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2009-09-19windows: replace old ColorTable, Convolution functions with newBrian Paul
2009-09-19mesa: use new meta functionsBrian Paul
2009-09-19mesa: meta functions for glCopyColorTable, glCopyConvolutionFilter, etcBrian Paul
2009-09-19mesa: move readbuffer testsBrian Paul
2009-09-19mesa: use _mesa_get_current_tex_unit() helperBrian Paul
2009-09-19mesa: use _mesa_get_current_tex_unit() helperBrian Paul
2009-09-19mesa: fix some glCopyTex[Sub]Image regressions related to convolutionBrian Paul
2009-09-19mesa: move _mesa_meta_init/free() calls to core MesaBrian Paul
2009-09-19r600: fix point sizesAlex Deucher
registers takes radius
2009-09-19r600: fix polygon offsetAlex Deucher
2009-09-19swrast: remove obsolete s_texstore.cBrian Paul
Replaced by new, simpler meta functions.
2009-09-19swrast: remove prototypes for obsolete functionsBrian Paul
2009-09-19mesa: remove s_texstore.c from makefile/project filesBrian Paul
2009-09-19glapi: replace old TexCopy functions w/ newBrian Paul
2009-09-19windows: replace old TexCopy functions w/ newBrian Paul
2009-09-19gldirect: remove refs to soon-to-be-obsolete functionsBrian Paul
I don't know if this driver is anywhere near build-able, but anyway.
2009-09-19mesa: use new _mesa_meta_CopyTex[Sub]Image() functionsBrian Paul
2009-09-19intel: use new _mesa_meta_CopyTex[Sub]Image() functionsBrian Paul
2009-09-19glapi: regenerated filesBrian Paul
2009-09-19glapi: added tokens, function for GL_ARB_provoking_vertexBrian Paul
2009-09-19llvmpipe: Respect input interpolators for the shader.Michal Krol
Cherry-picked from fb2c7b6743ba6e89f24843890fb7fcd6a09c3dbb
2009-09-19mesa: Allow BlitFramebuffer from a texture.José Fonseca
Although GL_EXT_framebuffer_blit does not mention textures, it doesn't forbid them either, and some thirdparty driver appear to support this.
2009-09-18softpipe: Fix cube face selection.Michal Krol
If arx and ary are equal, we still want to choose from one of them, and not arz.
2009-09-18progs/perf: Fix newlines.Michal Krol
2009-09-18glsl/apps: Use glsl pp public interface.Michal Krol
2009-09-18slang: Use glsl pp public interface.Michal Krol
2009-09-18glsl/pp: Define a public interface for external modules.Michal Krol
Make sl_pp_context struct opaque. Move all public declarations to sl_pp_public.h.
2009-09-18[i965] add a missing header fileZou Nan hai
2009-09-18 [i965] use intel_batchbuffer_flush to flush the clearZou Nan hai
2009-09-17softpipe: Respect input interpolators for the shader.Michal Krol
2009-09-17tgsi: Scan input interpolators, too.Michal Krol
2009-09-17progs/perf: convert some DOS line-endingsKeith Whitwell
It seems like some of these files were committed with CRLF initially.
2009-09-17progs/perf: add scons support, get working under mingwKeith Whitwell
2009-09-17Merge commit 'origin/master' into glsl-pp-rework-2Michal Krol
Conflicts: src/gallium/winsys/gdi/SConscript
2009-09-17glsl/pp: Add a TODO for FEATURE_es2_glsl.Michal Krol
2009-09-17slang/pp: Fix file number parsing.Michal Krol
2009-09-17slang/pp: Use a dictionary for the remaining string literals.Michal Krol
2009-09-17glsl/pp: Add remaining error messages.Michal Krol
2009-09-17glsl/apps: Always write out error condition.Michal Krol
2009-09-16mesa: begin some texstore code refactoringBrian Paul
Next step will be to move the calls to ctx->Driver.ChooseTextureFormat() into the teximage.c functions so drivers don't have to do it.
2009-09-16mesa: fix clip plane, fog issuesBrian Paul
2009-09-16mesa: meta driver functions for glCopyTex[Sub]Image()Brian Paul
Implement in terms of glReadPixels + glTex[Sub]Image(). This will allow us to get rid of some swrast texture code.
2009-09-16progs/perf: initial set of simple performance test programsBrian Paul
Initial tests include: drawoverhead - measure overhead of state changes w.r.t drawing commands teximage - measure glTexImage2D() and glTexSubImage2D() speed vbo - measure glBufferData() and glBufferSubData() speed vertexrate - measure vertex rate for immediate mode, glDrawArrays, VBOs, etc.
2009-09-16progs/glsl: minor Makefile clean-upsBrian Paul
2009-09-16swrast: remove mipmap generation checks (done in core Mesa now)Brian Paul
2009-09-16s3v: remove unneeded initializationsBrian Paul
2009-09-16ffb: remove disabled codeBrian Paul
2009-09-16glx: Use initstate_r / random_r instead of corrupting global random number stateIan Romanick
Previously srandom and random were used. This cause the global random number generator state to be modified. This caused problems for applications that called srandom before calling into GLX. By using local state the global state is left unmodified. This should fix bug #23774.
2009-09-16glsl/apps: Always write out error condition.Michal Krol
2009-09-16glsl/pp: Validate numbers.Michal Krol