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android-x86-mesa.git
envsa_r300
froyo-x86
r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
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Age
Commit message (
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Author
2003-06-01
Remove a bunch of really old/obsolete configs.
Brian Paul
2003-05-30
minor clean-ups
Brian Paul
2003-05-30
applied Ian's misc patches
Brian Paul
2003-04-21
fix minor warnings
Brian Paul
2003-04-21
fix .c / .h typo
Brian Paul
2003-04-17
clean up usage of extension function pointers
Brian Paul
2003-04-17
Demo of using GL_ARB_vertex/fragment_program to do per-pixel lighting.
Brian Paul
2003-04-09
fix typo
Brian Paul
2003-04-07
Demo of per-pixel lighting with a fragment program.
Brian Paul
2003-03-31
use gluSphere instead of glutSphere so we get texcoords
Brian Paul
2003-03-29
fix texgen msg strings
Brian Paul
2003-03-03
added glFinish with comment
Brian Paul
2003-02-27
fix compilation for windows
Karl Schultz
2003-01-24
silence warning
Brian Paul
2002-12-10
use/test GL_SGIS_generate_mipmaps if available
Brian Paul
2002-12-03
updated to use ARB extensions
Brian Paul
2002-11-28
use polygon offset to avoid multi-pass Z-fighting artifacts
Brian Paul
2002-10-31
Add a note about window map behaviour and the autotuning of nr of loops which
Keith Whitwell
2002-10-25
added skybox and options to load real images
Brian Paul
2002-10-23
massive overhaul, see new keyboard options
Brian Paul
2002-10-18
Quiet compiler warnings.
Karl Schultz
2002-08-08
added (char *) casts
Brian Paul
2002-07-22
fix warnings (bug 580528)
Brian Paul
2002-07-12
silence warnings
Brian Paul
2002-07-12
Pedantic compiler fixes (Sven Panne)
Brian Paul
2002-05-02
remove test code
Alan Hourihane
2002-05-02
glutSwapBuffers implicitly does a glFinish when swapping back to the front
Alan Hourihane
2002-04-22
removed CVS $Log comments
Brian Paul
2002-04-05
Added -perf option to measure frame rate. This is useful for measuring
Karl Schultz
2002-03-23
exercise GL_EXT_shadow_funcs
Brian Paul
2002-02-16
updated to use GL_ARB_depth_texture, GL_ARB_shadow, GL_ARB_shadow_ambient
Brian Paul
2002-02-15
include string.h to silence warning
Brian Paul
2002-02-13
now supports > 2 texture units
Brian Paul
2002-01-26
added fog and raster Z position controls
Brian Paul
2002-01-16
Demo updates for Windows (Robert Bergkvist)
Karl Schultz
2002-01-04
added some assertions to exercise glIsTexture()
Brian Paul
2002-01-04
- Clean up state bitmask.
Gareth Hughes
2001-11-06
added missing GL_MAX_TEXTURE_LOD_BIAS_EXT query
Brian Paul
2001-10-26
Copy the readtex.[ch] files from ../util
Karl Schultz
2001-10-04
Allow to compile in Windows.
Karl Schultz
2001-10-04
Build a few demos that now work with Windows.
Karl Schultz
2001-09-25
Fix up Windows makefiles so that the debug build leaves debugger info
Karl Schultz
2001-09-24
use OSMESA_* enums for OSMesaCreateContext instead of GL_*.
Karl Schultz
2001-09-18
clean up makefiles some more for Windows
Karl Schultz
2001-09-18
remove carriage return chars
Karl Schultz
2001-09-14
Win32 updates (Karl Schultz)
Brian Paul
2001-08-21
Get rid of unfinished demo.
Gareth Hughes
2001-08-13
replace PI with pi
Brian Paul
2001-07-13
minor tweaks
Brian Paul
2001-06-20
also print GL_MAX_TEXTURE_SIZE
Brian Paul
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