| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2008-10-15 | mesa: revert accidental change to fslight.c demo | Brian Paul | |
| 2008-09-17 | cell: dump generated code if CELL_DEBUG=asm | Brian Paul | |
| 2008-04-04 | mesa: test code to exercise more GLSL functions | Brian | |
| 2007-04-26 | use sqrt(), not sqrtf() for Windows | Brian | |
| 2007-04-11 | restore 200x200 window size, animation, version check | Brian | |
| 2007-03-27 | disable MakeTexture() | Brian | |
| 2007-03-21 | disable assertion | Brian | |
| 2007-02-21 | Use gl_LightSource[0].position intead of a light position uniform. | Brian | |
| 2007-01-17 | minor fprintf() change | Brian | |
| 2007-01-17 | add texturing, other options | Brian | |
| 2006-12-15 | Use extfuncs.h helper. Added command line options for loading | Brian | |
| vertex/fragment shaders from files. | |||
| 2006-11-03 | yet another deriviative of the fplight.c demo for OpenGL 2.0 shading language | Brian Paul | |
