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android-x86-mesa.git
envsa_r300
froyo-x86
r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
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GL
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2002-10-17
Change for Windows only: Make demos and examples build again.
Karl Schultz
2002-10-14
disable wsPriv field in __GLdrawablePrivateRec to match XFree86/DRI
Brian Paul
2002-10-14
added missing GLX_TRANSPARENT_RGB
Brian Paul
2002-10-09
disable wscx field in __GLimportsRec to be consistant with XFree86
Brian Paul
2002-10-08
GLX_NV_vertex_array_range and GLX_MESA_agp_offset extensions
Brian Paul
2002-10-05
added XMesaCreatePBuffer()
Brian Paul
2002-09-21
merge updates from 4.0.4
Brian Paul
2002-09-19
Updated BeOS support (Philippe Houdoin)
Brian Paul
2002-09-06
removed glext.h fix-ups corrected in glext.h version 17
Brian Paul
2002-09-06
version 17
Brian Paul
2002-08-29
fix up stuff accidentaly checked in a few days ago
Brian Paul
2002-08-27
define GLAPIENTRY and GLAPI if not defined in gl.h
Brian Paul
2002-08-22
added glXAllocate/FreeMemoryNV()
Brian Paul
2002-08-17
added glutGetProcAddress()
Brian Paul
2002-06-10
GGI driver updates (Filip Spacek)
Brian Paul
2002-06-07
version 15 of glext.h
Brian Paul
2002-06-07
s/GL_MAX_TEXTURE_RECTANGLE_SIZE_NV/GL_MAX_RECTANGLE_TEXTURE_SIZE_NV/
Brian Paul
2002-05-27
removed experiemental GL_MESA_sprite_point extension
Brian Paul
2002-04-23
Fix up alpha buffer handling for Windows.
Karl Schultz
2002-04-12
version 13 of glext.h - fixes GL_EXT_texture_env_dot3 token values
Brian Paul
2002-04-04
added OSMesaGetProcAddress()
Brian Paul
2002-04-01
DOS driver update
Brian Paul
2002-03-23
latest extension headers from SGI
Brian Paul
2002-03-20
removed glSamplePass()
Brian Paul
2002-03-16
added XMesaResizeBuffers()
Brian Paul
2002-02-25
use official enum values for GL_ARB_depth_texture and GL_ARB_shadow
Brian Paul
2002-02-23
DOS updates from Daniel Borca
Brian Paul
2002-02-15
added new depth_texture/shadow tokens (temporary)
Brian Paul
2002-02-12
Daniel Borca's new DOS/DJGPP driver.
Brian Paul
2002-01-18
updated gl_mangle.h (Ray Tice)
Brian Paul
2002-01-16
new gl_mangle.h with korn shell script to regenerate itself from gl.h and gle...
Brian Paul
2001-12-14
oops, wrong value for GLX_SAMPLES
Brian Paul
2001-12-14
added GLX_SAMPLE_BUFFERS, GLX_SAMPLES
Brian Paul
2001-12-13
Added missing entry points
Karl Schultz
2001-12-05
added enums for GL_ARB_depth_texture/shadow/shadow_ambient (temporary)
Brian Paul
2001-11-19
added test implementation of GL_ARB_window_pos
Brian Paul
2001-11-18
added missing const to glXGetContextIDEXT() prototype
Brian Paul
2001-11-09
fix typedef problem found with MSDev 6.0
Brian Paul
2001-11-09
added GLX 1.4 function manglers
Brian Paul
2001-11-09
added 1.3 function manglers
Brian Paul
2001-11-09
define GL_VERSION_1_3 (doh!)
Brian Paul
2001-10-17
updated extensions
Brian Paul
2001-09-24
removed duplicate GLX_AUX_BUFFERS_BIT definition
Brian Paul
2001-09-23
bump versions to 4.0
Brian Paul
2001-09-21
Add GLAPIENTRY to typedef for callback functions (used by tessellator).
Karl Schultz
2001-09-21
added __glCoreCreateContext and __glCoreNopDispatch
Brian Paul
2001-09-20
add the same conditional mangling stuff that gl.h has.
Karl Schultz
2001-09-20
add mangling for new entry points
Karl Schultz
2001-09-20
Change UnProject4 prototype to use nearVal and farVal instead of near
Karl Schultz
2001-09-18
remove carriage return chars
Karl Schultz
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