Age | Commit message (Collapse) | Author | |
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2003-09-30 | Updates required for building the SciTech SNAP version of Mesa. This includes: | Kendall Bennett | |
1. Changes to the main header files to exclude some stuff is __SCITECH_SNAP__ is defined. The main GL/gl.h header file in SciTech SNAP is actually a wrapper that defines a bunch of necessary stuff and then included GL/gl_mesa.h which is the normal Mesa GL/gl.h header file renamed. 2. Changed APIENTRY * to APIENTRYP macros in the GL/gl.h and GL/glext.h header files. This will better support other compilers like IBM VisualAge C++. I added a basic macro for APIENTRYP to GL/gl.h (inside the !SNAP block), so existing code will compile the same, but when the SNAP version is being built we will use the correc definitions for the target compiler. 3. Changed a few more void * declarations to GLvoid *'s to avoid Open Watcom compiler complaints. 4. Updates the OPENGL_VERSION macro to include a patch number (set to 0 for now). Probably not necessary, but the original macro was wrong and we use that macro in our code. 5. Changed _tnl_end() to _tnl_end_ctx() to avoid conflicts with _tnl_End when using a compiler that has a case insensitive link. | |||
2003-08-24 | fix PFNGLMULTIMODEDRAWARRAYSIBMPROC | Brian Paul | |
2003-08-24 | Fix compile problems with `glMultiModeDrawArraysIBM' | Jon Smirl | |
Adjust makefiles to create depends and not store it in CVS Remove dependency on kernel pci_ids.h | |||
2003-05-10 | version 18 of glext.h | Brian Paul | |
2003-04-28 | fix glIsBufferARB() prototype | Brian Paul | |
2003-04-23 | fix function prototypes for manging (Bill Hoffman) | Brian Paul | |
2003-04-09 | Added GL_ARB_vertex_buffer_object tokens | Brian Paul | |
2003-03-29 | added GL_ARB_vertex_buffer_object functions | Brian Paul | |
2003-01-21 | GL_ATI_texture_env_combine3 extension | Brian Paul | |
2002-10-17 | Put back the include of windows.h so we are back to version 17 of the file. | Karl Schultz | |
2002-10-17 | Change for Windows only: Make demos and examples build again. | Karl Schultz | |
Move the inclusion of windows.h from glext.h to gl.h. There are a few good reasons for this: - Including it in gl.h is more strightforward and makes it easier to troubleshoot include file problems. It was sometimes hard to find it in glext.h. - Needed to define APIENTRY correctly. APIENTRY is used in gl.h. - glut.h needs windows.h but does not include it, expecting the app to include it. Including it in gl.h if not already included by the app makes glut.h happy. This allows one to write a gl/glut app without explictly including windows.h, which may only be really important for toy apps like our samples and demos. But a "real" app can still include windows.h if it wants. | |||
2002-09-06 | version 17 | Brian Paul | |
2002-08-22 | added glXAllocate/FreeMemoryNV() | Brian Paul | |
2002-06-07 | version 15 of glext.h | Brian Paul | |
2002-06-07 | s/GL_MAX_TEXTURE_RECTANGLE_SIZE_NV/GL_MAX_RECTANGLE_TEXTURE_SIZE_NV/ | Brian Paul | |
2002-04-12 | version 13 of glext.h - fixes GL_EXT_texture_env_dot3 token values | Brian Paul | |
2002-03-23 | latest extension headers from SGI | Brian Paul | |
2001-10-17 | updated extensions | Brian Paul | |
2001-09-15 | removed carriage return chars | Brian Paul | |
2001-09-14 | Win32 updates (Karl Schultz) | Brian Paul | |
2001-04-19 | added GL_ARB_texture_env_combine GL_ARB_texture_env_dot3 ↵ | Brian Paul | |
GL_ARB_texture_border_clamp (temporary until SGI updates this file) | |||
2001-01-30 | Upgrade to (patched) version 7 of glext.h | Gareth Hughes | |
2001-01-06 | Implementation of GL_EXT_texture_env_dot3. | Gareth Hughes | |
2000-06-15 | ---------------------------------------------------------------------- | Jouk Jansen | |
Committing in . VMS : >31 character-external problem Modified Files: Mesa/include/GL/glext.h ---------------------------------------------------------------------- | |||
2000-06-13 | now using SGI's glext.h instead of original Mesa file | Brian Paul | |
2000-05-22 | replaced __CYGWIN32__ with __CYGWIN__ | Brian Paul | |
2000-05-19 | changed internalFormat to GLenum in TexImage4DSGI and all compressed ↵ | Brian Paul | |
textimage calls | |||
2000-05-19 | protect PFNGLCOLORSUBTABLEEXTPROC from multi-defined | Brian Paul | |
2000-05-18 | updated to version 10 | Brian Paul | |
2000-05-04 | added a bunch of missing token values | Brian Paul | |
2000-04-15 | added GL_NV_texgen_emboss | Brian Paul | |
2000-04-15 | added some missing NV token values | Brian Paul | |
2000-04-15 | more clean-up | Brian Paul | |
2000-04-15 | version 8, added GL_EXT_texture_cube_map | Brian Paul | |
2000-04-10 | removed bogus GL_ALLOW_DRAW_SPN_HINT_PGI token | Brian Paul | |
2000-04-07 | fixed a typo | Brian Paul | |
2000-04-07 | version 7 check-in | Brian Paul | |
2000-04-05 | updated to version 6 | Brian Paul | |
2000-03-29 | version 5: added texture compression extension | Brian Paul | |
2000-03-24 | version 4, all extensions up to 197, added some missing enum values | Brian Paul | |
2000-03-20 | added more extensions, now at version 3 | Brian Paul | |
2000-03-13 | added final GL_HP_occlusion_test values | Brian Paul | |
2000-03-11 | gave temp values to GL_HP_occlusion_test tokens | Brian Paul | |
2000-03-07 | added GL_HP_occlusion_test, GL_EXT_texture_lod_bias | Brian Paul | |
2000-03-03 | changes to _WIN32 test and APIENTRY test | Brian Paul | |
2000-03-01 | added GL_GLEXT_VERSION_EXT | Brian Paul | |
2000-02-27 | added a bit of GLAPIENTRY, APIENTRY setup | Brian Paul | |
2000-02-26 | added all the PFNGL...PROC typedefs | Brian Paul | |
2000-02-25 | Committing in . | Jouk Jansen | |
VMS & type-mismatch problems Modified Files: Mesa/include/GL/glext.h Mesa/include/GL/glx.h ---------------------------------------------------------------------- | |||
2000-02-23 | fixed a typo in GL_MESA_resize_buffers | Brian Paul | |