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android-x86-mesa.git
envsa_r300
froyo-x86
r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
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Author
2002-07-12
Pedantic compiler fixes (Sven Panne)
Brian Paul
2002-05-02
remove test code
Alan Hourihane
2002-05-02
glutSwapBuffers implicitly does a glFinish when swapping back to the front
Alan Hourihane
2002-04-22
removed CVS $Log comments
Brian Paul
2002-04-05
Added -perf option to measure frame rate. This is useful for measuring
Karl Schultz
2002-03-23
exercise GL_EXT_shadow_funcs
Brian Paul
2002-02-16
updated to use GL_ARB_depth_texture, GL_ARB_shadow, GL_ARB_shadow_ambient
Brian Paul
2002-02-15
include string.h to silence warning
Brian Paul
2002-02-13
now supports > 2 texture units
Brian Paul
2002-01-26
added fog and raster Z position controls
Brian Paul
2002-01-16
Demo updates for Windows (Robert Bergkvist)
Karl Schultz
2002-01-04
added some assertions to exercise glIsTexture()
Brian Paul
2002-01-04
- Clean up state bitmask.
Gareth Hughes
2001-11-06
added missing GL_MAX_TEXTURE_LOD_BIAS_EXT query
Brian Paul
2001-10-26
Copy the readtex.[ch] files from ../util
Karl Schultz
2001-10-04
Allow to compile in Windows.
Karl Schultz
2001-10-04
Build a few demos that now work with Windows.
Karl Schultz
2001-09-25
Fix up Windows makefiles so that the debug build leaves debugger info
Karl Schultz
2001-09-24
use OSMESA_* enums for OSMesaCreateContext instead of GL_*.
Karl Schultz
2001-09-18
clean up makefiles some more for Windows
Karl Schultz
2001-09-18
remove carriage return chars
Karl Schultz
2001-09-14
Win32 updates (Karl Schultz)
Brian Paul
2001-08-21
Get rid of unfinished demo.
Gareth Hughes
2001-08-13
replace PI with pi
Brian Paul
2001-07-13
minor tweaks
Brian Paul
2001-06-20
also print GL_MAX_TEXTURE_SIZE
Brian Paul
2001-06-13
moved glTexEnvi calls to better logical locations
Brian Paul
2001-06-04
fixed some GL_POINTS probs
Keith Whitwell
2001-05-11
fix a couple of small bugs
Keith Whitwell
2001-05-11
made render path selection more flexible
Keith Whitwell
2001-05-09
fixed FP underflow problem in kfact computation
Brian Paul
2001-05-09
check for tiny values in dir[] vector in calcposobjs(), prevents FP underflow...
Brian Paul
2001-04-25
added ShowAlphaBuffer feature - 'a' key
Brian Paul
2001-04-19
Add more options, including '-10','-100' and '-1000' to limit nr of vertices.
Keith Whitwell
2001-03-28
More informative display of texture parameters.
Gareth Hughes
2001-03-27
added rules for readtex.c and readtex.h
Brian Paul
2001-03-27
double buffer by default. if drawSmooth, use 50% alpha at top of polygon
Brian Paul
2001-03-27
set initial window pos
Brian Paul
2001-03-27
clean-up of tunnel demos
Brian Paul
2001-03-27
moved shadow code into teapot.c
Brian Paul
2001-03-22
Initial demo of GL_EXT_texture_filter_anisotropic extension.
Gareth Hughes
2001-03-22
Modified Files:
Jouk Jansen
2001-03-21
Fix compilation with GLU 1.1
Gareth Hughes
2001-03-21
Make ESC quit.
Gareth Hughes
2001-03-21
Revert back to new tessellator, check version string to be sure we're
Gareth Hughes
2001-02-28
Now there's four possible display modes:
Brian Paul
2001-02-26
added filtering option, compute shadow tex size from window size
Brian Paul
2001-02-20
added extension #ifdef/#endifs
Brian Paul
2001-02-20
added shadowtex
Brian Paul
2001-02-20
demo of GL_SGIX_shadow
Brian Paul
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