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path: root/include/GL/glu.h
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2004-02-06added GLU_INCOMPATIBLE_GL_VERSIONBrian Paul
2003-10-20Define GLAPIENTRYP properly so that GLU compiles on Windows.Karl Schultz
2003-10-16Minor changes to make linux-solo build againJon Smirl
2003-10-14Updates to SGI GLU code to get it to compile clean with the Open Watcom ↵Kendall Bennett
compiler. Most of the changes were to get rid of warnings, but many of the warnings could not be removed in the code so I also added #pragma's to disable the warnings. Someone really should clean up this code, but I didn't want to mess with it that much (and potentially break it).
2002-08-27define GLAPIENTRY and GLAPI if not defined in gl.hBrian Paul
2001-11-09fix typedef problem found with MSDev 6.0Brian Paul
2001-09-21Add GLAPIENTRY to typedef for callback functions (used by tessellator).Karl Schultz
This is important now that we're using __stdcall instead of the (default) __cdecl on WIN32. This gets apps using the tessellator working again on Windows.
2001-09-20add the same conditional mangling stuff that gl.h has.Karl Schultz
2001-09-20Change UnProject4 prototype to use nearVal and farVal instead of nearKarl Schultz
and far because Windows compiler can get confused over these old keywords.
2001-09-14Win32 updates (Karl Schultz)Brian Paul
2001-03-17SGI SI GLU 1.3 headerBrian Paul
2000-10-26fixed value for GLU_NURBS_MODEBrian Paul
2000-07-11reverted to old tessellator (GLU 1.1)Brian Paul
2000-05-22replaced __CYGWIN32__ with __CYGWIN__Brian Paul
2000-05-22moved a lot of Window-isms out of gl.h into other filesBrian Paul
1999-11-24renamed near and far arguments to gluUnProject4()Brian Paul
1999-11-23added GLU 1.3 functionsBrian Paul
1999-11-15changed multi-include guard symbolBrian Paul
1999-11-11 . Updated GL/gl.h with GLCALLACKP and GLAPIENTRYP macros for compatibilityKendall Bennett
with the IBM VisualAge C++ compiler. Eventually some more code will be needed in the headers to enable the reversal of (__stdcall*) to (*__stdcall) for the IBM compilers, however we currently build using our own header files that already handle this. . Changed instances of (GLCALLBACK*) to GLCALLBACKP for compatibility with the IBM VisualAge C++ compiler in src-glu. . Misc cleanups for warnings generated with Watcom C++ in src-glu. Compiles with 0 warnings now. . tess_hash.c: line 244 - Why is this function stubbed out? I removed the code with a #if 0 to avoid a compiler warning, but it looks dangerous.
1999-11-11first big check-in of new Mesa 3.3 codeBrian Paul
1999-11-09replace GLint with GLsizei in a gluScaleImage, gluBuild1/2DMipmaps()Brian Paul
1999-10-27removed gluGetProcAddressEXT()Brian Paul
1999-10-22removed revision history infoBrian Paul
1999-10-22define GLUAPI, GLAPIENTRY and GLCALLBACK to nothing if not using Mesa's gl.hBrian Paul
1999-09-19Changed name 'glGetProcAddressEXT' to 'gluGetProcAddressEXT'Ted Jump
1999-09-19More Win32 build compliance fixupsTed Jump
1999-09-17glGetProcAddressEXT changes to accomodate Win32 and non-Win32Brian Paul
1999-09-17I changed the xxxGetProcAddressEXT function declarations to be moreTed Jump
MSVC friendly. Brianp - could you verify that they describe and operate as intended on Linux/ETC platforms?
1999-09-16GLU_EXT_get_proc_address clean-upBrian Paul
1999-09-14Fixed GLUtriangulatorObj again (spelling).Gareth Hughes
1999-09-14Fixed definition of GLUtriangluatorObj for 1.3 tessellator.Gareth Hughes
1999-09-11added GLU_EXT_get_proc_addressBrian Paul
1999-09-10Added GLU 1.3 tessellation (except winding rule code).Gareth Hughes
1999-08-19Initial revisionjtg