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path: root/include/GL/gl.h
AgeCommit message (Expand)Author
2003-12-04#define GLAPIENTRYP GLAPIENTRY *Alan Hourihane
2003-11-23include malloc.h to get ptrdiff_t for vertex buffer object's GLintptrBrian Paul
2003-11-22added OpenGL 1.5 tokens and functions not yet put into glext.hBrian Paul
2003-10-16added GL_ARB_point_sprite tokensBrian Paul
2003-09-30Updates required for building the SciTech SNAP version of Mesa. This includes:Kendall Bennett
2003-09-23new enum values for GL_MESA_program_debugBrian Paul
2003-09-02Added support for EXT_texture_mirror_clamp and the single wrap modeIan Romanick
2003-08-28remove a bunch of the extension definitions from the legacy sectionBrian Paul
2003-08-19Fix glPixelMap: s/GLint/GLsizei/Brian Paul
2003-07-21tokens, functions for GL_MESA_program_debugBrian Paul
2003-06-13Implemented GL_ARB_occlusion_query (not 100% finalized).Brian Paul
2003-05-10remove temporary stuffBrian Paul
2003-04-23fix function prototypes for manging (Bill Hoffman)Brian Paul
2003-04-21added GL_EXT_depth_bounds_testBrian Paul
2003-04-18more GL_ARB_fragment_program tokensBrian Paul
2003-04-17temporary GL_ARB_fragment_program tokensBrian Paul
2003-04-09Added function pointer typedefs for GL_NV_fragment_programBrian Paul
2003-02-28updated versionBrian Paul
2003-02-10fix fragment_program for WindowsAlan Hourihane
2003-01-14GL_NV_fragment_programBrian Paul
2002-10-17Change for Windows only: Make demos and examples build again.Karl Schultz
2002-09-21merge updates from 4.0.4Brian Paul
2002-09-19Updated BeOS support (Philippe Houdoin)Brian Paul
2002-09-06removed glext.h fix-ups corrected in glext.h version 17Brian Paul
2002-08-29fix up stuff accidentaly checked in a few days agoBrian Paul
2002-08-22added glXAllocate/FreeMemoryNV()Brian Paul
2002-05-27removed experiemental GL_MESA_sprite_point extensionBrian Paul
2002-03-20removed glSamplePass()Brian Paul
2002-02-25use official enum values for GL_ARB_depth_texture and GL_ARB_shadowBrian Paul
2002-02-15added new depth_texture/shadow tokens (temporary)Brian Paul
2001-12-05added enums for GL_ARB_depth_texture/shadow/shadow_ambient (temporary)Brian Paul
2001-11-19added test implementation of GL_ARB_window_posBrian Paul
2001-11-09define GL_VERSION_1_3 (doh!)Brian Paul
2001-09-23bump versions to 4.0Brian Paul
2001-08-28added OpenGL 1.3 tokens and prototypesBrian Paul
2001-06-14define both GL_ALL_CLIENT_ATTRIB_BITS and GL_CLIENT_ALL_ATTRIB_BITS (spec and...Brian Paul
2001-05-29s/void */GLvoid */Brian Paul
2001-04-24reordered a few blend enumsBrian Paul
2001-03-26change glTexImage3D() internalFormat to GLenum to match other OpenGLsBrian Paul
2001-03-22minor comment updateBrian Paul
2001-03-21sync'd with the latest changes in XFree86 (cygwin stuff)Brian Paul
2001-01-29updates to the trace extensionBrian Paul
2001-01-06Implementation of GL_EXT_texture_env_dot3.Gareth Hughes
2000-12-09define GL_ARB_imagingBrian Paul
2000-12-08added LL_MESA_sprite_point extensionBrian Paul
2000-11-03update to GL_MESA_trace extension enumsBrian Paul
2000-11-03added GL_MESA_packed_depth_stencil extensionBrian Paul
2000-09-15Added GL_MESA_trace extension (Loki)Brian Paul
2000-07-13replaced GL_CLIENT_ALL_ATTRIB_BITS with GL_ALL_CLIENT_ATTRIB_BITSBrian Paul
2000-05-24always define GL_ARB_multitexture (OpenGL 1.2.1 feature)Brian Paul