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android-x86-mesa.git
envsa_r300
froyo-x86
r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
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Author
2010-03-24
demos: import GLSL raytracing demos
RALOVICH, Kristóf
2010-02-26
progs/glsl: Ensure CFLAGS are passed during linking
Dan Nicholson
2010-02-25
progs/glsl: add ARCH_FLAGS to LDLIBS
Török Edvin
2009-09-21
progs/glsl: Include local headers before installed headers during compilation.
Vinson Lee
2009-09-16
progs/glsl: minor Makefile clean-ups
Brian Paul
2009-08-26
Merge branch 'mesa_7_5_branch'
Brian Paul
2009-08-26
progs/glsl: add special Makefile rule for samplers_array
Brian Paul
2009-08-14
glsl: re-write Makefile after I called it bad.
Dave Airlie
2009-08-14
glsl/tests: skinning.o
Dave Airlie
2009-08-13
progs/glsl: new shtest program, a simple shader test harness app
Brian Paul
2009-06-29
progs/glsl: link with GLEW library
Brian Paul
2009-06-01
demos: add missing dependencies for util files
Brian Paul
2009-04-18
demos: added glsl/texaaline.c program and overhaul the Makefile
Brian Paul
2009-04-18
demos: move glslnoise.c demo to glsl/noise2.c
Brian Paul
2009-04-17
demos: new glsl/array.c demo
Brian Paul
2009-04-01
demos: added progs/glsl/linktest.c to test linking of separate compilation units
Brian Paul
2009-02-28
demos: add progs/glsl/shadow_sampler.c to test GLSL shadow2D(), etc.
Brian Paul
2009-01-14
mesa: add new samplers_array test
Alan Hourihane
2009-01-05
progs/glsl: Remove double target def for vert-or-frag-only
Jakob Bornecrantz
2009-01-03
demos: remove redundant Makefile lines from prev merge
Brian
2009-01-02
mesa: replace CC with APP_CC in progs/glsl/Makefile
Brian Paul
2009-01-02
Merge commit 'origin/master' into gallium-0.2
Brian Paul
2009-01-01
demos: added progs/glsl/samplers.c to test all available texture samplers
Brian Paul
2008-12-19
Merge commit 'origin/master' into gallium-0.2
Brian Paul
2008-12-19
mesa: s/CC/APP_CC/ in progs/glsl/Makefile
Brian Paul
2008-12-18
demos: add test of vertex-only and fragment-only shader programs
Brian Paul
2008-12-17
demos: add test of vertex-only and fragment-only shader programs
Brian Paul
2008-12-15
Merge commit 'origin/master' into gallium-0.2
Alan Hourihane
2008-12-13
Add "multinoise" demo, to test 1/2/3/4 dimensional noise.
Gary Wong
2008-12-08
fix conflict breakage
Alan Hourihane
2008-12-08
Merge commit 'origin/master' into gallium-0.2
Alan Hourihane
2008-12-03
demos: added simple vertex shader texture test.
Brian
2008-11-24
remove some redundant rules from prev merge
Brian Paul
2008-11-24
Merge commit 'origin/master' into gallium-0.2
Brian Paul
2008-11-24
added progs/demos/fragcoord.c - tests gl_FragCoord attribute in fragment shader
Brian Paul
2008-11-21
added progs/demos/fragcoord.c - tests gl_FragCoord attribute in fragment shader
Brian Paul
2008-11-05
use APP_CC, not CC for skinning demo
Brian Paul
2008-11-05
Merge commit 'origin/master' into gallium-0.2
Alan Hourihane
2008-11-04
added glsl/skinning.c test to test matrix blending/weighting
Brian Paul
2008-10-07
mesa: use the shaderutil.c helper functions
Brian Paul
2008-10-07
Progs: hook the glsl identity example into the makefile.
Stephane Marchesin
2008-09-12
use APP_CC, remove redundant target
Keith Whitwell
2008-09-11
Merge commit 'origin/gallium-0.1' into gallium-0.2
Keith Whitwell
2008-09-11
define new APP_CC configuration variable for building apps/demos/tests
Brian Paul
2008-09-11
Merge branch 'gallium-0.1' into gallium-0.2
Keith Whitwell
2008-08-16
mesa: added glsl/convolutions test from gallium branch
Brian Paul
2008-08-13
mesa: added new glsl/pointcoord.c test
Brian Paul
2008-05-21
added readtex.h dependency
Brian
2008-05-20
add a simple but nice example of convolution filters in glsl
Zack Rusin
2008-05-20
new multi-texture GLSL test
Brian Paul
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