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path: root/progs/demos
AgeCommit message (Expand)Author
2007-04-08fix some dependencies, remove some CFLAGSBrian
2007-03-27disable MakeTexture()Brian
2007-03-21disable assertionBrian
2007-03-09Merge branch 'origin' into glsl-compiler-1Brian
2007-02-28s/ARB/MESA/ in extension check (bug 10126)Brian
2007-02-22Merge branch 'origin' into glsl-compiler-1Brian
2007-02-21Use gl_LightSource[0].position intead of a light position uniform.Brian
2007-01-17minor fprintf() changeBrian
2007-01-17add texturing, other optionsBrian
2007-01-17 Fix bug#9673Xiang, Haihao
2006-12-15Use extfuncs.h helper. Added command line options for loadingBrian
2006-12-06Make git ignore files only generated at build time.Michel Dänzer
2006-11-03added fsligghtBrian Paul
2006-11-03yet another deriviative of the fplight.c demo for OpenGL 2.0 shading languageBrian Paul
2006-11-01merge the (rest of) texmem branchKeith Whitwell
2006-10-24Add missing call to glutInit.Ian Romanick
2006-09-23allocate larger TempImage, use COMBO var to choose test format/typeBrian Paul
2006-08-28move initialization code aroudn so glPointParameter isn't called before check...Roland Scheidegger
2006-08-28check for GL_ARB_point_parametersBrian Paul
2006-08-02Change fragment shader to utilize faster vec4 operations.Michal Krol
2006-08-01casts and assertionsBrian Paul
2006-08-01code to draw engine blockBrian Paul
2006-07-29Optimize shaders.Michal Krol
2006-07-13LIB_DIR is now just 'lib' or 'lib64'Brian Paul
2006-07-12call glutDestroyWindow() to allow checking for mem leaks upon exitBrian Paul
2006-07-04New animated engine demo.Brian Paul
2006-06-30remove occlude.c demo since GL_HP_occlusion_test no longer availableBrian Paul
2006-06-26use trackball code for mouse rotationBrian Paul
2006-06-13Fix command line parsing.Michel Dänzer
2006-06-12Add support for GL_APPLE_vertex_array_object. Several test programsIan Romanick
2006-04-25Remove carriage returns.Michal Krol
2006-04-13compile fix from Dan SchikoreBrian Paul
2006-04-11allow rotation w/ mouseBrian Paul
2006-04-06re-enable animationBrian Paul
2006-04-06Added render to depth texture support with GL_EXT_framebuffer_object.Brian Paul
2006-04-05set the texture border color for the depth textureBrian Paul
2006-03-30fix bad call to FindLine()Brian Paul
2006-03-30added -f option for full-screeenBrian Paul
2006-03-30press '0' for glDrawBuffer(GL_NONE)Brian Paul
2006-03-29fix GETPROCADDRESS usage, remove carriage return chars (bug 6430)Brian Paul
2006-03-29s/glslnose.c/glslnoise/ (bug 6430)Brian Paul
2006-03-29Windows makefile to easily build all demo programs.Karl Schultz
2006-03-29Undef a conflicting symbol in Windows.Karl Schultz
2006-03-29add showbuffer.[ch] which could be in this dir after the targets are built.Karl Schultz
2006-03-29Remove unneeded includes of time.hKarl Schultz
2006-03-15use 'p' key to toggle use of GL_EXT_packed_depth_stencilBrian Paul
2006-02-21More GLSL code:Michal Krol
2006-02-18More GLSL code.Michal Krol
2006-02-15Demonstrate GLSL fragment and vertex shaders.Michal Krol
2006-01-30use fmod() when incrementing CubeRotBrian Paul