summaryrefslogtreecommitdiff
AgeCommit message (Collapse)Author
2010-04-19llvmpipe: fix rendering to 3D texturesBrian Paul
Treat cube faces and 3D texture slices in the same manner (they're layed out out continuously in memory). Additional clean-ups and improvements coming.
2010-04-19llvmpipe: checkpoint: fixes for render to 3D textureBrian Paul
2010-04-19llvmpipe: another fix for surface memory allocationBrian Paul
The previous patch broke cube maps. The logic is a bit clearer now.
2010-04-20r300g: add is_rv350 flagMarek Olšák
2010-04-19Remove dead code assignments and variable declarations.Eric Anholt
This pass only works on assignments where the variable is never referenced. There is no code flow analysis, so it can't do a better job of avoiding redundant assignments. For now, the optimizer only does do_dead_code_unlinked(), so it won't trim the builtin variable list or initializers outside of the scope of functions. This is because we don't have the visibility into other functions that might get linked in in order to eliminate work on global variables.
2010-04-19Merge branch '7.8'Jesse Barnes
2010-04-19DRI2: check for swapAvailable before using swap interval protocolJesse Barnes
This should have been part of the last change...
2010-04-19svga: More don't recurseJakob Bornecrantz
2010-04-19svga: Translate svga reloc flags to pb flagsJakob Bornecrantz
2010-04-19svga: Don't recurseJakob Bornecrantz
2010-04-28draw: remove extra semicolonsBrian Paul
2010-04-28llvmpipe: free vertex buffer memory in lp_setup_vbuf_destroy()Brian Paul
2010-04-28llvmpipe: fix scene queue memory leakBrian Paul
2010-04-28llvmpipe: fix scene queue memory leakBrian Paul
2010-04-28llvmpipe: fix mem leak in llvmpipe_resource_destroy()Brian Paul
2010-04-28llvmpipe: fix surface memory leak during tear-downBrian Paul
2010-04-28llvmpipe: remove unused psize_slot fieldBrian Paul
2010-04-28llvmpipe: move/rename llvmpipe_init_surface_functions()Brian Paul
2010-04-28llvmpipe: make rasterizer-related functions static, clean-up initializationsBrian Paul
2010-04-28llvmpipe: update comments, fix formattingBrian Paul
2010-04-28llvmpipe: remove old prototypes, fix-up formattingBrian Paul
2010-04-28llvmpipe: make shader-related functions static, clean-up initializationsBrian Paul
2010-04-28llvmpipe: make clip-related functions static, clean-up initializationsBrian Paul
2010-04-28llvmpipe: make draw-related functions static, clean-up initializationsBrian Paul
2010-04-28llvmpipe: make vertex-related functions static, clean-up initializationsBrian Paul
2010-04-28llvmpipe: make blend-related functions static, clean-up initializationsBrian Paul
2010-04-28llvmpipe: make sampler-related functions static, clean-up initializationsBrian Paul
2010-04-28llvmpipe: remove some unneeded shader structure fieldsBrian Paul
2010-04-28llvmpipe: dump shaders if LP_DEBUG=tgsiBrian Paul
2010-04-28draw: use a cast wrapperBrian Paul
2010-04-28draw: put 'create' in the vs varient create function namesBrian Paul
2010-04-28radeong: fix scons buildJoakim Sindholt
2010-04-28draw: add missing function parameterBrian Paul
2010-04-28softpipe: consolidate tex image offset codeBrian Paul
2010-04-28llvmpipe: remove unused write_depthBrian Paul
2010-04-28st/mesa: move/improve Mesa GPU program debuggingBrian Paul
Print the program (plus its parameters) before calling st_translate_mesa_program() in case we die in that function.
2010-04-28st/mesa: add missing debug entry for DEBUG_CONSTANTSBrian Paul
2010-04-28Merge branch '7.8'Brian Paul
Conflicts: src/mesa/state_tracker/st_gen_mipmap.c
2010-04-28softpipe: use consistant names for local varsBrian Paul
2010-04-28progs/demos: added code to test compressed mipmap generation (disabled)Brian Paul
2010-04-28gallium: remove trailing commaBrian Paul
2010-04-28gallium/util: convert //-style commentsBrian Paul
2010-04-28gallium/util: convert //-style commentsBrian Paul
2010-04-28st/mesa: fix incorrect RowStride computationBrian Paul
Fixes incorrect stride when getting a compressed tex image.
2010-04-28st/mesa: fill in stImage->level in st_generate_mipmap()Brian Paul
Before, this field was always zero for all the new mipmap levels. Fixes problems with glGetTexImage() from a generated mipmap.
2010-04-28Merge branch '7.8'Jakob Bornecrantz
2010-04-28glx: Fix buildJakob Bornecrantz
2010-04-28glx: Fix buildJakob Bornecrantz
2010-04-28configure.ac: Print some llvm infoJakob Bornecrantz
2010-04-28egl: dri2 driver error outputMicah Fedke
This patch amends the error output string for the case where the dri2 egl driver could not open the dri dev node. Signed-off-by: Brian Paul <brianp@vmware.com>