Age | Commit message (Collapse) | Author | |
---|---|---|---|
2010-03-29 | progs/glsl: Add workarounds for Apple GLSL compiler crash. | Vinson Lee | |
fsraytrace and vsraytrace were crashing on Mac OS X 10.6.3 in the Apple GLSL compiler function TPPStreamCompiler::assignOperands. Removing some const qualifers made the crashes go away. | |||
2010-03-29 | progs/glsl: Remove inline keyword. | Vinson Lee | |
Fixes MSVC build. | |||
2010-03-29 | progs/glsl: improve the mouse drag/rotate code a little | Brian Paul | |
2010-03-29 | progs/glsl: let the mouse rotate the scene | RALOVICH, Kristóf | |
2010-03-24 | progs/glsl: Fix vsraytrace GLSL compilation error. | Vinson Lee | |
Fixes the following GLSL error on Mac OS X. '=' : assigning non-constant to 'const 3-component vector of float' | |||
2010-03-24 | progs/glsl: remove/replace //-style comments | Brian Paul | |
2010-03-24 | progs/glsl: silence warnings, remove debug code, adjust window size, etc | Brian Paul | |
2010-03-24 | demos: import GLSL raytracing demos | RALOVICH, Kristóf | |