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android-x86-mesa.git
envsa_r300
froyo-x86
r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
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Age
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Author
2000-09-26
use GL_NEAREST texture filter
Brian Paul
2000-09-15
set default window pos, changed 4 to GL_RGBA
Brian Paul
2000-09-15
added FPS calculation
Brian Paul
2000-09-13
added cursor key info to instructions
Brian Paul
2000-09-12
better FPS calculation
Brian Paul
2000-09-12
terrain demo data
Brian Paul
2000-09-12
better fps computation
Brian Paul
2000-09-08
added dither key option
Brian Paul
2000-09-08
Use OSMesaCreateContextExt() if using Mesa 3.5 or later
Brian Paul
2000-08-29
changed default Shininess to 6
Brian Paul
2000-08-24
Committing in .
Jouk Jansen
2000-08-21
changed quad vertex colors to be tessellation invariant
Brian Paul
2000-08-21
print UNDEFINED MODE over samples that are undefined in the GL spec
Brian Paul
2000-08-16
added missing radius multiplication factor to sphere code
Brian Paul
2000-07-19
call glutInit()
Brian Paul
2000-07-11
reverted to old tessellator
Brian Paul
2000-06-27
minor tweaks
Brian Paul
2000-06-27
initial check-in
Brian Paul
2000-06-27
fixed compiler warnings
Brian Paul
2000-06-27
initial check-in
Brian Paul
2000-06-27
added 3dfx demos
Brian Paul
2000-06-27
initial check-in
Brian Paul
2000-06-27
added texenv demo
Brian Paul
2000-06-27
initial check-in
Brian Paul
2000-06-15
call glutInit() in main()
Brian Paul
2000-06-13
use GL_CLAMP_TO_EDGE
Brian Paul
2000-05-30
added cubemap demo
Brian Paul
2000-05-30
initial check-in
Brian Paul
2000-05-23
set default window pos
Brian Paul
2000-04-24
removed extra /
Brian Paul
2000-04-12
lots of clean-up, added d/s keys
Brian Paul
2000-04-10
fixed visual selection and reporting results
Brian Paul
2000-04-07
added pixeltex demo
Brian Paul
2000-04-07
initial check-in
Brian Paul
2000-04-06
silenced warnings
Brian Paul
2000-04-05
fixed compiler warnigns
Brian Paul
2000-04-04
changed a comment
Brian Paul
2000-04-04
added copyright info
Brian Paul
2000-04-01
added occlude demo
Brian Paul
2000-04-01
initial check-in
Brian Paul
2000-03-31
tweaks to allow different read formats/types
Brian Paul
2000-03-30
Added stipple mode
Keith Whitwell
2000-03-29
removed GL_HP_occlustion_test code, added -exit option
Brian Paul
2000-03-29
hit space bar to rerun benchmark
Brian Paul
2000-03-29
added error checking on file open
Brian Paul
2000-03-29
lots of changes
Brian Paul
2000-03-28
Implemented support for the HP occlusion test extension (osmesa and X)
Randy Frank
2000-03-27
added missing glEnd() call (Tim Beckmann)
Brian Paul
2000-03-23
added benchmarking
Brian Paul
2000-03-23
replaced HaveTexObj with UseTexObj
Brian Paul
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