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android-x86-mesa.git
envsa_r300
froyo-x86
r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
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2002-04-12
version 13 of glext.h - fixes GL_EXT_texture_env_dot3 token values
Brian Paul
2002-04-04
added OSMesaGetProcAddress()
Brian Paul
2002-04-01
DOS driver update
Brian Paul
2002-03-23
latest extension headers from SGI
Brian Paul
2002-03-20
removed glSamplePass()
Brian Paul
2002-03-16
added XMesaResizeBuffers()
Brian Paul
2002-02-25
use official enum values for GL_ARB_depth_texture and GL_ARB_shadow
Brian Paul
2002-02-23
DOS updates from Daniel Borca
Brian Paul
2002-02-15
added new depth_texture/shadow tokens (temporary)
Brian Paul
2002-02-12
Daniel Borca's new DOS/DJGPP driver.
Brian Paul
2002-01-18
updated gl_mangle.h (Ray Tice)
Brian Paul
2002-01-16
new gl_mangle.h with korn shell script to regenerate itself from gl.h and ↵
Brian Paul
glext.h (Ray Tice)
2001-12-14
oops, wrong value for GLX_SAMPLES
Brian Paul
2001-12-14
added GLX_SAMPLE_BUFFERS, GLX_SAMPLES
Brian Paul
2001-12-13
Added missing entry points
Karl Schultz
2001-12-05
added enums for GL_ARB_depth_texture/shadow/shadow_ambient (temporary)
Brian Paul
2001-11-19
added test implementation of GL_ARB_window_pos
Brian Paul
2001-11-18
added missing const to glXGetContextIDEXT() prototype
Brian Paul
2001-11-09
fix typedef problem found with MSDev 6.0
Brian Paul
2001-11-09
added GLX 1.4 function manglers
Brian Paul
2001-11-09
added 1.3 function manglers
Brian Paul
2001-11-09
define GL_VERSION_1_3 (doh!)
Brian Paul
2001-10-17
updated extensions
Brian Paul
2001-09-24
removed duplicate GLX_AUX_BUFFERS_BIT definition
Brian Paul
2001-09-23
bump versions to 4.0
Brian Paul
2001-09-21
Add GLAPIENTRY to typedef for callback functions (used by tessellator).
Karl Schultz
This is important now that we're using __stdcall instead of the (default) __cdecl on WIN32. This gets apps using the tessellator working again on Windows.
2001-09-21
added __glCoreCreateContext and __glCoreNopDispatch
Brian Paul
2001-09-20
add the same conditional mangling stuff that gl.h has.
Karl Schultz
2001-09-20
add mangling for new entry points
Karl Schultz
2001-09-20
Change UnProject4 prototype to use nearVal and farVal instead of near
Karl Schultz
and far because Windows compiler can get confused over these old keywords.
2001-09-18
remove carriage return chars
Karl Schultz
2001-09-15
removed carriage return chars
Brian Paul
2001-09-14
Win32 updates (Karl Schultz)
Brian Paul
2001-09-14
more GL 1.3 and GLX 1.4 updates
Brian Paul
2001-09-10
WindML updates (Stephane Raimbault)
Brian Paul
2001-09-01
added GLX_RGBA_TYPE, fixed GLX_LARGEST_PBUFFER typo
Brian Paul
2001-08-28
added OSMESA_MAX_WIDTH/HEIGHT queries
Brian Paul
2001-08-28
added OpenGL 1.3 tokens and prototypes
Brian Paul
2001-08-20
WindML driver (Stephane Raimbault)
Brian Paul
2001-07-27
added four missing GLX 1.3 tokens
Brian Paul
2001-06-27
support for RGB_565 pixels (Lars Andersson), untested
Brian Paul
2001-06-25
added missing GLX_PBUFFER_WIDTH/HEIGHT tokens
Brian Paul
2001-06-20
bumped version numbers
Brian Paul
2001-06-14
define both GL_ALL_CLIENT_ATTRIB_BITS and GL_CLIENT_ALL_ATTRIB_BITS (spec ↵
Brian Paul
and SI don't agree)
2001-05-29
s/void */GLvoid */
Brian Paul
2001-05-25
added void to __GLXextFuncPtr
Brian Paul
2001-05-25
added missing GLX_SGIS_multisample tokens
Brian Paul
2001-05-24
change GLXContext and GLXFBConfig typedefs
Brian Paul
2001-05-07
Initial new Win32 build support. More to come.
Gareth Hughes
2001-04-29
sync with XFree86/DRI glcore.h, now identical
Brian Paul
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