| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2010-03-29 | Add definitions for 1.10 built-in uniforms for ff state. | Eric Anholt | |
| 2010-03-29 | Add support for builtin deprecated fs varyings. | Eric Anholt | |
| Fixes glsl-color.frag. | |||
| 2010-03-25 | Set up fragment shader builtin variables. | Eric Anholt | |
| 2010-03-19 | Use glsl_symbol_table instead of using _mesa_symbol_table directly | Ian Romanick | |
| 2010-03-10 | IR variable: Initial work to support GLSL built-in variables | Ian Romanick | |
