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android-x86-mesa.git
envsa_r300
froyo-x86
r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
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Author
2010-07-04
i915g: Remove unnecessary header.
Vinson Lee
2010-07-04
i915g: Add flag to not send commands to hw
Jakob Bornecrantz
2010-07-04
i915g: If the kernel reject the batchbuffer print it then assert
Jakob Bornecrantz
2010-07-04
i915g: Minor cleanups
Jakob Bornecrantz
2010-07-04
i915g: Make batchbuffer flush function not be inline
Jakob Bornecrantz
2010-07-04
i915g: Rename texture state to map state
Jakob Bornecrantz
2010-07-04
i915g: Move fragment state to its own file
Jakob Bornecrantz
2010-07-04
i915g: Move static state to its own file
Jakob Bornecrantz
2010-07-04
i915g: Don't dirty dynamic state if it hasn't changed
Jakob Bornecrantz
2010-07-04
i915g: Don't flush after blit
Jakob Bornecrantz
2010-07-04
i915g: Don't flush empty batchbuffers
Jakob Bornecrantz
2010-07-04
gallium: Make trivial examples use target helpers
Jakob Bornecrantz
2010-07-04
gallium: Fix compilation of trivial quad-tex
Jakob Bornecrantz
2010-07-03
st/egl: Remove unnecessary headers.
Vinson Lee
2010-07-03
docs: Update EGL doc.
Chia-I Wu
2010-07-03
mesa: Fix OpenGL ES-only builds.
Chia-I Wu
2010-07-03
egl: Always use EGLAPIENTRY in api function prototypes
nobled
2010-07-03
gallivm: Remove unnecessary headers.
Vinson Lee
2010-07-03
r300g: fix warnings
Marek Olšák
2010-07-03
r300/compiler: Fix loop unrolling
Tom Stellard
2010-07-03
r300/compiler: Use hardware flow control instructions for loops on r500.
Tom Stellard
2010-07-03
r300g: Fix typo in r300_reg.h
Tom Stellard
2010-07-03
r300/compiler: Don't continue copy propagation inside loops.
Tom Stellard
2010-07-03
r300/compiler: Print debug info for flow control instructions.
Tom Stellard
2010-07-03
r300/compiler: Enable hardware IF statements for r500 cards.
Tom Stellard
2010-07-03
r300/compiler: In the peephole optimizer, ELSE should mark the end of a
Tom Stellard
2010-07-03
r300/compiler: Correctly calculate the max number of iterations for loops.
Tom Stellard
2010-07-03
r300/compiler: Handle loops in deadcode analysis.
Tom Stellard
2010-07-02
Refresh autogenerated file builtin_function.cpp.
Kenneth Graunke
2010-07-02
glcpp: Add #error support.
Kenneth Graunke
2010-07-02
glsl2: Fix for dead strings being stored in the symbol table.
Kenneth Graunke
2010-07-02
ir_to_mesa: Fix uninitalized value.
Kenneth Graunke
2010-07-02
glsl2/builtins: Use vector ops in the 130 version of "sign."
Kenneth Graunke
2010-07-02
glsl2/builtins: Use vector ops in "smoothstep."
Kenneth Graunke
2010-07-02
osmesa: remove old renderbuffer before adding new
Brian Paul
2010-07-02
mesa: updated instruction comments
Brian Paul
2010-07-02
ir_to_mesa: Fix up implementation of ir_unop_exp.
Eric Anholt
2010-07-02
i965: Add support for the DP2 opcode, which we use for dot(vec2, vec2).
Eric Anholt
2010-07-02
ir_to_mesa: Add support for scalar * mat, vec * mat.
Eric Anholt
2010-07-02
ir_to_mesa: Add support for shadow comparison to texture instructions.
Eric Anholt
2010-07-02
ir_to_mesa: Move projection handling out of ir_tex so txb and txl get it.
Eric Anholt
2010-07-02
glsl2: Print the linking info log in the stand-alone compiler
Ian Romanick
2010-07-02
ir_to_mesa: Add support for projected non-shadow/bias/lod texturing.
Eric Anholt
2010-07-02
mesa: add geometry shader fields to gl_shader_program
Brian Paul
2010-07-02
ir_to_mesa: Fix sparse swizzling of src regs when a writemask is present.
Eric Anholt
2010-07-02
ir_to_mesa: Don't forget to run the Mesa IR optimization passes.
Eric Anholt
2010-07-02
glsl2: Add a pass to break ir_binop_div to _mul and _rcp.
Eric Anholt
2010-07-02
gallivm: Do 4ubyte AoS texture filtering for any format that can be expressed.
José Fonseca
2010-07-02
gallivm: Use util_format_description::fetch_rgba_8unorm() when available.
José Fonseca
2010-07-02
util: Add a fetch_rgba_8unorm.
José Fonseca
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