Age | Commit message (Collapse) | Author | |
---|---|---|---|
2008-06-18 | mesa: add parenthesis | Brian Paul | |
2008-06-18 | mesa: _mesa_texstore_s8_z24 now supports depth only uploads | Jakob Bornecrantz | |
2008-06-18 | i965: add support for Intel 4 series chipsets | Xiang, Haihao | |
2008-06-18 | gallium: Remove PIPE_FORMAT_A8UB8UG8SR8S_NORM definition. | Michal Krol | |
2008-06-18 | i915: Fix for s8_z24 textures not being shown | Jakob Bornecrantz | |
2008-06-18 | mesa: Added _mesa_texstore_s8_z24 | Jakob Bornecrantz | |
2008-06-17 | mesa: fix inconsistent use of GL_UNSIGNED_INT vs. GL_UNSIGNED_INT_24_8_EXT ↵ | Brian Paul | |
for Z unpacking | |||
2008-06-17 | mesa: fix inconsistent use of GL_UNSIGNED_INT vs. GL_UNSIGNED_INT_24_8_EXT ↵ | Brian Paul | |
for Z unpacking | |||
2008-06-17 | [intel] Fix no_rast option on non-965. | Eric Anholt | |
The no_rast fallback was getting partially overwritten by later TNL init, resulting in a segfault when things were in a mixed-up state. | |||
2008-06-17 | gallium: Add facilities for mixed pipe formats. | Michal Krol | |
2008-06-17 | gallium: need to flush bitmap cache when raster color changes | Brian Paul | |
2008-06-17 | [intel-gem] Bug #16326: Fix X tile unswizzling on 965. | Eric Anholt | |
Apparently a bit gets flipped in the addressing for some rows of each tile. | |||
2008-06-17 | gallium: check if sampler->max_lod < sampler->min_lod | Brian Paul | |
2008-06-17 | mesa: make mm.c use unsigned ints for offsets. | Brian Paul | |
If you have a GPU using this code and it has the offsets up in this space, this fails. cherry-picked from master | |||
2008-06-17 | assorted glide driver fixes | Wilfried Holzke | |
2008-06-17 | glu: silence warnings | Brian Paul | |
2008-06-17 | i915: Made region pool a slabpool | Jakob Bornecrantz | |
2008-06-17 | i915: Max and Min lod now works | Jakob Bornecrantz | |
2008-06-17 | mesa: make mm.c use unsigned ints for offsets. | Dave Airlie | |
If you have a GPU using this code and it has the offsets up in this space, this fails. | |||
2008-06-16 | added ARCH_FLAGS | seventh guardian | |
2008-06-16 | r300: Make LOD bias a persistent environment variable. | Corbin Simpson | |
Per airlied's suggestion. | |||
2008-06-16 | Compute/setup fog coordinates even if vertex program is enabled. | H. Verbeet | |
Only when fog's enabled, of course. In the usual case, this is just a pass-through operation. | |||
2008-06-16 | mesa: allocate pixel zoom arrays on heap, not stack | Brian Paul | |
Fixes stack overflow on Windows. | |||
2008-06-16 | Don't compute vertex fog when fragment program is active. | H. Verbeet | |
2008-06-16 | git: Updated .gitignore files | Jakob Bornecrantz | |
2008-06-16 | r300: Fix new incarnation of bug 3195. | Corbin Simpson | |
tests/bug_3195 doesn't render right, but at least it doesn't segfault this way. | |||
2008-06-16 | r300: Forgot to clear old state before writing new state. | Corbin Simpson | |
Oooops. Hehe. | |||
2008-06-15 | r300: Enable LOD bias state emission. | Corbin Simpson | |
Properly set t->filter_1 for r300_state to emit. Expect buggies as people see LOD bias enabled for the first time... | |||
2008-06-15 | Oops, misordered a few instructions. | Corbin Simpson | |
Not like it matters, though, since it's not taking effect yet. | |||
2008-06-15 | r300: Unbreak LOD biasing, a bit. | Corbin Simpson | |
Needs a bit more work on submission. | |||
2008-06-15 | No more drivers/xorg | Dan Nicholson | |
Don't try to clean in xorg since GLcore is gone. | |||
2008-06-14 | r5xx: Enable fragment.position, partial ARB_shadow. | Corbin Simpson | |
I don't like PROGRAM_BUILTIN; could we either patch Mesa or just use a different constant? | |||
2008-06-14 | r5xx: Detangle FP fallback and translation switches. | Corbin Simpson | |
r5xx should fallback if it encounters a bad FP. TODO: Re-enable the dumb shader so we don't have to completely fallback. | |||
2008-06-14 | r300: Add radeonTransformALU and fix a bug in r300_fragprog DPH | Nicolai Haehnle | |
This new generic transform replaces "special" instructions by more generic variants. Hopefully, we will be able to share this code between r300 and r500. | |||
2008-06-14 | r300_fragprog: Use less complex instructions | Nicolai Haehnle | |
MOV, ADD and MUL do not fit the hardware as well as MAD, but they are less complex and thus leave more room for future optimizations. | |||
2008-06-14 | r5xx: More FP rewriting; fix texrect FP insts. | Corbin Simpson | |
2008-06-14 | r5xx: New FP code, take two. | Corbin Simpson | |
Add the code emission source file, and comment out unneeded tex de-swizzling. | |||
2008-06-14 | r5xx: FP refactor, take one. | Corbin Simpson | |
Yes, I know it's massive. Imagine how I felt, auditing 3000 lines of code. | |||
2008-06-14 | r3xx/r5xx: Don't force aniso. | Corbin Simpson | |
*Pulls paper bag down over head* | |||
2008-06-14 | util: Use pf_get_size(). | Michal Krol | |
2008-06-14 | r300: Implement GL_ARB_shadow and GL_EXT_shadow_funcs | Nicolai Haehnle | |
2008-06-14 | texenvprogram: Mark textures using ARB_shadow as ShadowSamplers | Nicolai Haehnle | |
Since ARB_fragment_program and friends are defined to ignore the setting of the GL_TEXTURE_COMPARE_FUNC parameter, we have to explicitly enable the shadow comparison by marking the texture unit in ShadowSamplers when appropriate. | |||
2008-06-14 | r300: Add radeonCompilerDump for debugging | Nicolai Haehnle | |
2008-06-14 | r300_fragprog: Refactor TEX transformation | Nicolai Haehnle | |
Streamlining source and destination registers, as well as texcoord scaling for RECT textures is now done in a radeon_program based transformation. The idea is that this will allow us to optimize away unnecessary indirections more easily. | |||
2008-06-14 | r300: Add radeon_program and trivial refactoring of r300_fragprog to use it | Nicolai Haehnle | |
The idea/hope is that radeon_program will serve as an intermediate representation for r3xx up to r6xx fragment and vertex programs. Right now, it is nothing more than a simplistic wrapper around Mesa's prog_instruction, together with the notion of clauses, taken from r6xx docs. The clauses will eventually be used to represent the nodes that are used in r300 family fragment programs. | |||
2008-06-14 | r300: Do not include r300_fragprog.h from r300_context.h and other cleanups | Nicolai Haehnle | |
2008-06-14 | r300_fragprog: Remove dead declarations, move NOP declarations into source | Nicolai Haehnle | |
2008-06-14 | r300_fragprog: Refactoring and cleanup | Nicolai Haehnle | |
Refactor so that r300_pfs_compile_state "owns"/holds a pointer to r300_fragment_program instead of the other way round. This is more natural from an object orientation point of view. Move the compiled hardware state into r300_fragment_program_code, in anticipation of on-the-fly program recompilation based on external OpenGL state. | |||
2008-06-14 | r300_fragprog: Remove dead code | Nicolai Haehnle | |
2008-06-13 | mesa: move some glapi bits around | Brian Paul | |
Move _glapi_proc typedef from glapitable.h to glapi.h Also, don't include glapitable.h from glapi.h Before we were including the huge glapitable.h file in every .c file. |