r700 alu emitDave Airlie
2010-09-24r600g: fixup VP->FP output->input routing.Dave Airlie
2010-09-24r600g: fixup tex wrapping.Dave Airlie
2010-09-24r600g: drop index_offset parameter to index buffer translate.Dave Airlie
2010-09-24r600g: fix draw-elements and draw-elements-base-vertexDave Airlie
2010-09-24r600g: some more vertex formatsDave Airlie
2010-09-24r600g: add some more vertex format support.Dave Airlie
2010-09-24r600g: add vert support for 16/16 and 16/16/16 floats.Dave Airlie
2010-09-24Build r300g by defaultMarek Olšák
2010-09-24r300g: fix the border color for every format other than PIPE_FORMAT_B8G8R8A8Marek Olšák
2010-09-24r300g: fix a copy-paste typo for loggingMarek Olšák
2010-09-24r300g: make accessing map_list and buffer_handles thread-safeMarek Olšák
2010-09-24r300g: fixup long-lived BO maps being incorrectly unmapped when flushingMarek Olšák
2010-09-24util: make calling remove_from_list multiple times in a row safeMarek Olšák
2010-09-23i915: Remove a dead if (0) block.Eric Anholt
2010-09-23intel: Remove dead intelIsTextureResident().Eric Anholt
2010-09-23unichrome: Mostly revert my convolution removal changes.Eric Anholt
2010-09-23radeon: Remove copied minimum pitch alignment code.Eric Anholt
2010-09-23intel: Replace my intel_texture_bitmap code with _mesa_meta_Bitmap.Eric Anholt
2010-09-23intel: Remove unnecessary minimum pitch alignment to 32 bytes.Eric Anholt
2010-09-23r300g: Always try to build libr300compiler.aTom Stellard
2010-09-23intel: Remove disabled stencil drawpixels acceleration.Eric Anholt
2010-09-24r300g: fix point sprite coord.Dave Airlie
2010-09-23r600g: initial evergreen support in new pathJerome Glisse
2010-09-23r600g: Destroy the blitter.Tilman Sauerbeck
2010-09-23mesa: Remove EXT_convolution.Eric Anholt
2010-09-23mesa: Remove SGI_color_matrix.Eric Anholt
2010-09-23mesa: Remove SGI_color_table.Eric Anholt
2010-09-23mesa: Remove EXT_histogram.Eric Anholt
2010-09-23mesa: Remove the non-required ARB_imaging extension.Eric Anholt
2010-09-23d3d1x: obliterate IDL parameter names from d3d10.idl from Wine tooLuca Barbieri
2010-09-23d3d1x: add autogenerated files as prerequisites, so make builds themLuca Barbieri
2010-09-23d3d1x: fix build without system EGL/egl.hLuca Barbieri
2010-09-23d3d1x: add missing guid.cppLuca Barbieri
2010-09-23d3d1x: flush properlyLuca Barbieri