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android-x86-mesa.git
envsa_r300
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r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
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gl.h
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2003-11-23
include malloc.h to get ptrdiff_t for vertex buffer object's GLintptr
Brian Paul
2003-11-22
added OpenGL 1.5 tokens and functions not yet put into glext.h
Brian Paul
2003-10-16
added GL_ARB_point_sprite tokens
Brian Paul
2003-09-30
Updates required for building the SciTech SNAP version of Mesa. This includes:
Kendall Bennett
2003-09-23
new enum values for GL_MESA_program_debug
Brian Paul
2003-09-02
Added support for EXT_texture_mirror_clamp and the single wrap mode
Ian Romanick
2003-08-28
remove a bunch of the extension definitions from the legacy section
Brian Paul
2003-08-19
Fix glPixelMap: s/GLint/GLsizei/
Brian Paul
2003-07-21
tokens, functions for GL_MESA_program_debug
Brian Paul
2003-06-13
Implemented GL_ARB_occlusion_query (not 100% finalized).
Brian Paul
2003-05-10
remove temporary stuff
Brian Paul
2003-04-23
fix function prototypes for manging (Bill Hoffman)
Brian Paul
2003-04-21
added GL_EXT_depth_bounds_test
Brian Paul
2003-04-18
more GL_ARB_fragment_program tokens
Brian Paul
2003-04-17
temporary GL_ARB_fragment_program tokens
Brian Paul
2003-04-09
Added function pointer typedefs for GL_NV_fragment_program
Brian Paul
2003-02-28
updated version
Brian Paul
2003-02-10
fix fragment_program for Windows
Alan Hourihane
2003-01-14
GL_NV_fragment_program
Brian Paul
2002-10-17
Change for Windows only: Make demos and examples build again.
Karl Schultz
2002-09-21
merge updates from 4.0.4
Brian Paul
2002-09-19
Updated BeOS support (Philippe Houdoin)
Brian Paul
2002-09-06
removed glext.h fix-ups corrected in glext.h version 17
Brian Paul
2002-08-29
fix up stuff accidentaly checked in a few days ago
Brian Paul
2002-08-22
added glXAllocate/FreeMemoryNV()
Brian Paul
2002-05-27
removed experiemental GL_MESA_sprite_point extension
Brian Paul
2002-03-20
removed glSamplePass()
Brian Paul
2002-02-25
use official enum values for GL_ARB_depth_texture and GL_ARB_shadow
Brian Paul
2002-02-15
added new depth_texture/shadow tokens (temporary)
Brian Paul
2001-12-05
added enums for GL_ARB_depth_texture/shadow/shadow_ambient (temporary)
Brian Paul
2001-11-19
added test implementation of GL_ARB_window_pos
Brian Paul
2001-11-09
define GL_VERSION_1_3 (doh!)
Brian Paul
2001-09-23
bump versions to 4.0
Brian Paul
2001-08-28
added OpenGL 1.3 tokens and prototypes
Brian Paul
2001-06-14
define both GL_ALL_CLIENT_ATTRIB_BITS and GL_CLIENT_ALL_ATTRIB_BITS (spec and...
Brian Paul
2001-05-29
s/void */GLvoid */
Brian Paul
2001-04-24
reordered a few blend enums
Brian Paul
2001-03-26
change glTexImage3D() internalFormat to GLenum to match other OpenGLs
Brian Paul
2001-03-22
minor comment update
Brian Paul
2001-03-21
sync'd with the latest changes in XFree86 (cygwin stuff)
Brian Paul
2001-01-29
updates to the trace extension
Brian Paul
2001-01-06
Implementation of GL_EXT_texture_env_dot3.
Gareth Hughes
2000-12-09
define GL_ARB_imaging
Brian Paul
2000-12-08
added LL_MESA_sprite_point extension
Brian Paul
2000-11-03
update to GL_MESA_trace extension enums
Brian Paul
2000-11-03
added GL_MESA_packed_depth_stencil extension
Brian Paul
2000-09-15
Added GL_MESA_trace extension (Loki)
Brian Paul
2000-07-13
replaced GL_CLIENT_ALL_ATTRIB_BITS with GL_ALL_CLIENT_ATTRIB_BITS
Brian Paul
2000-05-24
always define GL_ARB_multitexture (OpenGL 1.2.1 feature)
Brian Paul
2000-05-23
changed glext.h include
Brian Paul
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