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AgeCommit message (Collapse)Author
2006-04-25Remove carriage returns.Michal Krol
2006-04-13compile fix from Dan SchikoreBrian Paul
2006-04-11allow rotation w/ mouseBrian Paul
2006-04-06re-enable animationBrian Paul
2006-04-06Added render to depth texture support with GL_EXT_framebuffer_object.Brian Paul
Only render the shadow/depth texture when really needed, not every frame. Remove support for old SGIX shadow extensions.
2006-04-05set the texture border color for the depth textureBrian Paul
2006-03-30fix bad call to FindLine()Brian Paul
2006-03-30added -f option for full-screeenBrian Paul
2006-03-30press '0' for glDrawBuffer(GL_NONE)Brian Paul
2006-03-29fix GETPROCADDRESS usage, remove carriage return chars (bug 6430)Brian Paul
2006-03-29s/glslnose.c/glslnoise/ (bug 6430)Brian Paul
2006-03-29Windows makefile to easily build all demo programs.Karl Schultz
2006-03-29Undef a conflicting symbol in Windows.Karl Schultz
2006-03-29add showbuffer.[ch] which could be in this dir after the targets are built.Karl Schultz
2006-03-29Remove unneeded includes of time.hKarl Schultz
2006-03-15use 'p' key to toggle use of GL_EXT_packed_depth_stencilBrian Paul
2006-02-21More GLSL code:Michal Krol
- uniforms (only GetLocation, Uniform1f and Uniform4fv for now for demos); - fix bugs and optimize array size handling; - 2D texture sampling (needs Enable(TEXTURE_2D) to work); - decrease built-in library assembly size by 30%.
2006-02-18More GLSL code.Michal Krol
- general constructors allowed; - implement noise functions (from Stefan Gustavson - thanks!) - cosmetic stuff.
2006-02-15Demonstrate GLSL fragment and vertex shaders.Michal Krol
2006-01-30use fmod() when incrementing CubeRotBrian Paul
2006-01-28Test glCopyTexSubImage2D by drawing gears as texture on sides of a box.Brian Paul
2006-01-13Fix the default target to remake readtex.o if neededAdam Jackson
2005-12-14Removed the GL_SGIX/SGIS_pixel_texture extensions. Same thing can beBrian Paul
done with fragment programs nowadays.
2005-12-08'a' key to toggle animationBrian Paul
2005-11-19call gluDeleteQuadric() to fix mem leakBrian Paul
2005-09-30use fmod() to prevent overflow of angle variableBrian Paul
2005-09-29call glFinish if drawing to front bufferBrian Paul
2005-09-23 Committing in .Jouk Jansen
1) change compilation on VMS to use IEEE floating points 2) one more problem with _mesa_sprintf solved Modified Files: Mesa/docs/README.VMS Mesa/progs/demos/descrip.mms Mesa/progs/tests/descrip.mms Mesa/progs/util/descrip.mms Mesa/progs/xdemos/descrip.mms Mesa/src/glu/mesa/descrip.mms Mesa/src/glu/sgi/descrip.mms Mesa/src/glut/glx/descrip.mms Mesa/src/mesa/array_cache/descrip.mms Mesa/src/mesa/drivers/common/descrip.mms Mesa/src/mesa/drivers/osmesa/descrip.mms Mesa/src/mesa/drivers/x11/descrip.mms Mesa/src/mesa/glapi/descrip.mms Mesa/src/mesa/main/descrip.mms Mesa/src/mesa/main/texobj.c Mesa/src/mesa/math/descrip.mms Mesa/src/mesa/shader/descrip.mms Mesa/src/mesa/shader/grammar/descrip.mms Mesa/src/mesa/shader/slang/descrip.mms Mesa/src/mesa/swrast/descrip.mms Mesa/src/mesa/swrast_setup/descrip.mms Mesa/src/mesa/tnl/descrip.mms ----------------------------------------------------------------------
2005-08-31use 'f' key to toggle front/back buffer renderingBrian Paul
2005-08-25Demo of how to do (nearly) flicker-free rendering with a single color buffer.Brian Paul
2005-08-25fix comment and #if testBrian Paul
2005-08-25Update the glut idle function after a new window is createdBrian Paul
2005-08-24Added multi-window support. Press 'n' to create new window, 'k' to killBrian Paul
a window. Good for exercising multi-window rendering.
2005-08-09free display lists and destroy window upon exitBrian Paul
2005-06-01Add a mode to test flat shading + separate specular.Keith Whitwell
2005-05-20 Committing in .Jouk Jansen
Update openVMS compile support Modified Files: Mesa/progs/demos/descrip.mms Mesa/src/mesa/shader/slang/descrip.mms Mesa/src/mesa/tnl/descrip.mms ----------------------------------------------------------------------
2005-05-19move osmesa demos to their own directoryKeith Whitwell
2005-05-18To better exercise pixel packing, replace regular glReadPixels with fourBrian Paul
ReadPixels that get the image piece by piece.
2005-05-07assorted warning clean-ups for x86_64, etc (Mikko T.)Brian Paul
2005-05-04Major check-in of changes for GL_EXT_framebuffer_object extension.Brian Paul
Main driver impacts: - new code for creating the Mesa GLframebuffer - new span/pixel read/write code Some drivers not yet updated/tested.
2005-04-26no need to enable fog or set fog mode with fragment programBrian Paul
2005-04-04s/Togle/Toggle/Brian Paul
2005-03-22Add more formats to test.Keith Whitwell
2005-01-29added osmesa16 stuffBrian Paul
2005-01-29assorted fixesBrian Paul
2005-01-29added missing glFinish()Brian Paul
2005-01-17since we've already messed up this one, let we do it further and make it ↵Daniel Borca
look like a fire...
2005-01-11VMS updates from Jouk JansenBrian Paul
2005-01-09rotate at fixed rate, changed fire effect (Marcelo Magallon)Brian Paul
2005-01-09rotate at fixed rate (Marcelo Magallon)Brian Paul