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2008-05-02r500: enable gb tiling for r5xxDave Airlie
2008-05-02r500: fixup support for emitting fragment program to hardware.Dave Airlie
Also fixup the constant emission this breaks glxgears from what I can see but its another step to correctness
2008-05-02r500: setup fragment program constant emission atomDave Airlie
2008-05-02r300: add rv530 pci id for the t60p laptopDave Airlie
2008-05-02r300: this code really shouldn't be here.Dave Airlie
For R500 just ignore it for now while I do something interesting like run glxgears.
2008-05-02mesa: cleanup state emission and rs for r500Dave Airlie
trivial clear app now renders
2008-05-02r500 RS unit setupDave Airlie
2008-05-02more r500 vs r300 kickinDave Airlie
2008-05-02some basic r500 portageDave Airlie
2008-05-02r500: fragprogDave Airlie
2008-05-02r5xx: Fragprog shader now handles TEX/TXP correctly.Corbin Simpson
2008-05-02Start of TEX/TXP support.Corbin Simpson
Still having problems with temps and consts, though...
2008-05-02Added OPCODE_ABS, slightly fixed ADD/SUBCorbin Simpson
2008-05-02Initial r5xx fragment program compiler support.Corbin Simpson
Includes fallback shader and a handful of working opcodes.
2008-05-02Add chip id 71D5 (RV530 M66) to radeon_chipset.hCorbin Simpson
2008-05-02fixup r500 bits for renamingDave Airlie
2008-05-02r500: fixup fake shader to keep gears goingDave Airlie
2008-05-02r500: enable gb tiling for r5xxDave Airlie
2008-05-02r500: fixup support for emitting fragment program to hardware.Dave Airlie
Also fixup the constant emission this breaks glxgears from what I can see but its another step to correctness
2008-05-02r500: setup fragment program constant emission atomDave Airlie
2008-05-02r300: add rv530 pci id for the t60p laptopDave Airlie
2008-05-02r300: this code really shouldn't be here.Dave Airlie
For R500 just ignore it for now while I do something interesting like run glxgears.
2008-05-02mesa: cleanup state emission and rs for r500Dave Airlie
trivial clear app now renders
2008-05-02r500 RS unit setupDave Airlie
2008-05-02more r500 vs r300 kickinDave Airlie
2008-05-02some basic r500 portageDave Airlie
2008-05-02r500: fragprogDave Airlie
2008-05-02R3/4/5: fix TCL on r5xx, cleanup PVS codeAlex Deucher
2008-05-02gallium: set template.target = PIPE_TEXTURE_2DBrian Paul
2008-05-02R300: fix VAP_OUTPUT_VTX_FMT_1 definesAlex Deucher
2008-05-02gallium: identify depth-stencil texturesKeith Whitwell
And don't use the display-target path to allocate them.
2008-05-02brw: remove dead codeKeith Whitwell
2008-05-02R300: cleanup VAP_CLIP_CNTLAlex Deucher
2008-05-02gallium: minor code, comments clean-upBrian Paul
2008-05-02gallium: in st_finalize_texture() check texture dimensionsBrian Paul
Check dimensions in addition to target, format, etc. Fixes a bug where we failed to detect a change in texture image sizes and wound up using the old texture data.
2008-05-02gallium: new debug code (disabled)Brian Paul
2008-05-02R300: clean up VAP_PROG_STREAM_CNTL* register usageAlex Deucher
2008-05-02i915: update to new display target allocationKeith Whitwell
2008-05-02gallium: Add texture usage flags, special-case allocation of display targetsKeith Whitwell
For many envirionments it's necessary to allocate display targets in a window-system friendly manner. Add facilities so that a driver can tell if a texture is likely to be used to generate a display surface and if use special allocation paths if necessary. Hook up softpipe to call into the winsys->surface_alloc_storage() routine in this case, though we probably want to change that interface slightly also.
2008-05-02gallium: fix typos, comments, whitespaceBrian Paul
2008-05-02gallium: remove ^M (CR) charsBrian Paul
2008-05-02gallium: code movement (XSHM code)Brian Paul
2008-05-02set TextureID = NULL after deleting the arrayBrian Paul
2008-05-02gallium: comments, clean-upsBrian Paul
2008-05-02gallium: Reallocate pipe_texture in st_TexImage if the texture object was used.Michel Dänzer
Fixes problems with interleaved glTexImage and rendering calls.
2008-05-02snprintf -> util_snprintfAlan Hourihane
2008-05-02Update commentAlex Deucher
2008-05-02R5xx: various updatesAlex Deucher
- fixup VAP_CNTL setup - remove extra instruction in r5xx passthrough shader - add notes about pipe config
2008-05-02tgsi: Enable fast high precision rsqrt.Michal Krol
2008-05-02tgsi: Implement fast rsqrtf. Not tested, inactive.Keith Whitwell