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2002-04-12version 13 of glext.h - fixes GL_EXT_texture_env_dot3 token valuesBrian Paul
2002-04-04added OSMesaGetProcAddress()Brian Paul
2002-04-01DOS driver updateBrian Paul
2002-03-23latest extension headers from SGIBrian Paul
2002-03-20removed glSamplePass()Brian Paul
2002-03-16added XMesaResizeBuffers()Brian Paul
2002-02-25use official enum values for GL_ARB_depth_texture and GL_ARB_shadowBrian Paul
2002-02-23DOS updates from Daniel BorcaBrian Paul
2002-02-15added new depth_texture/shadow tokens (temporary)Brian Paul
2002-02-12Daniel Borca's new DOS/DJGPP driver.Brian Paul
2002-01-18updated gl_mangle.h (Ray Tice)Brian Paul
2002-01-16new gl_mangle.h with korn shell script to regenerate itself from gl.h and ↵Brian Paul
glext.h (Ray Tice)
2001-12-14oops, wrong value for GLX_SAMPLESBrian Paul
2001-12-14added GLX_SAMPLE_BUFFERS, GLX_SAMPLESBrian Paul
2001-12-13Added missing entry pointsKarl Schultz
2001-12-05added enums for GL_ARB_depth_texture/shadow/shadow_ambient (temporary)Brian Paul
2001-11-19added test implementation of GL_ARB_window_posBrian Paul
2001-11-18added missing const to glXGetContextIDEXT() prototypeBrian Paul
2001-11-09fix typedef problem found with MSDev 6.0Brian Paul
2001-11-09added GLX 1.4 function manglersBrian Paul
2001-11-09added 1.3 function manglersBrian Paul
2001-11-09define GL_VERSION_1_3 (doh!)Brian Paul
2001-10-17updated extensionsBrian Paul
2001-09-24removed duplicate GLX_AUX_BUFFERS_BIT definitionBrian Paul
2001-09-23bump versions to 4.0Brian Paul
2001-09-21Add GLAPIENTRY to typedef for callback functions (used by tessellator).Karl Schultz
This is important now that we're using __stdcall instead of the (default) __cdecl on WIN32. This gets apps using the tessellator working again on Windows.
2001-09-21added __glCoreCreateContext and __glCoreNopDispatchBrian Paul
2001-09-20add the same conditional mangling stuff that gl.h has.Karl Schultz
2001-09-20add mangling for new entry pointsKarl Schultz
2001-09-20Change UnProject4 prototype to use nearVal and farVal instead of nearKarl Schultz
and far because Windows compiler can get confused over these old keywords.
2001-09-18remove carriage return charsKarl Schultz
2001-09-15removed carriage return charsBrian Paul
2001-09-14Win32 updates (Karl Schultz)Brian Paul
2001-09-14more GL 1.3 and GLX 1.4 updatesBrian Paul
2001-09-10WindML updates (Stephane Raimbault)Brian Paul
2001-09-01added GLX_RGBA_TYPE, fixed GLX_LARGEST_PBUFFER typoBrian Paul
2001-08-28added OSMESA_MAX_WIDTH/HEIGHT queriesBrian Paul
2001-08-28added OpenGL 1.3 tokens and prototypesBrian Paul
2001-08-20WindML driver (Stephane Raimbault)Brian Paul
2001-07-27added four missing GLX 1.3 tokensBrian Paul
2001-06-27support for RGB_565 pixels (Lars Andersson), untestedBrian Paul
2001-06-25added missing GLX_PBUFFER_WIDTH/HEIGHT tokensBrian Paul
2001-06-20bumped version numbersBrian Paul
2001-06-14define both GL_ALL_CLIENT_ATTRIB_BITS and GL_CLIENT_ALL_ATTRIB_BITS (spec ↵Brian Paul
and SI don't agree)
2001-05-29s/void */GLvoid */Brian Paul
2001-05-25added void to __GLXextFuncPtrBrian Paul
2001-05-25added missing GLX_SGIS_multisample tokensBrian Paul
2001-05-24change GLXContext and GLXFBConfig typedefsBrian Paul
2001-05-07Initial new Win32 build support. More to come.Gareth Hughes
2001-04-29sync with XFree86/DRI glcore.h, now identicalBrian Paul