index
:
android-x86-mesa.git
envsa_r300
froyo-x86
r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
progs
/
demos
Age
Commit message (
Expand
)
Author
2002-01-04
added some assertions to exercise glIsTexture()
Brian Paul
2002-01-04
- Clean up state bitmask.
Gareth Hughes
2001-11-06
added missing GL_MAX_TEXTURE_LOD_BIAS_EXT query
Brian Paul
2001-10-26
Copy the readtex.[ch] files from ../util
Karl Schultz
2001-10-04
Allow to compile in Windows.
Karl Schultz
2001-10-04
Build a few demos that now work with Windows.
Karl Schultz
2001-09-25
Fix up Windows makefiles so that the debug build leaves debugger info
Karl Schultz
2001-09-24
use OSMESA_* enums for OSMesaCreateContext instead of GL_*.
Karl Schultz
2001-09-18
clean up makefiles some more for Windows
Karl Schultz
2001-09-18
remove carriage return chars
Karl Schultz
2001-09-14
Win32 updates (Karl Schultz)
Brian Paul
2001-08-21
Get rid of unfinished demo.
Gareth Hughes
2001-08-13
replace PI with pi
Brian Paul
2001-07-13
minor tweaks
Brian Paul
2001-06-20
also print GL_MAX_TEXTURE_SIZE
Brian Paul
2001-06-13
moved glTexEnvi calls to better logical locations
Brian Paul
2001-06-04
fixed some GL_POINTS probs
Keith Whitwell
2001-05-11
fix a couple of small bugs
Keith Whitwell
2001-05-11
made render path selection more flexible
Keith Whitwell
2001-05-09
fixed FP underflow problem in kfact computation
Brian Paul
2001-05-09
check for tiny values in dir[] vector in calcposobjs(), prevents FP underflow...
Brian Paul
2001-04-25
added ShowAlphaBuffer feature - 'a' key
Brian Paul
2001-04-19
Add more options, including '-10','-100' and '-1000' to limit nr of vertices.
Keith Whitwell
2001-03-28
More informative display of texture parameters.
Gareth Hughes
2001-03-27
added rules for readtex.c and readtex.h
Brian Paul
2001-03-27
double buffer by default. if drawSmooth, use 50% alpha at top of polygon
Brian Paul
2001-03-27
set initial window pos
Brian Paul
2001-03-27
clean-up of tunnel demos
Brian Paul
2001-03-27
moved shadow code into teapot.c
Brian Paul
2001-03-22
Initial demo of GL_EXT_texture_filter_anisotropic extension.
Gareth Hughes
2001-03-22
Modified Files:
Jouk Jansen
2001-03-21
Fix compilation with GLU 1.1
Gareth Hughes
2001-03-21
Make ESC quit.
Gareth Hughes
2001-03-21
Revert back to new tessellator, check version string to be sure we're
Gareth Hughes
2001-02-28
Now there's four possible display modes:
Brian Paul
2001-02-26
added filtering option, compute shadow tex size from window size
Brian Paul
2001-02-20
added extension #ifdef/#endifs
Brian Paul
2001-02-20
added shadowtex
Brian Paul
2001-02-20
demo of GL_SGIX_shadow
Brian Paul
2001-02-16
added n-key to toggle nice fog, other minor clean-ups
Brian Paul
2001-02-07
Force texture download every time to handle lazy texture downloads.
Gareth Hughes
2001-01-23
space-bar = pause animation
Brian Paul
2001-01-06
Add GL_POINTS as a primitive, including with CVA DrawElements. Useful
Gareth Hughes
2001-01-02
Committing in .
Jouk Jansen
2000-12-24
* demos/Makefile.am (INCLUDES): Added -I$(top_srcdir)/util.
pesco
2000-12-07
call glFinish() before getting t1 time
Brian Paul
2000-11-30
Add basic timing information.
Gareth Hughes
2000-11-01
update for separate libOSMesa.so lib
Brian Paul
2000-11-01
print number of texture units
Brian Paul
2000-10-26
added a glFinish() call
Brian Paul
[next]