Age | Commit message (Collapse) | Author | |
---|---|---|---|
2003-04-21 | fix minor warnings | Brian Paul | |
2002-07-12 | Pedantic compiler fixes (Sven Panne) | Brian Paul | |
2002-03-23 | exercise GL_EXT_shadow_funcs | Brian Paul | |
2002-02-16 | updated to use GL_ARB_depth_texture, GL_ARB_shadow, GL_ARB_shadow_ambient | Brian Paul | |
2001-02-28 | Now there's four possible display modes: | Brian Paul | |
1. normal, shadowed rendering 2. display depth texture image 3. display depth texture mapped onto scene 4. render grayscale scene where gray level = distance from light source | |||
2001-02-26 | added filtering option, compute shadow tex size from window size | Brian Paul | |
2001-02-20 | added extension #ifdef/#endifs | Brian Paul | |
2001-02-20 | demo of GL_SGIX_shadow | Brian Paul | |