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2001-02-28Now there's four possible display modes:Brian Paul
1. normal, shadowed rendering 2. display depth texture image 3. display depth texture mapped onto scene 4. render grayscale scene where gray level = distance from light source
2001-02-26added filtering option, compute shadow tex size from window sizeBrian Paul
2001-02-20added extension #ifdef/#endifsBrian Paul
2001-02-20added shadowtexBrian Paul
2001-02-20demo of GL_SGIX_shadowBrian Paul
2001-02-16added n-key to toggle nice fog, other minor clean-upsBrian Paul
2001-02-07Force texture download every time to handle lazy texture downloads.Gareth Hughes
2001-01-23space-bar = pause animationBrian Paul
2001-01-06Add GL_POINTS as a primitive, including with CVA DrawElements. UsefulGareth Hughes
for testing non-triangle primitives on hardware driver fastpaths.
2001-01-02 Committing in .Jouk Jansen
Modified Files: Mesa/demos/descrip.mms Mesa/src/descrip.mms Mesa/src/dispatch.c -Updated VMS compile suppport -Included glthread.h in dispatch.c to make sure that THREADS is defined if i.e. PTHREADS is defined in the makefile. ----------------------------------------------------------------------
2000-12-24* demos/Makefile.am (INCLUDES): Added -I$(top_srcdir)/util.pesco
* demos/Makefile.X11, demos/Makefile.BeOS-R4, demos/Makefile.cygnus: Essentially the same. Program files updated to include "readtex.c", not "../util/readtex.c". * demos/reflect.c: Likewise for "showbuffer.c". * Makefile.am (EXTRA_DIST): Added top-level regular files. * include/GL/Makefile.am (INC_X11): Added glxext.h. * src/GGI/include/ggi/mesa/Makefile.am (EXTRA_HEADERS): Include Mesa GGI headers in dist even if HAVE_GGI is not given. * configure.in: Look for GLUT and demo source dirs in $srcdir. * src/swrast/Makefile.am (libMesaSwrast_la_SOURCES): Set to *.[ch]. More source list updates in various Makefile.am's. * Makefile.am (dist-hook): Remove CVS directory from distribution. (DIST_SUBDIRS): List all possible subdirs here. (SUBDIRS): Only list subdirs selected for build again. The above two applied to all subdir Makefile.am's also.
2000-12-07call glFinish() before getting t1 timeBrian Paul
2000-11-30Add basic timing information.Gareth Hughes
2000-11-01update for separate libOSMesa.so libBrian Paul
2000-11-01print number of texture unitsBrian Paul
2000-10-26added a glFinish() callBrian Paul
2000-10-23added idle() func, enable fog by defaultBrian Paul
2000-10-21added a proper idle() functionBrian Paul
2000-10-16use gray background, memset TempImage to white to help with debuggingBrian Paul
2000-10-05brighter colorsBrian Paul
2000-10-05 Committing in .Jouk Jansen
Modified Files: Mesa/demos/paltex.c Silenced compiler warnings ----------------------------------------------------------------------
2000-10-04improved to test alpha blending with texture paletteBrian Paul
2000-09-29added fps outputBrian Paul
2000-09-26use GL_NEAREST texture filterBrian Paul
2000-09-15set default window pos, changed 4 to GL_RGBABrian Paul
2000-09-15added FPS calculationBrian Paul
2000-09-13added cursor key info to instructionsBrian Paul
2000-09-12better FPS calculationBrian Paul
2000-09-12terrain demo dataBrian Paul
2000-09-12better fps computationBrian Paul
2000-09-08added dither key optionBrian Paul
2000-09-08Use OSMesaCreateContextExt() if using Mesa 3.5 or laterBrian Paul
2000-08-29changed default Shininess to 6Brian Paul
2000-08-24 Committing in .Jouk Jansen
Modified Files: Mesa/demos/descrip.mms One forgotten file for VMS to support /name=(as_is,short) ----------------------------------------------------------------------
2000-08-21changed quad vertex colors to be tessellation invariantBrian Paul
2000-08-21print UNDEFINED MODE over samples that are undefined in the GL specBrian Paul
2000-08-16added missing radius multiplication factor to sphere codeBrian Paul
2000-07-19call glutInit()Brian Paul
2000-07-11reverted to old tessellatorBrian Paul
2000-06-27minor tweaksBrian Paul
2000-06-27initial check-inBrian Paul
2000-06-27fixed compiler warningsBrian Paul
2000-06-27initial check-inBrian Paul
2000-06-27added 3dfx demosBrian Paul
2000-06-27initial check-inBrian Paul
2000-06-27added texenv demoBrian Paul
2000-06-27initial check-inBrian Paul
2000-06-15call glutInit() in main()Brian Paul
2000-06-13use GL_CLAMP_TO_EDGEBrian Paul
2000-05-30added cubemap demoBrian Paul