Age | Commit message (Collapse) | Author | |
---|---|---|---|
2008-07-17 | mesa: build the stand-alone glslcompiler by default, update the docs | Brian Paul | |
2007-11-27 | document GLSL float f/F suffix bug | Brian | |
2007-04-27 | document perspective correction issues | Brian | |
2007-04-27 | document broken inverse trig functions | Brian | |
2007-04-21 | memory leaks fixed | Brian | |
2007-04-19 | dFdx(), etc. don't work yet | Brian | |
2007-04-18 | glean glsl test now does over 150 tests | Brian | |
2007-03-28 | more tips, validation info | Brian | |
2007-03-27 | added ftransform() comment | Brian | |
2007-03-26 | minor status updates | Brian | |
2007-03-23 | document internal compiler options | Brian | |
2007-03-09 | gl_ClipVertex not supported yet | Brian | |
2007-02-27 | info about how the compiler works | Brian | |
2007-02-22 | glslcompiler build instructions | Brian | |
2007-02-21 | updated info about arrays, predefined uniforms | Brian | |
2007-02-17 | info about stand-alone compiler | Brian | |
2007-01-28 | noise() works now | Brian | |
2007-01-28 | minor updates | Brian | |
2007-01-20 | Added a page with shading language status, tips, etc. | Brian | |