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2010-05-21Remove demos that have moved to git+ssh://git.freedesktop.org/git/mesa/demos.Eric Anholt
The remaining programs are ones I've had difficulty finding a build environment for to make the build system or are unit tests that should probably live next to their code instead. Hopefully people can bring over the build for remaining pieces they care about.
2009-12-18progs/demos: fix glut initialization callsBrian Paul
Remove glutInitWindowPosition() calls to play nicer with window managers. Move glutInitWindowSize() calls before glutInit() so the the default window size can be overridden by the -geometry cmd line option.
2009-02-24demos: add some fflushes for windowsKeith Whitwell
2007-10-27Fix fragment shader.michal
2007-09-29hack in some code to test loops, breakBrian
2007-09-28temporary hack to test nested conditionalsBrian
2007-04-26use sqrt(), not sqrtf() for WindowsBrian
2006-08-02Change fragment shader to utilize faster vec4 operations.Michal Krol
2006-04-25Remove carriage returns.Michal Krol
2006-02-21More GLSL code:Michal Krol
- uniforms (only GetLocation, Uniform1f and Uniform4fv for now for demos); - fix bugs and optimize array size handling; - 2D texture sampling (needs Enable(TEXTURE_2D) to work); - decrease built-in library assembly size by 30%.
2006-02-18More GLSL code.Michal Krol
- general constructors allowed; - implement noise functions (from Stefan Gustavson - thanks!) - cosmetic stuff.
2006-02-15Demonstrate GLSL fragment and vertex shaders.Michal Krol