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android-x86-mesa.git
envsa_r300
froyo-x86
r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
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Author
2010-12-09
draw/llvm: remove redundant comment
Brian Paul
2010-12-09
draw/llvm: remove extraneous conditional
Brian Paul
2010-12-09
android: enable support of i965c
Chih-Wei Huang
2010-12-09
android: Add Android.mk's.
Chia-I Wu
2010-12-09
android: Add pre-generated files.
Chia-I Wu
2010-12-09
android: Add __DRI_IMAGE_FORMAT_RGBA8888_REV.
Chia-I Wu
2010-12-09
android: Add DRM-based gralloc.
Chia-I Wu
2010-12-09
android: Add new classic EGL driver for Android.
Chia-I Wu
2010-12-09
android: Add android backend for st/egl.
Chia-I Wu
2010-12-09
android: Add Android EGL extensions.
Chia-I Wu
2010-12-09
android: Add _EGL_PLATFORM_ANDROID.
Chia-I Wu
2010-12-09
android: Enable extensions required by ES1 for i915c.
Chia-I Wu
2010-12-09
android: Fix depth/stencil with i915c.
Chia-I Wu
2010-12-09
android: Fix GL_OES_EGL_image with SurfaceFlinger.
Chia-I Wu
2010-12-09
android: Use __mmap2 in winsys/svga.
Chia-I Wu
2010-12-09
android: Fix build with bionic.
Chia-I Wu
2010-12-09
i915c: Add GL_OES_draw_texture support.
Chia-I Wu
2010-12-09
tnl: Add support for GL_FIXED.
Chia-I Wu
2010-12-09
glsl: Unroll loops with conditional breaks anywhere (not just the end)
Luca Barbieri
2010-12-09
glsl: Consider the "else" branch when looking for loop breaks.
Kenneth Graunke
2010-12-09
glsl: Clean up code by adding a new is_break() function.
Kenneth Graunke
2010-12-09
i915: Free with FREE.
Chia-I Wu
2010-12-09
targets/egl-gdi: Optional support for DRM screen.
Chia-I Wu
2010-12-09
Revert "egl: Drop broken _EGL_PLATFORM_NO_OS code"
Chia-I Wu
2010-12-09
glsl: Correct the marking of InputsRead/OutputsWritten on in/out matrices.
Eric Anholt
2010-12-09
intel: Set the swizzling for depth textures using the GL_RED depth mode.
Eric Anholt
2010-12-09
intel: Use plain R8 and RG8 for COMPRESSED_RED and COMPRESSED_RG.
Eric Anholt
2010-12-09
i965: Silence uninitialized variable warning.
Vinson Lee
2010-12-09
r600g: Fix SCons build.
Vinson Lee
2010-12-09
r600g: indentation cleanup
Jerome Glisse
2010-12-09
r600g: specialized upload manager
Jerome Glisse
2010-12-09
r600g: avoid using pb* helper we are loosing previous cpu cycle with it
Jerome Glisse
2010-12-09
glsl: fix lowering conditional returns in subroutines
Fabian Bieler
2010-12-09
i965: remove unused variable since brw_wm_glsl.c removal.
Eric Anholt
2010-12-09
i965: Set render_cache_read_write surface state bit on gen6 constant surfs.
Eric Anholt
2010-12-09
i965: Set up the correct texture border color state struct for Ironlake.
Eric Anholt
2010-12-09
i965: Clean up VS constant buffer location setup.
Eric Anholt
2010-12-09
i965: Fix VS constants regression pre-gen6.
Eric Anholt
2010-12-09
llvmpipe: Plug fence leaks.
José Fonseca
2010-12-09
nvc0: call grobj_alloc for all used classes
Christoph Bumiller
2010-12-09
mesa: allow GLfixed arrays for OpenGL ES 2.0
Shuang He
2010-12-09
nvc0: write texture address to TIC with a RELOC
Christoph Bumiller
2010-12-09
nvc0: use tile flags in a way compatible with nouveau
Christoph Bumiller
2010-12-09
nvc0: buffer suballocation with a primitive slab allocator
Christoph Bumiller
2010-12-09
nvc0: generate shader header for geometry programs
Christoph Bumiller
2010-12-09
nvc0: fix immediate arg for SHL/SHR
Christoph Bumiller
2010-12-09
nvc0: index buffers are back
Christoph Bumiller
2010-12-09
nvc0: upload constants with m2mf for the time being
Christoph Bumiller
2010-12-09
mesa: Fix glTexCoordPointer with type GL_FIXED.
Chia-I Wu
2010-12-09
mesa: Fix GL_FIXED arrays.
Chia-I Wu
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