Age | Commit message (Collapse) | Author | |
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2003-09-30 | Updates required for building the SciTech SNAP version of Mesa. This includes: | Kendall Bennett | |
1. Changes to the main header files to exclude some stuff is __SCITECH_SNAP__ is defined. The main GL/gl.h header file in SciTech SNAP is actually a wrapper that defines a bunch of necessary stuff and then included GL/gl_mesa.h which is the normal Mesa GL/gl.h header file renamed. 2. Changed APIENTRY * to APIENTRYP macros in the GL/gl.h and GL/glext.h header files. This will better support other compilers like IBM VisualAge C++. I added a basic macro for APIENTRYP to GL/gl.h (inside the !SNAP block), so existing code will compile the same, but when the SNAP version is being built we will use the correc definitions for the target compiler. 3. Changed a few more void * declarations to GLvoid *'s to avoid Open Watcom compiler complaints. 4. Updates the OPENGL_VERSION macro to include a patch number (set to 0 for now). Probably not necessary, but the original macro was wrong and we use that macro in our code. 5. Changed _tnl_end() to _tnl_end_ctx() to avoid conflicts with _tnl_End when using a compiler that has a case insensitive link. | |||
2003-09-23 | new enum values for GL_MESA_program_debug | Brian Paul | |
2003-09-02 | Added support for EXT_texture_mirror_clamp and the single wrap mode | Ian Romanick | |
that it addes to ATI_texture_mirror_once. This includes updating the texwrap test to exercise the new mode. | |||
2003-08-28 | remove a bunch of the extension definitions from the legacy section | Brian Paul | |
2003-08-19 | Fix glPixelMap: s/GLint/GLsizei/ | Brian Paul | |
2003-07-21 | tokens, functions for GL_MESA_program_debug | Brian Paul | |
2003-06-13 | Implemented GL_ARB_occlusion_query (not 100% finalized). | Brian Paul | |
2003-05-10 | remove temporary stuff | Brian Paul | |
2003-04-23 | fix function prototypes for manging (Bill Hoffman) | Brian Paul | |
2003-04-21 | added GL_EXT_depth_bounds_test | Brian Paul | |
2003-04-18 | more GL_ARB_fragment_program tokens | Brian Paul | |
2003-04-17 | temporary GL_ARB_fragment_program tokens | Brian Paul | |
2003-04-09 | Added function pointer typedefs for GL_NV_fragment_program | Brian Paul | |
2003-02-28 | updated version | Brian Paul | |
2003-02-10 | fix fragment_program for Windows | Alan Hourihane | |
2003-01-14 | GL_NV_fragment_program | Brian Paul | |
2002-10-17 | Change for Windows only: Make demos and examples build again. | Karl Schultz | |
Move the inclusion of windows.h from glext.h to gl.h. There are a few good reasons for this: - Including it in gl.h is more strightforward and makes it easier to troubleshoot include file problems. It was sometimes hard to find it in glext.h. - Needed to define APIENTRY correctly. APIENTRY is used in gl.h. - glut.h needs windows.h but does not include it, expecting the app to include it. Including it in gl.h if not already included by the app makes glut.h happy. This allows one to write a gl/glut app without explictly including windows.h, which may only be really important for toy apps like our samples and demos. But a "real" app can still include windows.h if it wants. | |||
2002-09-21 | merge updates from 4.0.4 | Brian Paul | |
2002-09-19 | Updated BeOS support (Philippe Houdoin) | Brian Paul | |
2002-09-06 | removed glext.h fix-ups corrected in glext.h version 17 | Brian Paul | |
2002-08-29 | fix up stuff accidentaly checked in a few days ago | Brian Paul | |
2002-08-22 | added glXAllocate/FreeMemoryNV() | Brian Paul | |
2002-05-27 | removed experiemental GL_MESA_sprite_point extension | Brian Paul | |
2002-03-20 | removed glSamplePass() | Brian Paul | |
2002-02-25 | use official enum values for GL_ARB_depth_texture and GL_ARB_shadow | Brian Paul | |
2002-02-15 | added new depth_texture/shadow tokens (temporary) | Brian Paul | |
2001-12-05 | added enums for GL_ARB_depth_texture/shadow/shadow_ambient (temporary) | Brian Paul | |
2001-11-19 | added test implementation of GL_ARB_window_pos | Brian Paul | |
2001-11-09 | define GL_VERSION_1_3 (doh!) | Brian Paul | |
2001-09-23 | bump versions to 4.0 | Brian Paul | |
2001-08-28 | added OpenGL 1.3 tokens and prototypes | Brian Paul | |
2001-06-14 | define both GL_ALL_CLIENT_ATTRIB_BITS and GL_CLIENT_ALL_ATTRIB_BITS (spec ↵ | Brian Paul | |
and SI don't agree) | |||
2001-05-29 | s/void */GLvoid */ | Brian Paul | |
2001-04-24 | reordered a few blend enums | Brian Paul | |
2001-03-26 | change glTexImage3D() internalFormat to GLenum to match other OpenGLs | Brian Paul | |
2001-03-22 | minor comment update | Brian Paul | |
2001-03-21 | sync'd with the latest changes in XFree86 (cygwin stuff) | Brian Paul | |
2001-01-29 | updates to the trace extension | Brian Paul | |
2001-01-06 | Implementation of GL_EXT_texture_env_dot3. | Gareth Hughes | |
2000-12-09 | define GL_ARB_imaging | Brian Paul | |
2000-12-08 | added LL_MESA_sprite_point extension | Brian Paul | |
2000-11-03 | update to GL_MESA_trace extension enums | Brian Paul | |
2000-11-03 | added GL_MESA_packed_depth_stencil extension | Brian Paul | |
2000-09-15 | Added GL_MESA_trace extension (Loki) | Brian Paul | |
2000-07-13 | replaced GL_CLIENT_ALL_ATTRIB_BITS with GL_ALL_CLIENT_ATTRIB_BITS | Brian Paul | |
2000-05-24 | always define GL_ARB_multitexture (OpenGL 1.2.1 feature) | Brian Paul | |
2000-05-23 | changed glext.h include | Brian Paul | |
2000-05-22 | replaced __CYGWIN32__ with __CYGWIN__ | Brian Paul | |
2000-05-22 | include glext.h if GL_GLEXT_LEGACY not defined | Brian Paul | |
2000-05-22 | moved a lot of Window-isms out of gl.h into other files | Brian Paul | |